Player Matchup

Martichoras
Martichoras
Fertex97G
Martichoras
Level 109
God Stats
4W - 1L
1,573 SR
Queue Stats
249W - 134L
1,623 Elo+
Party 1
Sol
Sol
SerchanDestroy
Sol
Level 115
God Stats
5W - 2L
1,629 SR
Queue Stats
45W - 33L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
Xandresmu
Ao Kuang
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 42L
1,542 Elo+
Party 1
Loki
Loki
akaDinø
Loki
Level 68
God Stats
1W - 0L
1,318 SR
Queue Stats
35W - 16L
1,601 Elo+
Party 1
Bacchus
Bacchus
itCominghome639
Bacchus
Level 49
God Stats
2W - 1L
1,506 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Team Averages
Level 81
1,505 SR
1,523 Elo+

VS

Team Averages
Level 43
1,479 SR
1,403 Elo+
Cthulhu
Cthulhu
BayraMoon
Cthulhu
Level 69
God Stats
12W - 18L
1,457 SR
Queue Stats
310W - 369L
1,414 Elo+
Party 2
Da Ji
Da Ji
Geloma
Da Ji
Level 42
God Stats
23W - 31L
1,494 SR
Queue Stats
132W - 161L
1,386 Elo+
Party 2
Ix Chel
Ix Chel
Joe_poggers
Ix Chel
Level 47
God Stats
1W - 2L
1,876 SR
Queue Stats
19W - 16L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
KingGnes
Erlang Shen
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
28W - 43L
1,376 Elo+
Party 2
Neith
Neith
psyxard
Neith
Level 41
God Stats
8W - 17L
1,296 SR
Queue Stats
13W - 23L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Fertex97G
Martichoras
13
2 / 3 / 13
7,784
1,112
8,217
5,346
2,083
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
10 / 1 / 8
10,488
1,498
12,174
6,056
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Xandresmu
Ao Kuang
13
1 / 0 / 11
7,878
1,125
6,976
5,850
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
14
7 / 1 / 8
8,740
1,249
6,943
6,897
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 14
9,010
1,287
4,735
6,154
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

384

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BayraMoon
Cthulhu
12
0 / 6 / 5
7,030
1,004
8,170
14,633
17,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Da Ji
Geloma
Da Ji
12
5 / 6 / 1
8,429
1,204
9,393
10,500
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Joe_poggers
Ix Chel
11
0 / 3 / 1
6,402
915
2,635
4,212
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KingGnes
Erlang Shen
12
1 / 3 / 4
7,225
1,032
4,238
9,494
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
psyxard
Neith
11
0 / 4 / 5
6,794
971
2,139
3,974
1,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
22
Kills
6
6
Deaths
22
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BayraMoon
Cthulhu
0
6
5
0.42
W
Martichoras
Fertex97G
Martichoras
2
3
13
2.83
L
Da Ji
Geloma
Da Ji
5
6
1
0.92
L
Ix Chel
Joe_poggers
Ix Chel
0
3
1
0.17
L
Erlang Shen
KingGnes
Erlang Shen
1
3
4
1
W
10
1
8
14
W
Ao Kuang
Xandresmu
Ao Kuang
1
0
11
6.5
W
Loki
7
1
8
11
W
2
1
14
9
L
Neith
psyxard
Neith
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
26,575
30,303
Taken
42,813
15,323
Mitigated
33,994
7,628
Healing
1,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BayraMoon
Cthulhu
8,170
436
219
404
14,633
17,253
0
7,808
6,685
17,841
29
W
Martichoras
Fertex97G
Martichoras
8,217
2,873
0
760
5,346
2,083
0
2,219
2,917
0
15,126
L
Da Ji
Geloma
Da Ji
9,393
1,944
0
0
10,500
4,954
0
5,716
4,705
0
19,833
L
Ix Chel
Joe_poggers
Ix Chel
2,635
90
169
236
4,212
1,463
0
2,160
2,012
4,258
0
L
Erlang Shen
KingGnes
Erlang Shen
4,238
1,994
0
573
9,494
9,170
0
4,718
4,640
0
10,797
W
12,174
5,875
0
3,950
6,056
1,988
0
1,488
4,453
31,299
2,580
W
Ao Kuang
Xandresmu
Ao Kuang
6,976
2,296
0
1,657
5,850
3,057
0
1,599
3,952
13,659
1,299
W
Loki
6,943
2,114
0
0
6,897
2,384
0
1,288
5,352
0
20,250
W
4,735
560
0
1,261
6,154
5,811
0
3,553
2,333
7,766
0
L
Neith
psyxard
Neith
2,139
717
0
101
3,974
1,154
0
1,577
2,366
0
4,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
35,880
130
Minions Killed
72
6
Camps Cleared
3
646,429
Distance Traveled
456,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,030
1,004
29
4
0
129,733
0
W
Martichoras
7,784
1,112
22
3
2
111,098
0
L
Da Ji
8,429
1,204
22
3
1
126,486
0
L
Ix Chel
6,402
915
4
1
1
39,051
0
L
Erlang Shen
7,225
1,032
13
2
1
110,915
0
W
Sol
10,488
1,498
66
9
2
108,918
0
W
Ao Kuang
7,878
1,125
13
2
1
128,195
0
W
Loki
8,740
1,249
25
4
1
154,882
0
W
Bacchus
9,010
1,287
4
1
0
143,336
0
L
Neith
6,794
971
4
1
0
50,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role