Player Matchup

Poseidon
Poseidon
Red79robin
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,553 Elo+
Party 2
Serqet
Serqet
daikrus
Serqet
Level 145
God Stats
6W - 15L
1,364 SR
Queue Stats
538W - 519L
1,450 Elo+
Solo
Terra
Terra
minako122
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,425 Elo+
Party 2
Surtr
Surtr
salhmzherh
Surtr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 32L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
xXYunoGasaiXx
Danzaburou
Level 85
God Stats
25W - 22L
1,399 SR
Queue Stats
274W - 243L
1,456 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,499 Elo+

VS

Team Averages
Level 93
1,578 SR
1,480 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FlecedOut
Cthulhu
Level 56
God Stats
1W - 0L
1,548 SR
Queue Stats
7W - 5L
1,463 Elo+
Party 1
Nut
Nut
SMVukota15
Nut
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,477 Elo+
Party 1
Athena
Athena
Twigathon13
Athena
Level 109
God Stats
12W - 3L
1,841 SR
Queue Stats
271W - 275L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Red79robin
Poseidon
9
0 / 3 / 0
5,293
441
1,704
3,319
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
daikrus
Serqet
12
3 / 0 / 0
6,297
525
4,084
7,232
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
minako122
Terra
11
0 / 2 / 7
6,605
550
4,218
11,928
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Surtr
13
2 / 1 / 1
7,587
632
5,203
6,789
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
xXYunoGasaiXx
Danzaburou
11
6 / 2 / 1
6,941
578
8,546
8,386
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 0 / 1
7,509
626
4,491
10,389
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
 
Anubis
12
1 / 1 / 4
7,244
604
4,805
5,630
2,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
FlecedOut
Cthulhu
10
1 / 3 / 0
6,003
500
4,323
7,982
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
6,119
510
5,804
6,290
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
9
0 / 4 / 3
5,448
454
5,141
8,678
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
8
8
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
1
5.5
W
Anubis
 
Anubis
1
1
4
3
W
Cthulhu
FlecedOut
Cthulhu
1
3
0
0.33
L
Poseidon
Red79robin
Poseidon
0
3
0
0
W
1
3
1
0.5
W
Athena
0
4
3
0.38
L
Serqet
daikrus
Serqet
3
0
0
3
L
Terra
minako122
Terra
0
2
7
1.75
L
Surtr
2
1
1
2.5
L
Danzaburou
xXYunoGasaiXx
Danzaburou
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
24,564
37,654
Taken
38,969
18,542
Mitigated
22,763
11,765
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,491
1,221
0
2,028
10,389
5,568
0
1,238
8,580
0
58,499
W
Anubis
 
Anubis
4,805
176
0
3,229
5,630
2,266
455
1,984
3,308
46,696
2,464
W
Cthulhu
FlecedOut
Cthulhu
4,323
341
76
1,314
7,982
6,022
0
198
6,895
36,466
149
L
Poseidon
Red79robin
Poseidon
1,704
333
0
617
3,319
482
0
1,004
2,315
25,018
0
W
5,804
4,160
0
1,206
6,290
2,104
0
1,318
4,972
0
40,606
W
Athena
5,141
1,101
0
2,205
8,678
6,803
0
1,382
7,296
17,387
0
L
Serqet
daikrus
Serqet
4,084
405
0
1,070
7,232
2,475
0
2,401
4,831
0
40,564
L
Terra
minako122
Terra
4,218
804
768
3,677
11,928
9,016
288
4,245
7,683
17,961
0
L
Surtr
5,203
1,425
0
2,625
6,789
3,270
0
4,077
2,712
782
43,521
L
Danzaburou
xXYunoGasaiXx
Danzaburou
8,546
3,325
288
2,720
8,386
3,299
621
2,378
6,008
0
48,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
32,323
321
Minions Killed
384
0
Camps Cleared
0
1,139,069
Distance Traveled
1,114,119
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,509
626
86
7
0
293,039
0
W
Anubis
7,244
604
108
9
0
208,512
0
W
Cthulhu
6,003
500
81
7
0
226,661
1
L
Poseidon
5,293
441
54
5
0
141,970
3
W
Nut
6,119
510
81
7
0
203,731
0
W
Athena
5,448
454
28
2
0
182,176
3
L
Serqet
6,297
525
69
6
0
306,195
0
L
Terra
6,605
550
24
2
0
243,210
5
L
Surtr
7,587
632
93
8
0
248,403
0
L
Danzaburou
6,941
578
81
7
0
199,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role