Player Matchup

Zeus
Zeus
Demo512
Zeus
Level 107
God Stats
19W - 12L
1,594 SR
Queue Stats
37W - 43L
1,423 Elo+
Solo
Neith
Neith
EndiiBee
Neith
Level 109
God Stats
15W - 10L
1,455 SR
Queue Stats
72W - 73L
1,446 Elo+
Party 1
Fafnir
Fafnir
SquiidBee
Fafnir
Level 145
God Stats
29W - 14L
1,678 SR
Queue Stats
72W - 73L
1,446 Elo+
Party 1
Team Averages
Level 120
1,576 SR
1,438 Elo+

VS

Team Averages
Level 102
1,382 SR
1,454 Elo+
Jing Wei
Jing Wei
Chocolo_99
Jing Wei
Level 109
God Stats
0W - 3L
1,320 SR
Queue Stats
16W - 28L
1,335 Elo+
Solo
Ymir
Ymir
Drstankenstein
Ymir
Level 88
God Stats
17W - 17L
1,519 SR
Queue Stats
110W - 106L
1,458 Elo+
Solo
Chang'e
Chang'e
GhostRonin
Chang'e
Level 110
God Stats
7W - 6L
1,307 SR
Queue Stats
18W - 13L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Demo512
Zeus
17
4 / 1 / 5
10,594
883
12,833
3,675
1,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
EndiiBee
Neith
17
1 / 1 / 6
10,063
839
5,142
4,803
1,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
SquiidBee
Fafnir
15
6 / 3 / 5
10,574
881
10,072
18,182
16,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chocolo_99
Jing Wei
15
2 / 3 / 2
9,198
767
6,704
10,187
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
8,737
728
2,344
9,923
8,790
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
GhostRonin
Chang'e
15
2 / 4 / 3
9,333
778
6,547
10,562
3,234
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chocolo_99
Jing Wei
2
3
2
1
W
Zeus
Demo512
Zeus
4
1
5
6.5
L
1
4
2
0.5
W
Neith
EndiiBee
Neith
1
1
6
4
L
Chang'e
GhostRonin
Chang'e
2
4
3
0.88
W
Fafnir
SquiidBee
Fafnir
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,047
Damage
15,595
26,660
Taken
30,672
19,364
Mitigated
15,086
9,333
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chocolo_99
Jing Wei
6,704
4,708
0
2,639
10,187
3,062
0
7,017
2,943
0
32,982
W
Zeus
Demo512
Zeus
12,833
894
0
250
3,675
1,142
640
635
3,040
45,380
0
L
2,344
368
0
144
9,923
8,790
0
6,975
2,783
11,113
0
W
Neith
EndiiBee
Neith
5,142
1,995
293
1,513
4,803
1,973
1,589
1,580
3,223
0
34,939
L
Chang'e
GhostRonin
Chang'e
6,547
1,600
712
2,139
10,562
3,234
0
7,748
2,605
23,918
903
W
Fafnir
SquiidBee
Fafnir
10,072
3,341
58
7,219
18,182
16,249
589
6,543
11,639
23,396
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
27,268
146
Minions Killed
108
0
Camps Cleared
0
585,808
Distance Traveled
589,274
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,198
767
58
5
0
201,453
0
W
Zeus
10,594
883
58
5
0
196,316
1
L
Ymir
8,737
728
14
1
0
193,769
2
W
Neith
10,063
839
71
6
0
192,290
3
L
Chang'e
9,333
778
36
3
0
194,052
0
W
Fafnir
10,574
881
17
1
0
197,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role