Player Matchup

Kuzenbo
Kuzenbo
BigPabs
Kuzenbo
Level 87
God Stats
1W - 1L
1,493 SR
Queue Stats
2W - 5L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
TheKoda22
Kukulkan
Level 5
God Stats
2W - 4L
1,869 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 1
Mulan
Mulan
cathode
Mulan
Level 82
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 58
1,605 SR
1,540 Elo+

VS

Team Averages
Level 154
1,538 SR
1,500 Elo+
Hercules
Hercules
DevilLord44
Hercules
Level 143
God Stats
1W - 1L
1,289 SR
Queue Stats
6W - 9L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Eres_feo_nosoy
Baron Samedi
Level 155
God Stats
2W - 0L
1,732 SR
Queue Stats
43W - 45L
1,390 Elo+
Party 2
Charybdis
Charybdis
thtboijoe
Charybdis
Level 163
God Stats
4W - 0L
1,592 SR
Queue Stats
150W - 132L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigPabs
Kuzenbo
16
3 / 6 / 6
10,207
851
6,447
16,854
20,867
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TheKoda22
Kukulkan
14
2 / 7 / 3
9,363
780
4,974
9,925
3,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
cathode
Mulan
17
4 / 3 / 5
11,145
929
16,701
15,913
18,725
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DevilLord44
Hercules
18
11 / 3 / 3
11,978
998
15,880
20,033
17,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Eres_feo_nosoy
Baron Samedi
16
2 / 4 / 11
10,723
894
10,511
12,981
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
thtboijoe
Charybdis
18
3 / 2 / 9
11,953
996
10,748
10,592
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
16
16
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigPabs
Kuzenbo
3
6
6
1
W
Hercules
DevilLord44
Hercules
11
3
3
4.17
W
Baron Samedi
Eres_feo_nosoy
Baron Samedi
2
4
11
1.88
L
Kukulkan
TheKoda22
Kukulkan
2
7
3
0.5
L
Mulan
cathode
Mulan
4
3
5
2.17
W
Charybdis
thtboijoe
Charybdis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
37,139
42,692
Taken
43,606
43,586
Mitigated
34,131
2,657
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigPabs
Kuzenbo
6,447
2,021
169
1,365
16,854
20,867
0
4,330
11,922
17,294
526
W
Hercules
DevilLord44
Hercules
15,880
5,789
0
6,593
20,033
17,973
0
5,136
14,897
0
43,103
W
Baron Samedi
Eres_feo_nosoy
Baron Samedi
10,511
463
1,621
4,390
12,981
11,273
0
5,112
7,869
24,310
0
L
Kukulkan
TheKoda22
Kukulkan
4,974
636
0
488
9,925
3,994
0
1,932
7,794
23,360
0
L
Mulan
cathode
Mulan
16,701
1,735
0
635
15,913
18,725
0
3,202
12,311
1,426
35,661
W
Charybdis
thtboijoe
Charybdis
10,748
6,999
0
3,356
10,592
4,885
2,903
2,264
8,328
0
60,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
34,654
104
Minions Killed
171
0
Camps Cleared
0
579,015
Distance Traveled
607,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,207
851
17
1
0
218,938
0
W
Hercules
11,978
998
48
4
0
237,002
0
W
Baron Samedi
10,723
894
19
2
0
181,878
0
L
Kukulkan
9,363
780
41
3
0
139,157
0
L
Mulan
11,145
929
46
4
0
220,920
0
W
Charybdis
11,953
996
104
9
0
189,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role