Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aecross
Medusa
Level 37
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Kukulkan
Kukulkan
Chrinks
Kukulkan
Level 29
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Nu Wa
Nu Wa
ScorpionBrute
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Thanatos
Thanatos
xI crashdown Ix
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Team Averages
Level 47
1,412 SR
1,248 Elo+

VS

Team Averages
Level 103
1,578 SR
1,424 Elo+
Ne Zha
Ne Zha
A1botch_
Ne Zha
Level 38
God Stats
3W - 1L
1,676 SR
Queue Stats
20W - 25L
1,416 Elo+
Solo
Hades
Hades
MRHUNGRYRAY
Hades
Level 103
God Stats
8W - 11L
1,482 SR
Queue Stats
74W - 79L
1,408 Elo+
Solo
Ra
Ra
Oleg8085
Ra
Level 79
God Stats
148W - 167L
1,489 SR
Queue Stats
209W - 264L
1,442 Elo+
Solo
Anhur
Anhur
Pao9435
Anhur
Level 157
God Stats
12W - 12L
1,460 SR
Queue Stats
49W - 65L
1,400 Elo+
Solo
Apollo
Apollo
bprzybyla8967
Apollo
Level 139
God Stats
5W - 0L
1,783 SR
Queue Stats
341W - 322L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 1
5,533
503
5,469
11,822
8,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Aecross
Medusa
6
1 / 6 / 0
4,239
385
2,331
6,407
1,894
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
Chrinks
Kukulkan
6
0 / 3 / 0
4,184
380
1,209
3,177
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 7 / 0
4,165
379
1,116
5,447
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
8
1 / 4 / 0
5,055
460
1,858
6,627
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A1botch_
Ne Zha
11
6 / 0 / 4
6,576
598
3,465
8,527
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 4
6,612
601
5,635
6,363
3,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 0 / 7
6,834
621
2,342
3,630
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Pao9435
Anhur
14
6 / 0 / 2
7,760
705
4,570
8,026
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 4
7,018
638
6,200
7,403
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
24
24
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Ne Zha
A1botch_
Ne Zha
6
0
4
8
L
Medusa
Aecross
Medusa
1
6
0
0.17
L
Kukulkan
Chrinks
Kukulkan
0
3
0
0
W
5
1
4
7
W
5
0
7
8.5
W
Anhur
Pao9435
Anhur
6
0
2
7
L
0
7
0
0
W
2
1
4
4
L
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,983
Damage
22,212
33,480
Taken
33,949
14,405
Mitigated
12,105
6,206
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,469
0
0
2,865
11,822
8,962
0
0
11,822
1,743
36,382
W
Ne Zha
A1botch_
Ne Zha
3,465
717
0
4,477
8,527
2,806
0
421
8,106
0
37,880
L
Medusa
Aecross
Medusa
2,331
827
0
563
6,407
1,894
0
3,526
2,849
0
14,946
L
Kukulkan
Chrinks
Kukulkan
1,209
39
0
250
3,177
434
0
0
3,177
12,727
0
W
5,635
428
120
2,764
6,363
3,017
1,969
344
6,019
31,242
540
W
2,342
82
342
1,140
3,630
1,014
837
787
2,843
35,617
0
W
Anhur
Pao9435
Anhur
4,570
2,095
0
4,755
8,026
2,607
354
905
7,121
0
60,810
L
1,116
436
0
10
5,447
1,105
0
2,673
2,774
8,681
0
W
6,200
2,986
0
2,280
7,403
2,661
92
415
6,988
0
43,952
L
Thanatos
1,858
957
0
2,518
6,627
2,010
0
1,647
4,980
0
22,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
34,800
178
Minions Killed
360
0
Camps Cleared
0
847,361
Distance Traveled
1,066,102
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,533
503
68
6
0
191,214
1
W
Ne Zha
6,576
598
69
6
0
253,798
0
L
Medusa
4,239
385
28
3
0
182,653
0
L
Kukulkan
4,184
380
20
2
0
122,242
0
W
Hades
6,612
601
48
4
0
213,634
4
W
Ra
6,834
621
68
6
0
209,627
0
W
Anhur
7,760
705
99
9
0
195,708
0
L
Nu Wa
4,165
379
10
1
0
173,419
0
W
Apollo
7,018
638
76
7
0
193,335
0
L
Thanatos
5,055
460
52
5
0
177,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role