Player Matchup

Hades
Hades
Hros23x
Hades
Level 27
God Stats
2W - 1L
1,580 SR
Queue Stats
19W - 27L
1,410 Elo+
Party 1
Ra
Ra
Saikido88
Ra
Level 147
God Stats
19W - 15L
1,421 SR
Queue Stats
119W - 139L
1,410 Elo+
Solo
Rama
Rama
alvaro1549
Rama
Level 68
God Stats
7W - 1L
1,688 SR
Queue Stats
20W - 29L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
hammod_5555
Kumbhakarna
Level 65
God Stats
1W - 3L
1,099 SR
Queue Stats
46W - 37L
1,404 Elo+
Solo
Mulan
Mulan
saxorr600
Mulan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 64L
1,435 Elo+
Party 1
Team Averages
Level 72
1,457 SR
1,412 Elo+

VS

Team Averages
Level 103
1,510 SR
1,458 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FraanTop
Skadi
Level 63
God Stats
34W - 27L
1,529 SR
Queue Stats
219W - 216L
1,465 Elo+
Solo
Izanami
Izanami
NeiHauN
Izanami
Level 127
God Stats
2W - 1L
1,456 SR
Queue Stats
146W - 149L
1,409 Elo+
Solo
Hades
Hades
TobiasH
Hades
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,478 Elo+
Solo
Arachne
Arachne
imgoncalo
Arachne
Level 120
God Stats
4W - 4L
1,563 SR
Queue Stats
74W - 77L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hros23x
Hades
12
5 / 2 / 4
7,159
651
7,184
7,757
4,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
3 / 4 / 3
7,785
708
4,537
7,067
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
4 / 1 / 1
6,511
592
4,686
5,676
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
hammod_5555
Kumbhakarna
11
0 / 1 / 7
5,803
528
3,768
7,742
4,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
saxorr600
Mulan
13
1 / 1 / 2
7,867
715
2,621
7,275
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 3
5,781
526
3,064
8,273
4,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
FraanTop
Skadi
9
3 / 4 / 0
5,688
517
5,575
8,516
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NeiHauN
Izanami
3
0 / 1 / 0
4,172
379
389
1,345
257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
TobiasH
Hades
9
0 / 1 / 1
4,893
445
532
2,573
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
imgoncalo
Arachne
11
5 / 5 / 2
6,383
580
7,029
13,134
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
8
9
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
L
Skadi
FraanTop
Skadi
3
4
0
0.75
W
Hades
Hros23x
Hades
5
2
4
3.5
L
Izanami
NeiHauN
Izanami
0
1
0
0
W
3
4
3
1.13
L
Hades
TobiasH
Hades
0
1
1
0.5
W
4
1
1
4.5
W
Kumbhakarna
hammod_5555
Kumbhakarna
0
1
7
3.5
L
Arachne
imgoncalo
Arachne
5
5
2
1.2
W
Mulan
saxorr600
Mulan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
16,589
35,517
Taken
33,841
17,601
Mitigated
12,314
12,265
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,064
63
1,312
2,084
8,273
4,560
0
3,604
4,577
17,878
1,705
L
Skadi
FraanTop
Skadi
5,575
1,756
0
412
8,516
2,407
0
4,160
4,356
0
34,527
W
Hades
Hros23x
Hades
7,184
788
827
3,131
7,757
4,168
203
284
7,473
39,247
0
L
Izanami
NeiHauN
Izanami
389
242
0
275
1,345
257
0
547
746
0
9,202
W
4,537
589
274
1,935
7,067
2,632
260
502
6,565
64,869
1,361
L
Hades
TobiasH
Hades
532
171
25
642
2,573
666
0
112
2,461
9,617
0
W
4,686
3,585
237
2,878
5,676
1,695
742
397
5,279
0
30,941
W
Kumbhakarna
hammod_5555
Kumbhakarna
3,768
631
282
1,940
7,742
4,846
28
1,235
6,507
19,853
525
L
Arachne
imgoncalo
Arachne
7,029
4,562
0
2,646
13,134
4,424
0
5,921
6,962
0
32,866
W
Mulan
saxorr600
Mulan
2,621
259
0
761
7,275
4,260
383
565
6,622
0
57,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
26,917
386
Minions Killed
175
0
Camps Cleared
0
1,110,288
Distance Traveled
796,741
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,781
526
33
3
0
211,408
2
L
Skadi
5,688
517
46
4
0
200,350
0
W
Hades
7,159
651
61
6
0
258,134
0
L
Izanami
4,172
379
15
1
0
40,754
0
W
Ra
7,785
708
122
11
0
223,097
2
L
Hades
4,893
445
29
3
0
89,670
0
W
Rama
6,511
592
63
6
0
186,740
2
W
Kumbhakarna
5,803
528
30
3
0
226,939
5
L
Arachne
6,383
580
52
5
0
254,559
0
W
Mulan
7,867
715
110
10
0
215,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role