Player Matchup

Medusa
Medusa
Hapy puma
Medusa
Level 109
God Stats
8W - 2L
1,740 SR
Queue Stats
38W - 24L
1,568 Elo+
Party 1
Serqet
Serqet
LordMyriksQC1
Serqet
Level 145
God Stats
1W - 2L
1,339 SR
Queue Stats
16W - 14L
1,547 Elo+
Party 1
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 64
God Stats
53W - 44L
1,590 SR
Queue Stats
149W - 142L
1,511 Elo+
Solo
Fenrir
Fenrir
YuttyQC
Fenrir
Level 18
God Stats
3W - 1L
1,633 SR
Queue Stats
9W - 3L
1,658 Elo+
Party 1
Ix Chel
Ix Chel
lixapo
Ix Chel
Level 94
God Stats
7W - 1L
1,785 SR
Queue Stats
35W - 30L
1,517 Elo+
Party 1
Team Averages
Level 86
1,617 SR
1,560 Elo+

VS

Team Averages
Level 136
1,623 SR
1,542 Elo+
Vulcan
Vulcan
 
Vulcan
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DarkNeptune9852
Sol
Level 155
God Stats
3W - 2L
1,627 SR
Queue Stats
18W - 21L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
Maurao736
Kumbhakarna
Level 74
God Stats
2W - 1L
1,651 SR
Queue Stats
45W - 52L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
radicalista
Ao Kuang
Level 37
God Stats
2W - 3L
1,670 SR
Queue Stats
51W - 55L
1,553 Elo+
Party 2
Chaac
Chaac
treebranch1
Chaac
Level 143
God Stats
4W - 16L
1,665 SR
Queue Stats
802W - 756L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hapy puma
Medusa
13
4 / 2 / 3
7,755
597
6,376
7,501
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

15
4 / 0 / 6
8,444
650
6,411
9,642
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
R0MP3PN3S34
Bacchus
12
3 / 0 / 4
7,709
593
2,754
9,355
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
YuttyQC
Fenrir
14
3 / 0 / 1
8,837
680
5,320
7,622
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
lixapo
Ix Chel
14
3 / 1 / 3
8,347
642
4,635
5,760
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 4 / 1
6,956
535
3,214
5,331
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,531
502
5,207
7,064
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Maurao736
Kumbhakarna
9
0 / 4 / 1
5,941
457
2,471
10,087
6,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
radicalista
Ao Kuang
14
3 / 3 / 0
7,078
544
4,370
9,509
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 2 / 0
5,709
439
3,431
5,386
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
1
0.13
L
0
4
0
0
W
Medusa
Hapy puma
Medusa
4
2
3
2.75
W
4
0
6
7
L
Kumbhakarna
Maurao736
Kumbhakarna
0
4
1
0.13
W
Bacchus
R0MP3PN3S34
Bacchus
3
0
4
5
W
Fenrir
YuttyQC
Fenrir
3
0
1
3.5
W
Ix Chel
lixapo
Ix Chel
3
1
3
4.5
L
Ao Kuang
radicalista
Ao Kuang
3
3
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,496
Damage
18,693
39,880
Taken
37,377
19,339
Mitigated
15,873
18,223
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,214
0
0
250
5,331
1,266
0
2,379
2,276
44,042
455
L
5,207
1,913
0
2,402
7,064
1,781
0
1,000
5,859
43,503
6,615
W
Medusa
Hapy puma
Medusa
6,376
2,299
0
1,957
7,501
2,331
866
5,343
2,158
0
53,153
W
6,411
1,557
0
6,240
9,642
3,657
0
2,577
7,035
0
62,500
L
Kumbhakarna
Maurao736
Kumbhakarna
2,471
228
823
1,762
10,087
6,016
0
2,505
7,488
14,018
0
W
Bacchus
R0MP3PN3S34
Bacchus
2,754
98
19
2,568
9,355
8,829
0
4,019
5,298
21,730
1,699
W
Fenrir
YuttyQC
Fenrir
5,320
785
0
3,314
7,622
3,083
1,502
320
7,302
0
47,268
W
Ix Chel
lixapo
Ix Chel
4,635
558
1,106
3,019
5,760
1,439
0
3,499
2,069
59,257
583
L
Ao Kuang
radicalista
Ao Kuang
4,370
755
0
1,736
9,509
3,583
0
831
8,217
57,117
0
L
3,431
408
0
1,010
5,386
3,227
0
0
5,386
0
23,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
32,215
455
Minions Killed
351
0
Camps Cleared
0
1,411,792
Distance Traveled
1,183,869
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,956
535
105
8
0
263,067
3
L
Sol
6,531
502
83
6
0
249,699
0
W
Medusa
7,755
597
81
6
0
245,087
0
W
Serqet
8,444
650
106
8
0
330,982
0
L
Kumbhakarna
5,941
457
23
2
0
252,621
0
W
Bacchus
7,709
593
32
2
0
278,272
0
W
Fenrir
8,837
680
104
8
0
261,375
0
W
Ix Chel
8,347
642
132
10
0
296,076
2
L
Ao Kuang
7,078
544
97
7
0
292,697
0
L
Chaac
5,709
439
43
3
0
125,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role