Player Matchup

Bellona
Bellona
Babragak
Bellona
Level 94
God Stats
3W - 2L
1,419 SR
Queue Stats
140W - 133L
1,427 Elo+
Party 3
Chronos
Chronos
Noumegnos
Chronos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 164L
1,460 Elo+
Party 3
Shiva
Shiva
Poppinpepper
Shiva
Level 27
God Stats
2W - 1L
1,282 SR
Queue Stats
27W - 35L
1,366 Elo+
Party 3
Artemis
Artemis
Smiic4200
Artemis
Level 119
God Stats
4W - 2L
1,476 SR
Queue Stats
154W - 162L
1,479 Elo+
Party 3
Nike
Nike
yeyis3
Nike
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,322 Elo+
Solo
Team Averages
Level 89
1,435 SR
1,411 Elo+

VS

Team Averages
Level 104
1,470 SR
1,478 Elo+
Cliodhna
Cliodhna
DefAulT2424
Cliodhna
Level 49
God Stats
1W - 2L
1,399 SR
Queue Stats
163W - 170L
1,438 Elo+
Party 1
Nox
Nox
GuMeRLH
Nox
Level 155
God Stats
7W - 4L
1,619 SR
Queue Stats
284W - 284L
1,439 Elo+
Party 1
Achilles
Achilles
LBc1337
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,505 Elo+
Party 2
Bellona
Bellona
XWho
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,549 Elo+
Party 2
Scylla
Scylla
lRonZarbi
Scylla
Level 121
God Stats
2W - 5L
1,331 SR
Queue Stats
267W - 257L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babragak
Bellona
16
3 / 4 / 20
10,060
915
12,069
15,094
17,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Noumegnos
Chronos
17
7 / 2 / 13
10,252
932
16,016
9,442
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 14
9,530
866
7,667
15,789
17,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
Smiic4200
Artemis
13
2 / 3 / 13
8,881
807
5,156
10,517
5,831
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
yeyis3
Nike
18
13 / 1 / 13
11,268
1,024
17,202
13,168
11,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DefAulT2424
Cliodhna
11
1 / 8 / 9
7,533
685
5,566
10,019
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nox
18
8 / 4 / 6
10,443
949
19,376
9,266
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
LBc1337
Achilles
14
4 / 5 / 9
8,178
743
7,652
15,680
21,075
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
XWho
Bellona
14
0 / 6 / 15
7,712
701
8,067
16,446
16,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
lRonZarbi
Scylla
14
3 / 5 / 8
8,361
760
9,534
10,446
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
28
Kills
16
16
Deaths
28
73
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
Babragak
Bellona
3
4
20
3.25
L
Cliodhna
DefAulT2424
Cliodhna
1
8
9
0.69
L
Nox
8
4
6
2.75
L
Achilles
LBc1337
Achilles
4
5
9
1.7
W
Chronos
Noumegnos
Chronos
7
2
13
6.75
W
3
6
14
1.67
W
Artemis
Smiic4200
Artemis
2
3
13
2.83
L
Bellona
XWho
Bellona
0
6
15
1.25
L
Scylla
lRonZarbi
Scylla
3
5
8
1.4
W
Nike
yeyis3
Nike
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,110
Damage
50,195
64,010
Taken
61,857
55,913
Mitigated
51,593
16,413
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Babragak
Bellona
12,069
2,150
1,210
2,384
15,094
17,090
679
5,797
8,725
0
17,191
L
Cliodhna
DefAulT2424
Cliodhna
5,566
601
0
74
10,019
4,117
0
3,939
5,922
0
11,260
L
Nox
19,376
377
2,046
1,748
9,266
5,147
0
2,897
6,330
36,179
0
L
Achilles
LBc1337
Achilles
7,652
859
660
3,437
15,680
21,075
0
4,768
10,704
0
10,592
W
Chronos
Noumegnos
Chronos
16,016
3,577
1,405
1,383
9,442
4,087
3,614
4,212
4,954
29,865
616
W
7,667
1,064
1,967
1,624
15,789
17,379
230
5,960
9,115
0
21,769
W
Artemis
Smiic4200
Artemis
5,156
1,769
1,188
2,817
10,517
5,831
1,235
5,244
4,962
0
16,332
L
Bellona
XWho
Bellona
8,067
2,769
354
2,433
16,446
16,365
0
5,666
10,399
0
12,989
L
Scylla
lRonZarbi
Scylla
9,534
1,090
1,144
2,297
10,446
4,889
0
2,940
7,415
21,653
0
W
Nike
yeyis3
Nike
17,202
1,676
1,170
1,265
13,168
11,526
198
6,167
6,463
6,389
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
42,227
123
Minions Killed
102
0
Camps Cleared
0
1,088,996
Distance Traveled
938,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,060
915
12
1
0
218,709
0
L
Cliodhna
7,533
685
5
0
0
128,683
0
L
Nox
10,443
949
47
4
0
228,586
0
L
Achilles
8,178
743
7
1
0
206,300
0
W
Chronos
10,252
932
40
4
0
224,322
0
W
Shiva
9,530
866
25
2
0
218,994
0
W
Artemis
8,881
807
19
2
0
173,399
0
L
Bellona
7,712
701
10
1
0
200,877
0
L
Scylla
8,361
760
33
3
0
174,438
0
W
Nike
11,268
1,024
27
2
0
253,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role