Player Matchup

Thanatos
Thanatos
Hansby
Thanatos
Level 29
God Stats
10W - 14L
1,488 SR
Queue Stats
15W - 25L
1,318 Elo+
Party 2
Bacchus
Bacchus
Peney4
Bacchus
Level 87
God Stats
14W - 13L
1,412 SR
Queue Stats
64W - 73L
1,376 Elo+
Solo
Chronos
Chronos
SOULSD3MISE
Chronos
Level 83
God Stats
2W - 3L
1,508 SR
Queue Stats
15W - 25L
1,318 Elo+
Party 2
Team Averages
Level 66
1,470 SR
1,338 Elo+

VS

Team Averages
Level 39
1,526 SR
1,324 Elo+
Mulan
Mulan
Chery088
Mulan
Level 67
God Stats
14W - 12L
1,421 SR
Queue Stats
276W - 291L
1,468 Elo+
Party 1
Cerberus
Cerberus
DarkPrince056m
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,176 Elo+
Party 1
Freya
Freya
Fk_SrJoBy
Freya
Level 46
God Stats
6W - 1L
1,656 SR
Queue Stats
89W - 117L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hansby
Thanatos
15
3 / 5 / 0
9,874
705
3,861
10,363
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Peney4
Bacchus
18
4 / 2 / 3
11,199
800
10,547
13,700
16,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
SOULSD3MISE
Chronos
16
0 / 4 / 4
9,892
707
10,221
10,762
4,276
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chery088
Mulan
18
3 / 1 / 8
11,744
839
12,017
14,049
15,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
16
1 / 3 / 6
10,509
751
2,964
10,352
10,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Fk_SrJoBy
Freya
19
7 / 3 / 4
12,606
900
13,432
11,268
5,089
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
11
11
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
Chery088
Mulan
3
1
8
7
W
Cerberus
1
3
6
1.33
W
Freya
Fk_SrJoBy
Freya
7
3
4
3
L
Thanatos
Hansby
Thanatos
3
5
0
0.6
L
Bacchus
Peney4
Bacchus
4
2
3
2.75
L
Chronos
SOULSD3MISE
Chronos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
28,413
34,825
Taken
35,669
25,129
Mitigated
31,734
6,900
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Chery088
Mulan
12,017
993
0
3,503
14,049
15,810
454
7,317
6,732
0
48,822
W
Cerberus
2,964
291
0
1,601
10,352
10,835
638
6,271
4,081
9,990
37
W
Freya
Fk_SrJoBy
Freya
13,432
3,324
382
3,981
11,268
5,089
1,392
7,058
4,210
64,887
3,223
L
Thanatos
Hansby
Thanatos
3,861
953
0
4,543
10,363
4,258
0
4,313
6,014
0
22,721
L
Bacchus
Peney4
Bacchus
10,547
331
0
800
13,700
16,595
0
7,591
6,089
24,459
2,298
L
Chronos
SOULSD3MISE
Chronos
10,221
3,131
0
1,557
10,762
4,276
0
4,132
6,602
44,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
34,859
132
Minions Killed
159
0
Camps Cleared
0
742,234
Distance Traveled
705,992
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,744
839
57
4
0
261,466
0
W
Cerberus
10,509
751
17
1
0
207,612
0
W
Freya
12,606
900
85
6
0
236,914
0
L
Thanatos
9,874
705
38
3
0
239,399
0
L
Bacchus
11,199
800
21
2
0
281,336
6
L
Chronos
9,892
707
73
5
0
221,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role