Player Matchup

Ra
Ra
Platinum V
DoonkeyKiller
Ra
Platinum V
Level 89
God Stats
2W - 1L
1,796 SR
Queue Stats
40W - 31L
1,762 MMR
Solo
Shiva
Shiva
Gold II
F3doraTipp3r
Shiva
Gold II
Level 116
God Stats
13W - 10L
1,753 SR
Queue Stats
213W - 219L
1,739 MMR
Solo
Scylla
Scylla
Platinum V
GriмReaper
Scylla
Platinum V
Level 165
God Stats
2W - 2L
1,294 SR
Queue Stats
38W - 23L
1,966 MMR
Party 2
Medusa
Medusa
Gold V
HoLeeSyphilis
Medusa
Gold V
Level 232
God Stats
5W - 2L
1,764 SR
Queue Stats
27W - 19L
1,713 MMR
Party 2
Cerberus
Cerberus
Platinum V
RaijewKaijew
Cerberus
Platinum V
Level 131
God Stats
4W - 2L
1,763 SR
Queue Stats
259W - 252L
1,704 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,674 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,543 SR
1,778 MMR
Fenrir
Fenrir
Gold II
Aresjk
Fenrir
Gold II
Level 126
God Stats
22W - 11L
1,722 SR
Queue Stats
337W - 320L
1,696 MMR
Solo
Raijin
Raijin
Platinum V
Noxezr
Raijin
Platinum V
Level 157
God Stats
6W - 3L
1,709 SR
Queue Stats
118W - 108L
1,653 MMR
Solo
Xing Tian
Xing Tian
Gold I
ShongoliPongoli
Xing Tian
Gold I
Level 152
God Stats
14W - 8L
1,585 SR
Queue Stats
186W - 180L
1,711 MMR
Party 1
Ymir
Ymir
Platinum I
TinnerZ
Ymir
Platinum I
Level 88
God Stats
2W - 3L
1,150 SR
Queue Stats
89W - 71L
1,839 MMR
Solo
Apollo
Apollo
Platinum I
pooria1377
Apollo
Platinum I
Level 159
God Stats
12W - 11L
1,551 SR
Queue Stats
154W - 138L
1,992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
9,505
528
8,446
13,401
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 1
9,479
527
8,630
15,195
9,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
17
6 / 2 / 5
10,597
589
12,667
8,781
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 5 / 4
10,169
565
13,362
14,455
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
RaijewKaijew
Cerberus
14
1 / 3 / 10
9,057
503
9,295
20,736
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
OlorunCthulhuUllrHou YiGeb

VS

Bans
King ArthurAresSerqetJanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aresjk
Fenrir
17
9 / 6 / 2
10,319
573
12,234
16,750
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
Noxezr
Raijin
17
3 / 4 / 4
10,449
581
8,365
10,360
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
ShongoliPongoli
Xing Tian
18
4 / 1 / 4
11,313
629
11,338
18,273
14,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
TinnerZ
Ymir
13
0 / 3 / 5
8,393
466
5,991
14,625
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
pooria1377
Apollo
17
3 / 5 / 5
10,505
584
13,837
16,552
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
19
Kills
19
19
Deaths
19
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aresjk
Fenrir
9
6
2
1.67
L
7
5
4
1.8
L
1
4
1
0.38
L
Scylla
6
2
5
4.25
L
4
5
4
1.2
W
Raijin
Noxezr
Raijin
3
4
4
1.25
L
Cerberus
RaijewKaijew
Cerberus
1
3
10
2
W
Xing Tian
ShongoliPongoli
Xing Tian
4
1
4
6
W
Ymir
TinnerZ
Ymir
0
3
5
0.83
W
Apollo
pooria1377
Apollo
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,400
Damage
51,765
72,568
Taken
76,560
40,727
Mitigated
41,786
20,159
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aresjk
Fenrir
12,234
2,653
0
1,011
16,750
5,857
0
6,868
9,882
0
72,342
L
8,446
1,131
502
5,418
13,401
4,244
21
5,592
7,720
59,893
1,259
L
8,630
1,032
0
3,225
15,195
9,585
50
6,255
8,080
0
67,641
L
Scylla
12,667
1,507
0
1,106
8,781
2,772
0
2,884
5,819
90,550
0
L
13,362
6,779
0
3,756
14,455
5,736
1
3,091
11,292
0
96,442
W
Raijin
Noxezr
Raijin
8,365
721
0
1,572
10,360
3,111
494
7,041
3,319
84,645
0
L
Cerberus
RaijewKaijew
Cerberus
9,295
682
0
6,152
20,736
18,390
0
6,165
14,423
33,517
1,263
W
Xing Tian
ShongoliPongoli
Xing Tian
11,338
300
0
4,934
18,273
14,365
0
4,916
13,357
63,944
4,896
W
Ymir
TinnerZ
Ymir
5,991
1,807
0
1,438
14,625
12,602
23
7,130
7,495
35,961
3,735
W
Apollo
pooria1377
Apollo
13,837
10,177
0
6,209
16,552
5,851
629
5,076
11,476
0
92,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
50,979
569
Minions Killed
551
0
Camps Cleared
0
1,819,219
Distance Traveled
1,820,924
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,319
573
86
5
0
408,850
0
L
Ra
9,505
528
104
6
0
346,680
0
L
Shiva
9,479
527
104
6
0
354,216
0
L
Scylla
10,597
589
163
9
0
381,366
4
L
Medusa
10,169
565
127
7
0
368,200
0
W
Raijin
10,449
581
153
9
0
351,850
9
L
Cerberus
9,057
503
71
4
0
368,757
2
W
Xing Tian
11,313
629
122
7
0
358,949
0
W
Ymir
8,393
466
47
3
0
352,191
9
W
Apollo
10,505
584
143
8
0
349,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role