Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
AríinZ
Fenrir
Diamond II
Level 127
God Stats
1W - 2L
1,532 SR
Queue Stats
431W - 413L
2,248 MMR
Solo
Sylvanus
Sylvanus
Diamond III
SaLooM95_
Sylvanus
Diamond III
Level 215
God Stats
11W - 12L
1,547 SR
Queue Stats
239W - 229L
2,325 MMR
Party 1
Thoth
Thoth
Diamond II
ΞFoχ
Thoth
Diamond II
Level 193
God Stats
4W - 0L
1,633 SR
Queue Stats
94W - 76L
2,310 MMR
Solo
Ravana
Ravana
Diamond V
мαgє
Ravana
Diamond V
Level 120
God Stats
5W - 0L
1,976 SR
Queue Stats
316W - 305L
2,143 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 165
1,638 SR
2,105 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,724 SR
2,429 MMR
Kuzenbo
Kuzenbo
Platinum I
MrVedich
Kuzenbo
Platinum I
Level 157
God Stats
26W - 22L
1,668 SR
Queue Stats
81W - 70L
2,130 MMR
Solo
Janus
Janus
Masters
SeparteCus
Janus
Masters
Level 108
God Stats
17W - 16L
1,702 SR
Queue Stats
268W - 249L
2,872 MMR
Solo
Ullr
Ullr
Diamond II
Sōsuke
Ullr
Diamond II
Level 89
God Stats
30W - 20L
1,667 SR
Queue Stats
223W - 196L
2,300 MMR
Solo
Susano
Susano
Diamond I
TheLegendJohn27
Susano
Diamond I
Level 64
God Stats
2W - 2L
1,786 SR
Queue Stats
60W - 42L
2,491 MMR
Solo
Medusa
Medusa
Diamond III
easied
Medusa
Diamond III
Level 160
God Stats
21W - 17L
1,798 SR
Queue Stats
190W - 173L
2,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 1
3,398
680
1,154
2,811
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
AríinZ
Fenrir
6
1 / 0 / 0
3,502
700
1,098
3,283
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
SaLooM95_
Sylvanus
6
0 / 0 / 0
3,446
689
586
2,315
778
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thoth
ΞFoχ
Thoth
6
0 / 1 / 0
3,321
664
1,538
2,184
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
мαgє
Ravana
7
1 / 1 / 0
4,121
824
2,840
2,848
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
FreyaAthenaMartichorasLoki

VS

Bans
Ao KuangCthulhuCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrVedich
Kuzenbo
7
1 / 0 / 0
3,460
692
1,405
3,307
2,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
7
0 / 0 / 0
3,714
743
1,008
1,898
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Sōsuke
Ullr
3
0 / 1 / 0
2,867
573
494
2,227
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,319
664
1,278
2,499
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
easied
Medusa
6
0 / 1 / 0
3,174
635
2,188
2,267
476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
W
Fenrir
AríinZ
Fenrir
1
0
0
1
L
Kuzenbo
MrVedich
Kuzenbo
1
0
0
1
W
Sylvanus
SaLooM95_
Sylvanus
0
0
0
0
L
Janus
0
0
0
0
L
Ullr
Sōsuke
Ullr
0
1
0
0
L
1
0
0
1
L
Medusa
easied
Medusa
0
1
0
0
W
Thoth
ΞFoχ
Thoth
0
1
0
0
W
Ravana
мαgє
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,216
Damage
6,373
13,441
Taken
12,198
3,857
Mitigated
4,667
5,343
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,154
773
0
814
2,811
784
0
101
2,710
0
21,299
W
Fenrir
AríinZ
Fenrir
1,098
323
0
966
3,283
1,048
0
431
2,804
0
16,797
L
Kuzenbo
MrVedich
Kuzenbo
1,405
609
0
1,351
3,307
2,734
0
487
2,820
13,976
0
W
Sylvanus
SaLooM95_
Sylvanus
586
247
1,053
1,190
2,315
778
0
280
2,035
8,156
0
L
Janus
1,008
172
0
493
1,898
403
0
1,160
554
18,932
151
L
Ullr
Sōsuke
Ullr
494
185
0
720
2,227
435
0
0
2,227
0
6,891
L
1,278
412
0
1,643
2,499
619
0
186
2,305
0
11,464
L
Medusa
easied
Medusa
2,188
483
0
550
2,267
476
0
99
2,168
0
18,966
W
Thoth
ΞFoχ
Thoth
1,538
126
0
401
2,184
446
0
447
1,663
14,726
0
W
Ravana
мαgє
Ravana
2,840
1,311
0
919
2,848
801
0
1,024
1,824
0
20,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,788
Gold Earned
16,534
175
Minions Killed
155
0
Camps Cleared
0
527,232
Distance Traveled
488,527
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,398
680
39
8
0
81,697
0
W
Fenrir
3,502
700
43
9
0
126,475
0
L
Kuzenbo
3,460
692
24
5
0
97,578
0
W
Sylvanus
3,446
689
20
4
0
104,572
2
L
Janus
3,714
743
51
10
0
108,784
0
L
Ullr
2,867
573
17
3
0
61,201
0
L
Susano
3,319
664
29
6
0
119,804
0
L
Medusa
3,174
635
34
7
0
101,160
0
W
Thoth
3,321
664
32
6
0
103,014
0
W
Ravana
4,121
824
41
8
0
111,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role