Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
GastonLider
Hun Batz
Level 78
God Stats
5W - 2L
1,402 SR
Queue Stats
45W - 44L
1,531 Elo+
Solo
Ra
Ra
PaoloG_15
Ra
Level 89
God Stats
8W - 8L
1,435 SR
Queue Stats
219W - 232L
1,500 Elo+
Solo
Nox
Nox
ian_gk
Nox
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
79W - 76L
1,515 Elo+
Solo
Olorun
Olorun
zNaoki
Olorun
Level 158
God Stats
1W - 0L
1,854 SR
Queue Stats
104W - 103L
1,489 Elo+
Party 1
Team Averages
Level 131
1,581 SR
1,507 Elo+

VS

Team Averages
Level 126
1,561 SR
1,507 Elo+
Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lukkowo
Erlang Shen
Level 60
God Stats
18W - 18L
1,535 SR
Queue Stats
73W - 67L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RamaGonzalez
Ah Muzen Cab
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 72L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Veeel
Nu Wa
Level 159
God Stats
3W - 3L
1,769 SR
Queue Stats
24W - 24L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
3 / 1 / 0
4,417
883
1,645
3,601
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
GastonLider
Hun Batz
7
3 / 0 / 1
3,934
787
2,410
4,173
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 2 / 1
3,747
749
1,318
2,756
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nox
ian_gk
Nox
6
0 / 1 / 6
3,972
794
1,454
3,871
1,835
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
zNaoki
Olorun
8
6 / 0 / 2
4,965
993
4,059
2,695
682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
2 / 2 / 0
3,677
735
2,553
4,043
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
2
0 / 1 / 0
2,648
530
425
1,181
346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Lukkowo
Erlang Shen
6
2 / 4 / 0
3,410
682
1,914
5,166
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Muzen Cab
RamaGonzalez
Ah Muzen Cab
5
0 / 4 / 1
3,165
633
2,613
4,269
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Veeel
Nu Wa
7
0 / 2 / 2
3,717
743
1,321
2,485
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
0
3
L
Pele
 
Pele
2
2
0
1
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Hun Batz
GastonLider
Hun Batz
3
0
1
3.5
L
Erlang Shen
Lukkowo
Erlang Shen
2
4
0
0.5
W
1
2
1
0.75
L
Ah Muzen Cab
RamaGonzalez
Ah Muzen Cab
0
4
1
0.13
L
Nu Wa
Veeel
Nu Wa
0
2
2
0.5
W
Nox
ian_gk
Nox
0
1
6
3
W
Olorun
zNaoki
Olorun
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,886
Damage
8,826
17,096
Taken
17,144
6,079
Mitigated
4,772
6,569
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,645
310
0
1,312
3,601
1,767
0
425
3,176
1,935
18,533
L
Pele
 
Pele
2,553
1,159
0
1,189
4,043
1,114
0
340
3,663
0
15,556
L
Cabrakan
 
Cabrakan
425
156
0
439
1,181
346
0
0
1,181
2,807
0
W
Hun Batz
GastonLider
Hun Batz
2,410
660
0
1,906
4,173
1,105
0
223
3,920
0
17,831
L
Erlang Shen
Lukkowo
Erlang Shen
1,914
896
0
1,064
5,166
1,651
0
2,281
2,885
0
10,580
W
1,318
80
324
539
2,756
690
0
609
2,043
16,976
0
L
Ah Muzen Cab
RamaGonzalez
Ah Muzen Cab
2,613
1,286
0
420
4,269
1,115
0
2,552
1,717
0
12,918
L
Nu Wa
Veeel
Nu Wa
1,321
433
0
380
2,485
546
0
1,019
1,284
15,567
0
W
Nox
ian_gk
Nox
1,454
224
0
1,241
3,871
1,835
0
273
3,516
8,861
0
W
Olorun
zNaoki
Olorun
4,059
2,534
60
1,187
2,695
682
0
0
2,695
20,134
5,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,035
Gold Earned
16,617
170
Minions Killed
121
0
Camps Cleared
0
540,069
Distance Traveled
476,239
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,417
883
38
8
0
108,797
0
L
Pele
3,677
735
30
6
0
109,110
0
L
Cabrakan
2,648
530
6
1
0
28,401
0
W
Hun Batz
3,934
787
32
6
0
123,592
0
L
Erlang Shen
3,410
682
14
3
0
116,760
0
W
Ra
3,747
749
39
8
0
103,036
2
L
Ah Muzen Cab
3,165
633
26
5
0
107,304
0
L
Nu Wa
3,717
743
45
9
0
114,664
1
W
Nox
3,972
794
11
2
0
109,119
0
W
Olorun
4,965
993
50
10
0
95,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role