Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
JayyMann999
Ra
Silver IV
Level 147
God Stats
7W - 3L
1,387 SR
Queue Stats
37W - 61L
1,076 MMR
Solo
Achilles
Achilles
Silver V
K-E-R-U-
Achilles
Silver V
Level 81
God Stats
5W - 4L
1,401 SR
Queue Stats
176W - 209L
654 MMR
Solo
Susano
Susano
Bronze IV
ShamanChavo
Susano
Bronze IV
Level 373
God Stats
3W - 7L
1,500 SR
Queue Stats
596W - 691L
100 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 175
1,458 SR
966 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,510 SR
764 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
TacoGodzilla420
Erlang Shen
Bronze I
Level 100
God Stats
18W - 31L
1,360 SR
Queue Stats
408W - 458L
330 MMR
Solo
Skadi
Skadi
Silver III
ThrobingDesire
Skadi
Silver III
Level 195
God Stats
1W - 1L
1,561 SR
Queue Stats
28W - 36L
1,080 MMR
Solo
Poseidon
Poseidon
Silver II
Worrall81
Poseidon
Silver II
Level 127
God Stats
12W - 8L
1,644 SR
Queue Stats
207W - 234L
1,082 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze V
dropisd1
Tsukuyomi
Bronze V
Level 80
God Stats
65W - 81L
1,483 SR
Queue Stats
129W - 192L
-173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 1
7,875
563
5,983
10,992
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
11
1 / 1 / 0
6,914
494
6,033
9,882
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
7,275
520
1,443
5,177
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
K-E-R-U-
Achilles
16
2 / 0 / 0
9,193
657
6,778
10,662
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
15
2 / 0 / 0
7,866
562
2,723
10,876
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
Ao KuangArtemisJormungandr

VS

Bans
MulanAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 3
6,832
488
6,580
10,378
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Erlang Shen
TacoGodzilla420
Erlang Shen
13
1 / 1 / 0
6,923
495
2,533
10,916
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
2 / 2 / 1
7,319
523
9,554
8,169
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
Worrall81
Poseidon
14
2 / 1 / 0
7,708
551
4,584
4,901
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
dropisd1
Tsukuyomi
7
1 / 3 / 2
5,273
377
1,554
5,089
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
7
Kills
7
7
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
1
0.83
W
Cthulhu
 
Cthulhu
1
1
0
1
L
Cerberus
 
Cerberus
1
0
3
2.5
W
0
3
2
0.33
W
Achilles
K-E-R-U-
Achilles
2
0
0
2
W
Susano
2
0
0
2
L
Erlang Shen
TacoGodzilla420
Erlang Shen
1
1
0
1
L
2
2
1
1.25
L
Poseidon
Worrall81
Poseidon
2
1
0
2
L
Tsukuyomi
dropisd1
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
24,805
47,589
Taken
39,453
19,414
Mitigated
20,511
22,396
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,983
1,862
0
3,200
10,992
3,330
0
1,539
9,453
0
52,762
W
Cthulhu
 
Cthulhu
6,033
466
0
3,460
9,882
4,494
176
4,132
5,750
34,362
0
L
Cerberus
 
Cerberus
6,580
253
0
5,934
10,378
7,081
0
3,187
7,191
31,300
2,511
W
1,443
48
192
1,952
5,177
1,480
0
3,356
1,821
37,972
0
W
Achilles
K-E-R-U-
Achilles
6,778
1,761
0
4,946
10,662
6,194
371
934
9,728
0
76,321
W
Susano
2,723
334
0
8,646
10,876
3,916
0
1,004
9,872
0
70,582
L
Erlang Shen
TacoGodzilla420
Erlang Shen
2,533
1,014
0
4,485
10,916
7,777
0
485
10,431
0
43,907
L
9,554
3,589
0
2,378
8,169
2,542
0
1,269
6,900
0
67,982
L
Poseidon
Worrall81
Poseidon
4,584
476
0
1,039
4,901
1,512
0
2,183
2,718
64,196
596
L
Tsukuyomi
dropisd1
Tsukuyomi
1,554
315
0
881
5,089
1,599
7
352
4,737
0
16,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
34,055
462
Minions Killed
417
0
Camps Cleared
0
1,375,186
Distance Traveled
1,276,453
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,875
563
102
7
0
287,179
1
W
Cthulhu
6,914
494
51
4
0
332,300
3
L
Cerberus
6,832
488
73
5
0
308,201
0
W
Ra
7,275
520
74
5
0
220,844
3
W
Achilles
9,193
657
125
9
0
253,654
0
W
Susano
7,866
562
110
8
0
281,209
0
L
Erlang Shen
6,923
495
89
6
0
272,334
0
L
Skadi
7,319
523
120
9
0
261,082
0
L
Poseidon
7,708
551
108
8
0
275,576
4
L
Tsukuyomi
5,273
377
27
2
0
159,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role