Player Matchup

Izanami
Izanami
Gold IV
Arisiaxx
Izanami
Gold IV
Level 157
God Stats
1W - 1L
1,575 SR
Queue Stats
45W - 48L
1,467 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
MrRaaager
Ne Zha
Bronze IV
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,477 MMR
Solo
Charon
Charon
Silver I
Saikfe
Charon
Silver I
Level 154
God Stats
0W - 1L
1,640 SR
Queue Stats
18W - 24L
1,488 MMR
Party 1
Anubis
Anubis
Bronze III
StarossaGOD
Anubis
Bronze III
Level 69
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 5L
1,500 MMR
Party 1
Loki
Loki
Gold IV
lilimu11
Loki
Gold IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,439 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,531 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,441 SR
1,475 MMR
Neith
Neith
Silver II
Beoj2000
Neith
Silver II
Level 54
God Stats
1W - 0L
1,571 SR
Queue Stats
6W - 6L
1,537 MMR
Party 2
Ravana
Ravana
Silver I
Tobi115
Ravana
Silver I
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,457 MMR
Party 2
Skadi
Skadi
Gold IV
halfdevil22
Skadi
Gold IV
Level 107
God Stats
1W - 5L
1,062 SR
Queue Stats
181W - 217L
1,488 MMR
Solo
Nu Wa
Nu Wa
Gold II
shadowrunner00
Nu Wa
Gold II
Level 149
God Stats
61W - 56L
1,570 SR
Queue Stats
577W - 594L
1,482 MMR
Solo
Horus
Horus
Silver IV
sxnoj
Horus
Silver IV
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 131L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arisiaxx
Izanami
9
1 / 3 / 2
6,030
548
3,109
8,625
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
MrRaaager
Ne Zha
12
1 / 1 / 0
6,720
611
3,641
7,427
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
Saikfe
Charon
8
1 / 2 / 2
5,628
512
3,740
7,428
3,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
1 / 5 / 2
6,057
551
3,820
6,170
2,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
2 / 5 / 1
5,595
509
3,083
7,931
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangKaliArachneMulan

VS

Bans
PoseidonMedusaThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beoj2000
Neith
12
4 / 1 / 1
7,133
648
6,351
5,177
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
Tobi115
Ravana
11
5 / 1 / 5
6,390
581
4,285
5,441
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,865
624
2,934
5,578
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 1 / 4
6,681
607
8,349
6,227
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
sxnoj
Horus
10
1 / 2 / 6
5,482
498
3,071
8,197
5,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
15
16
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arisiaxx
Izanami
1
3
2
0.67
W
Neith
Beoj2000
Neith
4
1
1
4.5
L
Ne Zha
MrRaaager
Ne Zha
1
1
0
1
L
Charon
Saikfe
Charon
1
2
2
1
L
Anubis
1
5
2
0.4
W
Ravana
Tobi115
Ravana
5
1
5
7.5
W
1
1
0
1
L
Loki
2
5
1
0.5
W
4
1
4
6
W
Horus
sxnoj
Horus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
24,990
37,581
Taken
30,620
14,579
Mitigated
11,696
9,375
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arisiaxx
Izanami
3,109
2,337
0
2,173
8,625
2,229
536
376
8,147
0
42,053
W
Neith
Beoj2000
Neith
6,351
3,020
0
2,428
5,177
1,539
0
750
4,427
0
59,294
L
Ne Zha
MrRaaager
Ne Zha
3,641
641
0
3,357
7,427
4,873
0
764
6,531
0
46,532
L
Charon
Saikfe
Charon
3,740
737
0
1,081
7,428
3,486
21
1,802
5,341
15,847
1,879
L
Anubis
3,820
142
0
1,690
6,170
2,128
0
3,056
2,727
33,966
0
W
Ravana
Tobi115
Ravana
4,285
1,273
0
1,223
5,441
1,819
0
1,121
4,320
0
31,110
W
2,934
1,344
0
1,577
5,578
1,496
284
0
5,578
0
48,519
L
Loki
3,083
530
0
1,074
7,931
1,863
0
1,242
6,486
0
34,679
W
8,349
1,410
0
1,445
6,227
1,596
104
2,705
3,522
40,827
0
W
Horus
sxnoj
Horus
3,071
1,465
280
3,129
8,197
5,246
0
2,558
5,639
0
17,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
32,551
301
Minions Killed
354
0
Camps Cleared
0
1,127,995
Distance Traveled
1,110,639
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,030
548
73
7
0
202,026
2
W
Neith
7,133
648
106
10
0
221,947
0
L
Ne Zha
6,720
611
78
7
0
230,350
0
L
Charon
5,628
512
23
2
0
221,795
4
L
Anubis
6,057
551
72
7
0
216,552
2
W
Ravana
6,390
581
52
5
0
282,729
4
W
Skadi
6,865
624
90
8
0
177,552
0
L
Loki
5,595
509
55
5
0
257,272
0
W
Nu Wa
6,681
607
80
7
0
201,580
1
W
Horus
5,482
498
26
2
0
226,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role