Player Matchup

King Arthur
King Arthur
AndreTRAPSTAR
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Deuteronômio
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,418 Elo+
Party 1
Shiva
Shiva
Gustavo111
Shiva
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,349 Elo+
Solo
Atlas
Atlas
SETTs
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,262 Elo+
Party 1
Hercules
Hercules
Wotolski
Hercules
Level 125
God Stats
2W - 7L
1,089 SR
Queue Stats
715W - 721L
1,527 Elo+
Solo
Team Averages
Level 111
1,418 SR
1,397 Elo+

VS

Team Averages
Level 152
1,459 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HannibalMagnum
Hun Batz
Level 237
God Stats
13W - 9L
1,575 SR
Queue Stats
1,031W - 1,068L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Hoonbu
Gilgamesh
Level 33
God Stats
5W - 7L
1,309 SR
Queue Stats
174W - 219L
1,520 Elo+
Solo
Ishtar
Ishtar
easypro96
Ishtar
Level 129
God Stats
4W - 2L
1,483 SR
Queue Stats
543W - 510L
1,503 Elo+
Solo
Vulcan
Vulcan
tføx
Vulcan
Level 207
God Stats
4W - 0L
1,428 SR
Queue Stats
176W - 169L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndreTRAPSTAR
King Arthur
11
2 / 4 / 4
6,160
770
2,538
12,414
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Deuteronômio
Cernunnos
12
2 / 6 / 4
6,692
837
5,253
9,287
4,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
11
2 / 5 / 4
6,892
862
3,197
11,070
10,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
SETTs
Atlas
12
2 / 5 / 5
7,174
897
6,181
11,367
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Wotolski
Hercules
10
0 / 6 / 4
5,974
747
4,441
12,502
12,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
13 / 2 / 11
9,853
1,232
14,647
8,756
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
13
4 / 4 / 16
8,312
1,039
8,165
8,950
5,811
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
Hoonbu
Gilgamesh
13
1 / 4 / 21
7,965
996
5,517
9,628
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
easypro96
Ishtar
14
3 / 1 / 22
8,568
1,071
8,739
5,428
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
tføx
Vulcan
14
5 / 1 / 16
8,780
1,098
15,631
4,269
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
8
Kills
26
26
Deaths
12
21
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
2
11
9.25
L
King Arthur
AndreTRAPSTAR
King Arthur
2
4
4
1
L
Cernunnos
Deuteronômio
Cernunnos
2
6
4
0.67
L
Shiva
2
5
4
0.8
W
Hun Batz
4
4
16
3
W
Gilgamesh
Hoonbu
Gilgamesh
1
4
21
2.88
L
Atlas
SETTs
Atlas
2
5
5
0.9
L
Hercules
Wotolski
Hercules
0
6
4
0.33
W
Ishtar
easypro96
Ishtar
3
1
22
14
W
Vulcan
tføx
Vulcan
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
52,699
56,640
Taken
37,031
45,508
Mitigated
22,812
10,364
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,647
4,580
276
3,038
8,756
3,243
3,334
1,823
6,933
27,159
0
L
King Arthur
AndreTRAPSTAR
King Arthur
2,538
313
216
1,716
12,414
7,931
0
7,840
4,494
0
5,855
L
Cernunnos
Deuteronômio
Cernunnos
5,253
1,738
193
804
9,287
4,008
0
3,723
5,525
0
18,032
L
Shiva
3,197
498
993
956
11,070
10,428
0
5,711
5,170
0
6,929
W
Hun Batz
8,165
957
636
1,541
8,950
5,811
1,078
593
8,357
0
17,302
W
Gilgamesh
Hoonbu
Gilgamesh
5,517
541
219
849
9,628
9,587
175
1,580
8,048
0
11,592
L
Atlas
SETTs
Atlas
6,181
2,396
117
1,095
11,367
10,981
0
5,962
5,329
14,593
0
L
Hercules
Wotolski
Hercules
4,441
766
591
3,683
12,502
12,160
0
6,838
5,631
0
10,632
W
Ishtar
easypro96
Ishtar
8,739
5,480
266
1,445
5,428
2,099
2,632
1,310
4,118
0
20,887
W
Vulcan
tføx
Vulcan
15,631
160
378
1,439
4,269
2,072
308
875
3,394
28,162
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
43,478
56
Minions Killed
108
0
Camps Cleared
0
689,714
Distance Traveled
861,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,853
1,232
35
4
0
160,796
0
L
King Arthur
6,160
770
3
0
0
141,281
0
L
Cernunnos
6,692
837
22
3
0
125,214
0
L
Shiva
6,892
862
5
1
0
148,372
0
W
Hun Batz
8,312
1,039
19
2
0
177,899
0
W
Gilgamesh
7,965
996
9
1
0
175,365
0
L
Atlas
7,174
897
14
2
0
124,030
0
L
Hercules
5,974
747
12
2
0
150,817
0
W
Ishtar
8,568
1,071
19
2
0
158,200
0
W
Vulcan
8,780
1,098
26
3
0
189,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role