Player Matchup

Hercules
Hercules
Gifted Z3ro
Hercules
Level 155
God Stats
2W - 3L
1,612 SR
Queue Stats
389W - 422L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
Neyme
Jing Wei
Level 127
God Stats
101W - 71L
1,629 SR
Queue Stats
471W - 391L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
PachuLord
Ratatoskr
Level 151
God Stats
0W - 3L
1,178 SR
Queue Stats
233W - 218L
1,465 Elo+
Solo
Ra
Ra
Super Abridged
Ra
Level 107
God Stats
52W - 45L
1,597 SR
Queue Stats
387W - 409L
1,541 Elo+
Party 2
Hades
Hades
YoJonny1
Hades
Level 142
God Stats
51W - 39L
1,517 SR
Queue Stats
297W - 331L
1,465 Elo+
Party 2
Team Averages
Level 136
1,507 SR
1,491 Elo+

VS

Team Averages
Level 77
1,548 SR
1,558 Elo+
Ishtar
Ishtar
B34ST3RBUNNY
Ishtar
Level 147
God Stats
2W - 1L
1,329 SR
Queue Stats
6W - 2L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CivilizedPig72
Tsukuyomi
Level 63
God Stats
11W - 9L
1,675 SR
Queue Stats
164W - 167L
1,576 Elo+
Party 3
Tiamat
Tiamat
Dankraven
Tiamat
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,501 Elo+
Party 1
Mercury
Mercury
HardARRRRRRRRRR
Mercury
Level 16
God Stats
3W - 0L
1,699 SR
Queue Stats
26W - 18L
1,633 Elo+
Party 3
Bacchus
Bacchus
TimTheTailor
Bacchus
Level 26
God Stats
3W - 1L
1,537 SR
Queue Stats
17W - 16L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gifted Z3ro
Hercules
10
0 / 5 / 1
5,888
535
4,332
10,809
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
Neyme
Jing Wei
12
3 / 3 / 2
7,423
675
5,248
7,124
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
PachuLord
Ratatoskr
11
1 / 0 / 2
5,818
529
3,836
8,012
2,571
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 1
6,425
584
4,212
7,305
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
YoJonny1
Hades
11
3 / 2 / 2
6,171
561
5,754
7,439
3,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 4 / 2
5,700
518
4,641
7,450
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
CivilizedPig72
Tsukuyomi
12
5 / 1 / 3
6,541
595
8,487
11,245
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Dankraven
Tiamat
9
0 / 2 / 1
5,446
495
2,208
5,223
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 1
7,872
716
7,399
8,253
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
TimTheTailor
Bacchus
10
2 / 1 / 7
5,719
520
6,704
6,706
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
14
14
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
4
2
0.5
W
Tsukuyomi
CivilizedPig72
Tsukuyomi
5
1
3
6.5
W
Tiamat
Dankraven
Tiamat
0
2
1
0.25
L
Hercules
Gifted Z3ro
Hercules
0
5
1
0.1
W
6
1
1
6.5
L
Jing Wei
Neyme
Jing Wei
3
3
2
1.33
L
Ratatoskr
PachuLord
Ratatoskr
1
0
2
2
L
2
4
1
0.63
W
Bacchus
TimTheTailor
Bacchus
2
1
7
5.5
L
Hades
YoJonny1
Hades
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,382
Damage
29,439
40,689
Taken
38,877
15,446
Mitigated
14,121
12,468
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,641
3,432
0
2,746
7,450
2,228
0
1,222
6,228
0
41,920
W
Tsukuyomi
CivilizedPig72
Tsukuyomi
8,487
2,639
0
7,455
11,245
3,225
0
2,779
8,194
0
40,481
W
Tiamat
Dankraven
Tiamat
2,208
286
0
1,704
5,223
1,735
0
2,018
3,027
30,949
0
L
Hercules
Gifted Z3ro
Hercules
4,332
1,639
0
3,892
10,809
5,404
0
446
10,311
0
31,458
W
7,399
3,280
0
2,915
8,253
3,433
0
783
7,127
0
51,238
L
Jing Wei
Neyme
Jing Wei
5,248
3,546
0
1,818
7,124
1,703
772
663
6,312
0
49,006
L
Ratatoskr
PachuLord
Ratatoskr
3,836
303
0
1,526
8,012
2,571
0
1,965
5,845
0
45,344
L
4,212
374
342
1,443
7,305
2,290
0
2,351
4,794
39,318
1,174
W
Bacchus
TimTheTailor
Bacchus
6,704
987
0
1,161
6,706
3,500
0
2,499
4,171
22,142
0
L
Hades
YoJonny1
Hades
5,754
672
141
3,306
7,439
3,478
0
2,628
4,515
28,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
31,278
379
Minions Killed
348
0
Camps Cleared
0
1,159,161
Distance Traveled
1,191,275
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,700
518
79
7
0
214,454
0
W
Tsukuyomi
6,541
595
72
7
0
284,322
0
W
Tiamat
5,446
495
70
6
0
203,588
0
L
Hercules
5,888
535
75
7
0
189,116
0
W
Mercury
7,872
716
99
9
0
255,000
2
L
Jing Wei
7,423
675
96
9
0
252,084
5
L
Ratatoskr
5,818
529
74
7
0
289,380
0
L
Ra
6,425
584
87
8
0
214,629
0
W
Bacchus
5,719
520
28
3
0
233,911
0
L
Hades
6,171
561
47
4
0
213,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role