Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ADV_LostBlood
Ares
Level 121
God Stats
2W - 2L
1,886 SR
Queue Stats
91W - 99L
1,470 Elo+
Solo
Vulcan
Vulcan
JonasCT
Vulcan
Level 71
God Stats
3W - 2L
1,620 SR
Queue Stats
52W - 50L
1,538 Elo+
Solo
Medusa
Medusa
hogkage
Medusa
Level 84
God Stats
1W - 2L
1,603 SR
Queue Stats
27W - 33L
1,467 Elo+
Solo
Serqet
Serqet
semkius1913
Serqet
Level 138
God Stats
1W - 2L
1,187 SR
Queue Stats
69W - 63L
1,506 Elo+
Solo
Team Averages
Level 111
1,559 SR
1,496 Elo+

VS

Team Averages
Level 128
1,512 SR
1,455 Elo+
Cupid
Cupid
JAMMIN95
Cupid
Level 138
God Stats
50W - 36L
1,511 SR
Queue Stats
212W - 221L
1,382 Elo+
Solo
Cthulhu
Cthulhu
PEROT
Cthulhu
Level 139
God Stats
11W - 10L
1,607 SR
Queue Stats
49W - 36L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zulu Zest
Kumbhakarna
Level 214
God Stats
1W - 0L
1,628 SR
Queue Stats
27W - 22L
1,514 Elo+
Solo
Poseidon
Poseidon
tarkus300
Poseidon
Level 87
God Stats
2W - 2L
1,323 SR
Queue Stats
11W - 14L
1,336 Elo+
Solo
Chaac
Chaac
visio200nario
Chaac
Level 61
God Stats
11W - 13L
1,490 SR
Queue Stats
176W - 166L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 0
6,230
566
4,770
6,088
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 3 / 0
3,689
335
804
3,249
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
JonasCT
Vulcan
9
0 / 4 / 0
5,532
503
4,454
5,748
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
hogkage
Medusa
10
3 / 3 / 1
5,540
504
8,016
9,213
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
3 / 5 / 0
5,683
517
6,035
12,037
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JAMMIN95
Cupid
12
5 / 2 / 2
7,187
653
6,885
6,527
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
PEROT
Cthulhu
10
1 / 2 / 4
6,631
603
4,848
10,506
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
Zulu Zest
Kumbhakarna
12
6 / 1 / 4
6,696
609
5,295
10,760
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
tarkus300
Poseidon
10
3 / 1 / 4
6,415
583
2,952
4,457
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 1
6,514
592
4,144
8,897
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
6
Kills
15
15
Deaths
7
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
0
3
0
0
W
Cupid
JAMMIN95
Cupid
5
2
2
3
L
Vulcan
JonasCT
Vulcan
0
4
0
0
W
Cthulhu
PEROT
Cthulhu
1
2
4
1.5
W
Kumbhakarna
Zulu Zest
Kumbhakarna
6
1
4
8
L
Medusa
hogkage
Medusa
3
3
1
1.17
L
Serqet
3
5
0
0.6
W
Poseidon
tarkus300
Poseidon
3
1
4
5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,079
Damage
24,124
36,335
Taken
41,147
11,661
Mitigated
20,303
12,032
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,770
2,235
0
4,431
6,088
1,539
0
0
6,088
44,195
2,686
L
804
37
0
664
3,249
1,569
0
819
2,430
2,807
0
W
Cupid
JAMMIN95
Cupid
6,885
3,338
434
1,339
6,527
2,021
459
290
6,237
0
50,804
L
Vulcan
JonasCT
Vulcan
4,454
255
0
1,154
5,748
1,699
0
4,658
1,090
31,459
629
W
Cthulhu
PEROT
Cthulhu
4,848
587
12
3,541
10,506
7,997
377
1,048
9,342
29,616
2,269
W
Kumbhakarna
Zulu Zest
Kumbhakarna
5,295
836
0
3,653
10,760
3,742
20
2,528
8,076
33,015
0
L
Medusa
hogkage
Medusa
8,016
3,812
0
2,901
9,213
2,594
0
2,561
6,652
0
32,601
L
Serqet
6,035
2,163
0
2,882
12,037
4,260
0
4,867
7,170
0
42,783
W
Poseidon
tarkus300
Poseidon
2,952
360
0
1,540
4,457
1,144
685
2,399
2,058
30,614
1,392
W
4,144
223
0
3,362
8,897
5,399
0
3,715
4,812
0
42,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
33,443
264
Minions Killed
337
0
Camps Cleared
0
872,552
Distance Traveled
1,039,095
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,230
566
89
8
0
201,707
0
L
Ares
3,689
335
5
0
0
56,417
0
W
Cupid
7,187
653
89
8
0
182,146
0
L
Vulcan
5,532
503
61
6
0
190,048
0
W
Cthulhu
6,631
603
40
4
0
202,553
0
W
Kumbhakarna
6,696
609
62
6
0
240,681
0
L
Medusa
5,540
504
49
4
0
193,669
1
L
Serqet
5,683
517
60
5
0
230,711
0
W
Poseidon
6,415
583
66
6
0
209,343
0
W
Chaac
6,514
592
80
7
0
204,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role