Player Matchup

Ganesha
Ganesha
BigOlHeifer
Ganesha
Level 98
God Stats
14W - 6L
1,940 SR
Queue Stats
210W - 199L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Dafcon5
Danzaburou
Level 109
God Stats
4W - 4L
1,546 SR
Queue Stats
94W - 132L
1,381 Elo+
Party 1
Hades
Hades
TerracottaPinata
Hades
Level 29
God Stats
2W - 1L
1,578 SR
Queue Stats
113W - 159L
1,391 Elo+
Solo
Bacchus
Bacchus
mntn
Bacchus
Level 106
God Stats
2W - 2L
1,477 SR
Queue Stats
43W - 57L
1,384 Elo+
Party 1
Pele
Pele
rogerrabit17
Pele
Level 67
God Stats
2W - 2L
1,399 SR
Queue Stats
164W - 193L
1,444 Elo+
Solo
Team Averages
Level 82
1,588 SR
1,426 Elo+

VS

Team Averages
Level 60
1,439 SR
1,425 Elo+
Bellona
Bellona
 
Bellona
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Deredicanro
Erlang Shen
Level 60
God Stats
0W - 2L
1,324 SR
Queue Stats
211W - 231L
1,451 Elo+
Solo
Atlas
Atlas
Graham1225
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,470 Elo+
Solo
Scylla
Scylla
casual_pleasure1
Scylla
Level 50
God Stats
0W - 2L
1,300 SR
Queue Stats
12W - 19L
1,397 Elo+
Solo
Rama
Rama
its shordy
Rama
Level 70
God Stats
1W - 2L
1,572 SR
Queue Stats
38W - 56L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigOlHeifer
Ganesha
15
0 / 2 / 17
8,430
843
6,095
8,782
6,673
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Dafcon5
Danzaburou
15
8 / 1 / 7
9,567
957
11,311
7,687
3,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 11
9,434
943
10,278
8,186
6,943
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
mntn
Bacchus
14
3 / 1 / 11
8,617
862
7,189
7,848
7,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 9
8,712
871
6,827
8,423
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 5 / 3
8,668
867
7,722
13,082
10,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Deredicanro
Erlang Shen
15
1 / 1 / 6
7,450
745
9,769
9,684
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
11
0 / 4 / 4
7,051
705
4,469
10,359
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
2 / 4 / 1
8,041
804
7,044
6,124
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 6 / 2
6,304
630
3,439
7,020
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
20
Kills
7
8
Deaths
20
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
3
1.1
W
Ganesha
BigOlHeifer
Ganesha
0
2
17
4.25
W
Danzaburou
Dafcon5
Danzaburou
8
1
7
11.5
L
Erlang Shen
Deredicanro
Erlang Shen
1
1
6
4
L
Atlas
0
4
4
0.5
W
5
1
11
10.5
L
2
4
1
0.63
L
0
6
2
0.17
W
Bacchus
mntn
Bacchus
3
1
11
8.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
32,443
40,926
Taken
46,269
27,273
Mitigated
29,054
22,011
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,722
2,614
1,372
1,928
13,082
10,215
0
6,890
5,944
0
15,387
W
Ganesha
BigOlHeifer
Ganesha
6,095
631
801
1,431
8,782
6,673
378
1,948
6,639
13,227
0
W
Danzaburou
Dafcon5
Danzaburou
11,311
3,362
1,479
3,236
7,687
3,060
1,068
2,088
5,402
0
26,942
L
Erlang Shen
Deredicanro
Erlang Shen
9,769
3,432
691
3,289
9,684
5,953
0
4,402
5,083
0
14,177
L
Atlas
4,469
1,834
507
887
10,359
8,726
0
5,374
4,810
11,484
232
W
10,278
874
2,973
3,192
8,186
6,943
427
1,979
6,016
17,616
1,774
L
7,044
498
0
0
6,124
2,103
0
2,095
4,023
25,133
0
L
3,439
2,487
49
566
7,020
2,057
88
3,801
3,125
0
6,523
W
Bacchus
mntn
Bacchus
7,189
501
1,706
2,607
7,848
7,551
250
2,753
4,943
13,460
0
W
6,827
472
2,354
2,232
8,423
3,046
1,299
2,513
5,745
0
15,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
37,514
114
Minions Killed
84
0
Camps Cleared
0
950,511
Distance Traveled
724,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,668
867
17
2
0
166,935
0
W
Ganesha
8,430
843
1
0
0
192,729
0
W
Danzaburou
9,567
957
40
4
0
215,462
0
L
Erlang Shen
7,450
745
9
1
0
175,679
0
L
Atlas
7,051
705
11
1
0
138,912
0
W
Hades
9,434
943
34
3
0
160,910
0
L
Scylla
8,041
804
39
4
0
137,239
0
L
Rama
6,304
630
8
1
0
105,950
0
W
Bacchus
8,617
862
16
2
0
186,101
0
W
Pele
8,712
871
23
2
0
195,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role