Player Matchup

Anubis
Anubis
 
Anubis
Level 314
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KingSparerow
Arachne
Level 127
God Stats
177W - 150L
1,584 SR
Queue Stats
369W - 402L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MarioMoneyBags
Cu Chulainn
Level 157
God Stats
3W - 1L
1,619 SR
Queue Stats
229W - 194L
1,565 Elo+
Party 3
Neith
Neith
MrMilkyy
Neith
Level 118
God Stats
3W - 5L
1,336 SR
Queue Stats
299W - 298L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
qwsderter
Kumbhakarna
Level 105
God Stats
4W - 2L
1,639 SR
Queue Stats
239W - 209L
1,556 Elo+
Party 3
Team Averages
Level 164
1,536 SR
1,510 Elo+

VS

Team Averages
Level 92
1,589 SR
1,519 Elo+
Hercules
Hercules
DARK_XARLIEX
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,508 Elo+
Party 1
Ymir
Ymir
ELKROMOS
Ymir
Level 145
God Stats
83W - 78L
1,624 SR
Queue Stats
212W - 223L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Pearomid
Danzaburou
Level 85
God Stats
2W - 6L
1,361 SR
Queue Stats
84W - 89L
1,488 Elo+
Solo
Kali
Kali
SandPharaoh
Kali
Level 129
God Stats
9W - 8L
1,712 SR
Queue Stats
325W - 305L
1,564 Elo+
Solo
Agni
Agni
tuanpa
Agni
Level 94
God Stats
1W - 1L
1,750 SR
Queue Stats
54W - 48L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 1
5,649
565
2,742
5,289
2,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
KingSparerow
Arachne
10
3 / 2 / 0
5,448
545
3,437
7,318
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
MarioMoneyBags
Cu Chulainn
12
5 / 1 / 1
6,898
690
6,212
6,709
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
MrMilkyy
Neith
8
1 / 1 / 2
5,297
530
3,887
3,036
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
qwsderter
Kumbhakarna
8
0 / 0 / 5
5,579
558
2,169
4,952
2,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DARK_XARLIEX
Hercules
8
0 / 4 / 0
4,156
416
1,906
7,740
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Ymir
8
1 / 2 / 1
4,775
478
2,778
6,728
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Pearomid
Danzaburou
7
1 / 2 / 0
4,349
435
1,541
4,363
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 0
5,631
563
2,114
7,436
2,381
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
tuanpa
Agni
10
2 / 1 / 2
5,408
541
4,563
4,135
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
6
6
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
1
0.75
L
Hercules
DARK_XARLIEX
Hercules
0
4
0
0
L
Ymir
1
2
1
0.75
W
Arachne
KingSparerow
Arachne
3
2
0
1.5
W
Cu Chulainn
MarioMoneyBags
Cu Chulainn
5
1
1
5.5
W
Neith
MrMilkyy
Neith
1
1
2
2
L
Danzaburou
Pearomid
Danzaburou
1
2
0
0.5
L
2
2
0
1
W
Kumbhakarna
qwsderter
Kumbhakarna
0
0
5
2.5
L
Agni
tuanpa
Agni
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
12,902
27,304
Taken
30,402
12,120
Mitigated
11,724
8,898
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,742
37
0
2,127
5,289
2,457
44
3,128
2,161
45,465
482
L
Hercules
DARK_XARLIEX
Hercules
1,906
247
0
2,932
7,740
4,338
0
821
6,919
0
14,992
L
Ymir
2,778
441
0
1,356
6,728
3,023
0
1,017
5,711
16,028
1,250
W
Arachne
KingSparerow
Arachne
3,437
2,054
0
2,837
7,318
2,274
0
1,180
6,105
0
34,815
W
Cu Chulainn
MarioMoneyBags
Cu Chulainn
6,212
1,069
0
1,406
6,709
3,644
0
754
5,762
1,469
46,771
W
Neith
MrMilkyy
Neith
3,887
1,625
0
880
3,036
867
90
951
2,085
0
28,519
L
Danzaburou
Pearomid
Danzaburou
1,541
584
0
1,987
4,363
1,065
0
764
3,599
0
13,961
L
2,114
908
0
3,054
7,436
2,381
0
720
6,716
0
38,790
W
Kumbhakarna
qwsderter
Kumbhakarna
2,169
195
0
1,648
4,952
2,878
0
1,175
3,741
12,919
0
L
Agni
tuanpa
Agni
4,563
298
0
702
4,135
917
0
1,980
2,155
28,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
24,319
296
Minions Killed
208
0
Camps Cleared
0
966,263
Distance Traveled
959,854
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,649
565
80
8
0
178,631
4
L
Hercules
4,156
416
29
3
0
181,426
0
L
Ymir
4,775
478
17
2
0
179,996
4
W
Arachne
5,448
545
63
6
0
205,914
0
W
Cu Chulainn
6,898
690
77
8
0
193,577
0
W
Neith
5,297
530
66
7
0
183,967
2
L
Danzaburou
4,349
435
27
3
0
129,715
0
L
Kali
5,631
563
80
8
0
232,868
0
W
Kumbhakarna
5,579
558
10
1
0
204,174
0
L
Agni
5,408
541
55
6
0
235,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role