Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Driving Bus
Maui
Level 198
God Stats
6W - 4L
1,621 SR
Queue Stats
834W - 841L
1,563 Elo+
Party 1
Cupid
Cupid
Jesus Barney
Cupid
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
676W - 685L
1,555 Elo+
Party 1
Surtr
Surtr
RIKKU-90-
Surtr
Level 99
God Stats
3W - 1L
1,675 SR
Queue Stats
124W - 113L
1,373 Elo+
Solo
Danzaburou
Danzaburou
ViolentBulldog
Danzaburou
Level 176
God Stats
4W - 6L
1,377 SR
Queue Stats
372W - 388L
1,525 Elo+
Solo
Team Averages
Level 155
1,535 SR
1,503 Elo+

VS

Team Averages
Level 143
1,546 SR
1,466 Elo+
Thanatos
Thanatos
CooperST
Thanatos
Level 84
God Stats
7W - 16L
1,286 SR
Queue Stats
649W - 685L
1,558 Elo+
Solo
Khepri
Khepri
Kris sienka
Khepri
Level 146
God Stats
5W - 0L
1,951 SR
Queue Stats
125W - 144L
1,469 Elo+
Solo
Zeus
Zeus
PurikPower
Zeus
Level 129
God Stats
3W - 7L
1,419 SR
Queue Stats
200W - 210L
1,454 Elo+
Solo
Scylla
Scylla
ScyllYbde
Scylla
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 81L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
YmirisHere13
Baron Samedi
Level 233
God Stats
10W - 6L
1,577 SR
Queue Stats
558W - 577L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 3 / 5
7,954
723
13,505
7,405
3,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 2 / 5
9,631
876
6,788
13,072
13,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 3
7,291
663
4,061
12,001
5,060
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
RIKKU-90-
Surtr
13
0 / 6 / 2
7,043
640
2,739
14,261
13,014
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
ViolentBulldog
Danzaburou
13
2 / 4 / 4
7,389
672
7,812
7,788
3,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CooperST
Thanatos
15
7 / 3 / 12
9,756
887
8,010
11,882
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
15
0 / 3 / 14
9,354
850
4,520
16,219
15,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 12
8,755
796
12,423
4,356
1,665
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
ScyllYbde
Scylla
18
7 / 1 / 11
10,977
998
11,310
7,907
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
YmirisHere13
Baron Samedi
16
5 / 1 / 13
9,896
900
13,014
8,758
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
8
Kills
21
21
Deaths
9
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
5
1.17
W
Thanatos
CooperST
Thanatos
7
3
12
4.33
L
4
2
5
3.25
L
1
6
3
0.42
W
Khepri
0
3
14
2.33
W
2
1
12
8
L
Surtr
RIKKU-90-
Surtr
0
6
2
0.17
W
Scylla
ScyllYbde
Scylla
7
1
11
12.5
L
Danzaburou
ViolentBulldog
Danzaburou
2
4
4
1
W
Baron Samedi
YmirisHere13
Baron Samedi
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
49,277
54,527
Taken
49,122
38,053
Mitigated
30,728
16,520
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,505
245
619
1,224
7,405
3,101
0
5,570
1,711
29,562
0
W
Thanatos
CooperST
Thanatos
8,010
851
780
6,108
11,882
6,229
865
3,377
8,505
0
15,265
L
6,788
982
2,816
4,395
13,072
13,734
0
8,740
4,175
12,064
698
L
4,061
2,132
677
2,910
12,001
5,060
0
10,520
1,300
0
15,674
W
Khepri
4,520
398
4,281
4,856
16,219
15,634
257
4,574
11,645
9,386
703
W
12,423
734
1,043
550
4,356
1,665
601
2,055
2,301
21,981
489
L
Surtr
RIKKU-90-
Surtr
2,739
913
1,512
1,174
14,261
13,014
0
10,790
3,264
176
10,118
W
Scylla
ScyllYbde
Scylla
11,310
1,037
671
833
7,907
2,995
750
5,218
2,689
39,510
0
L
Danzaburou
ViolentBulldog
Danzaburou
7,812
1,294
0
1,193
7,788
3,144
0
4,704
2,877
0
11,236
W
Baron Samedi
YmirisHere13
Baron Samedi
13,014
188
3,450
2,593
8,758
4,205
529
4,868
3,890
21,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
48,738
104
Minions Killed
151
0
Camps Cleared
0
892,583
Distance Traveled
1,049,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,954
723
30
3
0
205,788
0
W
Thanatos
9,756
887
20
2
0
198,008
0
L
Maui
9,631
876
16
1
0
189,549
0
L
Cupid
7,291
663
34
3
0
177,094
0
W
Khepri
9,354
850
10
1
0
203,294
0
W
Zeus
8,755
796
35
3
0
204,622
0
L
Surtr
7,043
640
19
2
0
150,355
0
W
Scylla
10,977
998
75
7
0
230,726
0
L
Danzaburou
7,389
672
5
0
0
169,797
0
W
Baron Samedi
9,896
900
11
1
0
213,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role