Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alcon845
Anubis
Level 132
God Stats
6W - 3L
1,714 SR
Queue Stats
226W - 209L
1,625 Elo+
Solo
Odin
Odin
GB Yautja Uk
Odin
Level 144
God Stats
4W - 6L
1,497 SR
Queue Stats
56W - 60L
1,471 Elo+
Solo
Artemis
Artemis
myrdstom
Artemis
Level 188
God Stats
16W - 13L
1,549 SR
Queue Stats
628W - 605L
1,472 Elo+
Solo
Team Averages
Level 144
1,552 SR
1,513 Elo+

VS

Team Averages
Level 149
1,542 SR
1,486 Elo+
Janus
Janus
 
Janus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
JI0JL
Hachiman
Level 146
God Stats
3W - 5L
1,615 SR
Queue Stats
164W - 267L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Makaroshka228
Cthulhu
Level 103
God Stats
4W - 5L
1,437 SR
Queue Stats
275W - 314L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
jmFx_Zz
Ne Zha
Level 138
God Stats
10W - 14L
1,658 SR
Queue Stats
254W - 241L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 5 / 1
4,861
486
3,222
9,056
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
8
0 / 1 / 2
4,735
474
2,362
7,328
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Alcon845
Anubis
10
2 / 5 / 1
5,550
555
3,732
6,980
2,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 1
4,620
462
2,784
8,256
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
myrdstom
Artemis
9
1 / 2 / 1
4,599
460
2,969
7,096
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 2 / 4
6,913
691
4,606
3,706
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
 
Bake Kujira
11
0 / 1 / 2
6,043
604
6,127
5,736
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
JI0JL
Hachiman
11
2 / 0 / 0
6,180
618
5,848
4,386
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
9
1 / 2 / 4
5,312
531
2,789
5,419
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
jmFx_Zz
Ne Zha
12
6 / 0 / 6
6,750
675
8,159
6,262
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
1
0.5
L
Sylvanus
 
Sylvanus
0
1
2
1
W
Janus
 
Janus
5
2
4
3.5
W
Bake Kujira
 
Bake Kujira
0
1
2
1
L
Anubis
Alcon845
Anubis
2
5
1
0.5
L
0
1
1
0.5
W
Hachiman
JI0JL
Hachiman
2
0
0
2
W
Cthulhu
1
2
4
1.5
W
Ne Zha
jmFx_Zz
Ne Zha
6
0
6
9
L
Artemis
myrdstom
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
27,529
38,716
Taken
25,509
15,710
Mitigated
11,881
14,232
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,222
1,473
0
3,541
9,056
3,012
0
2,386
6,523
0
26,027
L
Sylvanus
 
Sylvanus
2,362
581
734
2,839
7,328
3,863
0
2,088
5,180
18,444
6,955
W
Janus
 
Janus
4,606
388
0
0
3,706
832
0
1,472
2,234
38,788
600
W
Bake Kujira
 
Bake Kujira
6,127
3,104
0
1,704
5,736
4,289
0
372
5,364
39,166
8,063
L
Anubis
Alcon845
Anubis
3,732
190
0
1,899
6,980
2,208
0
2,348
4,468
35,526
983
L
2,784
835
0
2,489
8,256
4,626
0
5,140
3,116
164
25,292
W
Hachiman
JI0JL
Hachiman
5,848
3,422
0
2,500
4,386
1,223
0
496
3,890
0
47,437
W
Cthulhu
2,789
157
0
1,326
5,419
2,964
0
2,119
3,300
15,012
0
W
Ne Zha
jmFx_Zz
Ne Zha
8,159
2,843
0
1,407
6,262
2,573
0
1,518
4,744
0
51,831
L
Artemis
myrdstom
Artemis
2,969
1,027
0
2,730
7,096
2,001
60
430
6,666
0
27,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
31,198
253
Minions Killed
364
0
Camps Cleared
0
903,698
Distance Traveled
1,016,975
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,861
486
48
5
0
195,029
0
L
Sylvanus
4,735
474
47
5
0
162,555
3
W
Janus
6,913
691
92
9
0
204,410
2
W
Bake Kujira
6,043
604
84
8
0
182,144
2
L
Anubis
5,550
555
72
7
0
178,559
0
L
Odin
4,620
462
53
5
0
194,860
0
W
Hachiman
6,180
618
78
8
0
193,071
2
W
Cthulhu
5,312
531
23
2
0
206,544
2
W
Ne Zha
6,750
675
87
9
0
230,806
0
L
Artemis
4,599
460
33
3
0
172,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role