Player Matchup

Gilgamesh
Gilgamesh
Gold I
KillaQas_
Gilgamesh
Gold I
Level 147
God Stats
9W - 7L
1,500 SR
Queue Stats
664W - 673L
1,757 MMR
Solo
Tiamat
Tiamat
Diamond II
LUIS_DH
Tiamat
Diamond II
Level 213
God Stats
4W - 4L
1,583 SR
Queue Stats
212W - 185L
2,345 MMR
Solo
Terra
Terra
Platinum IV
NinthAlistair
Terra
Platinum IV
Level 155
God Stats
3W - 2L
1,758 SR
Queue Stats
66W - 63L
1,640 MMR
Solo
Danzaburou
Danzaburou
Platinum II
chacblocked
Danzaburou
Platinum II
Level 147
God Stats
25W - 19L
1,682 SR
Queue Stats
454W - 443L
1,927 MMR
Solo
Chaac
Chaac
Platinum V
lisersoer
Chaac
Platinum V
Level 230
God Stats
57W - 30L
1,701 SR
Queue Stats
347W - 348L
1,658 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 178
1,645 SR
1,865 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,571 SR
1,863 MMR
Poseidon
Poseidon
Diamond III
CarryYourFkSelf
Poseidon
Diamond III
Level 159
God Stats
57W - 53L
1,638 SR
Queue Stats
244W - 230L
2,238 MMR
Solo
Skadi
Skadi
Platinum V
Liliggxz
Skadi
Platinum V
Level 218
God Stats
41W - 35L
1,646 SR
Queue Stats
646W - 662L
1,647 MMR
Solo
Yemoja
Yemoja
Gold I
PIutark
Yemoja
Gold I
Level 129
God Stats
8W - 9L
1,713 SR
Queue Stats
73W - 80L
1,722 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Uninstallkid
Nu Wa
Diamond V
Level 111
God Stats
1W - 6L
1,358 SR
Queue Stats
355W - 351L
2,086 MMR
Solo
King Arthur
King Arthur
Gold II
Zz IMarley
King Arthur
Gold II
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 411L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KillaQas_
Gilgamesh
10
2 / 3 / 3
6,088
553
5,441
12,212
7,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
LUIS_DH
Tiamat
13
4 / 0 / 0
7,457
678
5,558
4,835
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 0 / 5
5,711
519
2,676
8,213
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
chacblocked
Danzaburou
12
2 / 1 / 2
6,841
622
5,550
5,658
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
lisersoer
Chaac
12
4 / 1 / 0
7,138
649
9,277
10,871
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AwilixChronosJanusSusano

VS

Bans
Chang'eKumbhakarnaBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 2 / 0
6,140
558
4,891
7,508
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Liliggxz
Skadi
10
1 / 2 / 1
5,542
504
3,838
6,442
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
PIutark
Yemoja
8
0 / 2 / 2
5,400
491
2,353
6,571
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 0
6,402
582
5,382
5,512
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Zz IMarley
King Arthur
9
0 / 4 / 1
5,492
499
5,496
12,783
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
2
0
1
W
Gilgamesh
KillaQas_
Gilgamesh
2
3
3
1.17
W
Tiamat
LUIS_DH
Tiamat
4
0
0
4
L
Skadi
Liliggxz
Skadi
1
2
1
0.75
W
0
0
5
2.5
L
Yemoja
PIutark
Yemoja
0
2
2
0.5
L
2
2
0
1
L
King Arthur
Zz IMarley
King Arthur
0
4
1
0.13
W
Danzaburou
chacblocked
Danzaburou
2
1
2
3
W
Chaac
lisersoer
Chaac
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,502
Damage
21,960
41,789
Taken
38,816
20,515
Mitigated
15,656
16,918
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,891
1,793
0
3,308
7,508
1,928
0
2,384
4,944
39,200
5,068
W
Gilgamesh
KillaQas_
Gilgamesh
5,441
1,843
0
2,232
12,212
7,211
160
3,555
8,560
396
29,408
W
Tiamat
LUIS_DH
Tiamat
5,558
339
0
3,229
4,835
2,064
0
2,345
2,311
51,028
1,033
L
Skadi
Liliggxz
Skadi
3,838
1,484
0
1,059
6,442
1,836
0
219
6,223
0
40,643
W
2,676
702
330
3,612
8,213
2,789
0
3,225
4,838
28,357
844
L
Yemoja
PIutark
Yemoja
2,353
688
2,446
1,611
6,571
3,157
0
1,063
5,476
10,997
0
L
5,382
1,163
0
694
5,512
1,482
0
3,457
1,733
44,194
243
L
King Arthur
Zz IMarley
King Arthur
5,496
750
0
1,808
12,783
7,253
0
471
12,312
0
29,417
W
Danzaburou
chacblocked
Danzaburou
5,550
2,202
0
3,653
5,658
1,956
686
1,506
4,152
0
52,308
W
Chaac
lisersoer
Chaac
9,277
1,166
0
3,862
10,871
6,495
0
1,765
9,066
0
51,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
28,976
382
Minions Killed
325
0
Camps Cleared
0
1,143,572
Distance Traveled
1,083,719
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,140
558
77
7
0
235,379
0
W
Gilgamesh
6,088
553
40
4
0
221,522
1
W
Tiamat
7,457
678
125
11
0
233,433
0
L
Skadi
5,542
504
74
7
0
202,572
0
W
Terra
5,711
519
45
4
0
264,732
2
L
Yemoja
5,400
491
16
1
0
225,212
5
L
Nu Wa
6,402
582
109
10
0
217,237
0
L
King Arthur
5,492
499
49
4
0
203,319
0
W
Danzaburou
6,841
622
87
8
0
204,815
0
W
Chaac
7,138
649
85
8
0
219,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role