Player Matchup

Cthulhu
Cthulhu
FelsSplitter773
Cthulhu
Level 150
God Stats
30W - 21L
1,598 SR
Queue Stats
161W - 173L
1,499 Elo+
Party 2
Surtr
Surtr
Mevoi
Surtr
Level 108
God Stats
10W - 5L
1,585 SR
Queue Stats
54W - 72L
1,532 Elo+
Party 2
Charon
Charon
TIooi
Charon
Level 19
God Stats
4W - 6L
1,445 SR
Queue Stats
42W - 74L
1,315 Elo+
Party 2
Rama
Rama
VIooi
Rama
Level 150
God Stats
14W - 13L
1,555 SR
Queue Stats
156W - 163L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
supernovasup
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,498 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,478 Elo+

VS

Team Averages
Level 125
1,543 SR
1,540 Elo+
Janus
Janus
BuckeltChimp
Janus
Level 100
God Stats
2W - 2L
1,557 SR
Queue Stats
23W - 16L
1,548 Elo+
Party 1
Charybdis
Charybdis
Daddymoss
Charybdis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 151L
1,545 Elo+
Solo
Fenrir
Fenrir
DarrinR1
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,527 Elo+
Party 1
Neith
Neith
SirJor
Neith
Level 165
God Stats
3W - 6L
1,488 SR
Queue Stats
134W - 108L
1,586 Elo+
Solo
Sylvanus
Sylvanus
leaim2479
Sylvanus
Level 89
God Stats
6W - 4L
1,668 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
8,596
614
7,191
10,280
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
Mevoi
Surtr
15
7 / 1 / 6
8,677
620
6,495
12,872
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
TIooi
Charon
12
1 / 5 / 4
7,539
539
1,361
8,599
4,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
VIooi
Rama
16
10 / 2 / 5
10,256
733
14,171
11,669
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
supernovasup
Danzaburou
14
2 / 4 / 3
8,151
582
6,847
7,748
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 1
7,580
541
6,138
11,367
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Daddymoss
Charybdis
13
3 / 2 / 5
8,100
579
6,526
10,478
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
DarrinR1
Fenrir
13
2 / 7 / 2
7,102
507
6,897
12,359
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SirJor
Neith
13
0 / 1 / 2
8,007
572
6,929
9,398
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Sylvanus
leaim2479
Sylvanus
12
6 / 2 / 4
8,162
583
4,490
12,616
11,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
21
Kills
14
14
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
L
Charybdis
Daddymoss
Charybdis
3
2
5
2.75
L
Fenrir
DarrinR1
Fenrir
2
7
2
0.43
W
1
2
4
1.5
W
Surtr
Mevoi
Surtr
7
1
6
10
L
Neith
SirJor
Neith
0
1
2
1
W
Charon
TIooi
Charon
1
5
4
0.6
W
Rama
VIooi
Rama
10
2
5
6.25
L
Sylvanus
leaim2479
Sylvanus
6
2
4
4
W
Danzaburou
supernovasup
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
30,980
51,168
Taken
56,218
25,020
Mitigated
27,840
18,444
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,138
577
0
445
11,367
3,419
0
868
10,483
38,985
0
L
Charybdis
Daddymoss
Charybdis
6,526
3,759
0
4,156
10,478
3,901
0
175
10,303
0
60,993
L
Fenrir
DarrinR1
Fenrir
6,897
1,240
0
887
12,359
5,795
0
1,448
10,793
0
40,050
W
7,191
40
235
3,152
10,280
8,282
0
1,210
9,061
55,491
987
W
Surtr
Mevoi
Surtr
6,495
2,422
0
6,328
12,872
5,793
15
1,277
11,503
3,547
56,036
L
Neith
SirJor
Neith
6,929
3,017
0
4,258
9,398
2,958
0
3,864
4,912
0
65,930
W
Charon
TIooi
Charon
1,361
95
0
484
8,599
4,692
156
3,496
4,941
16,811
726
W
Rama
VIooi
Rama
14,171
11,311
0
5,722
11,669
3,892
48
3,350
8,015
0
84,936
L
Sylvanus
leaim2479
Sylvanus
4,490
1,235
2,409
3,680
12,616
11,767
0
1,538
10,860
28,826
0
W
Danzaburou
supernovasup
Danzaburou
6,847
2,980
0
2,523
7,748
2,361
0
728
7,020
0
49,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
38,951
440
Minions Killed
425
0
Camps Cleared
0
1,481,328
Distance Traveled
1,300,250
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,580
541
82
6
0
283,807
0
L
Charybdis
8,100
579
110
8
0
273,615
0
L
Fenrir
7,102
507
60
4
0
262,392
0
W
Cthulhu
8,596
614
113
8
0
279,911
1
W
Surtr
8,677
620
85
6
0
329,304
3
L
Neith
8,007
572
125
9
0
215,555
0
W
Charon
7,539
539
29
2
0
269,355
0
W
Rama
10,256
733
136
10
0
292,584
4
L
Sylvanus
8,162
583
48
3
0
264,881
0
W
Danzaburou
8,151
582
77
6
0
310,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role