Player Matchup

Anubis
Anubis
ALDESSSS
Anubis
Level 126
God Stats
4W - 1L
1,650 SR
Queue Stats
192W - 194L
1,465 Elo+
Solo
Charon
Charon
Delta420B
Charon
Level 76
God Stats
4W - 3L
1,498 SR
Queue Stats
357W - 375L
1,455 Elo+
Solo
Chaac
Chaac
GimliG375
Chaac
Level 107
God Stats
3W - 5L
1,465 SR
Queue Stats
258W - 214L
1,519 Elo+
Solo
Vamana
Vamana
Prafty
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,431 Elo+
Solo
Thor
Thor
Star_Hashira3
Thor
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,354 Elo+
Solo
Team Averages
Level 95
1,523 SR
1,445 Elo+

VS

Team Averages
Level 54
1,549 SR
1,449 Elo+
Izanami
Izanami
Jr_Donato
Izanami
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 153L
1,456 Elo+
Solo
Merlin
Merlin
RoberttYag
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
jozie_perfume98
Hades
Level 49
God Stats
1W - 2L
1,744 SR
Queue Stats
88W - 96L
1,456 Elo+
Solo
Ravana
Ravana
kaysòň
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,429 Elo+
Solo
Xbalanque
Xbalanque
xxxBlackDemonxx
Xbalanque
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 63L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALDESSSS
Anubis
20
10 / 5 / 9
14,280
893
14,764
16,322
9,668
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
Delta420B
Charon
20
2 / 4 / 18
13,183
824
8,635
27,631
32,755
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
GimliG375
Chaac
20
9 / 4 / 10
13,178
824
12,430
26,571
32,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
Prafty
Vamana
2
0 / 0 / 0
4,884
305
0
0
0
20
5 / 4 / 11
13,051
816
7,420
16,209
8,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jr_Donato
Izanami
20
6 / 4 / 8
12,261
766
14,926
12,224
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RoberttYag
Merlin
20
5 / 9 / 4
11,717
732
10,642
15,306
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
7,307
457
1,357
2,405
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
kaysòň
Ravana
2
0 / 0 / 0
4,084
255
0
568
146
Xbalanque
xxxBlackDemonxx
Xbalanque
19
4 / 11 / 6
11,084
693
22,322
17,011
5,806
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
26
Kills
15
17
Deaths
26
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALDESSSS
Anubis
10
5
9
2.9
W
Charon
Delta420B
Charon
2
4
18
2.75
W
Chaac
GimliG375
Chaac
9
4
10
3.5
L
Izanami
Jr_Donato
Izanami
6
4
8
2.5
W
Vamana
Prafty
Vamana
0
0
0
0
L
Merlin
RoberttYag
Merlin
5
9
4
0.78
W
5
4
11
2.63
L
0
2
2
0.5
L
Ravana
kaysòň
Ravana
0
0
0
0
L
Xbalanque
xxxBlackDemonxx
Xbalanque
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
49,247
86,733
Taken
47,514
83,668
Mitigated
17,151
42,086
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALDESSSS
Anubis
14,764
227
1,294
6,647
16,322
9,668
1,111
2,546
13,712
44,892
0
W
Charon
Delta420B
Charon
8,635
2,237
2,180
11,819
27,631
32,755
1,226
4,753
22,814
23,097
104
W
Chaac
GimliG375
Chaac
12,430
1,189
2,070
13,959
26,571
32,733
1,838
2,277
24,230
0
35,964
L
Izanami
Jr_Donato
Izanami
14,926
8,396
104
2,956
12,224
5,010
0
5,571
6,333
0
36,917
W
Vamana
Prafty
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
RoberttYag
Merlin
10,642
840
202
1,401
15,306
5,637
0
8,053
6,949
29,834
0
W
7,420
209
936
3,181
16,209
8,512
2,869
2,149
13,978
0
25,968
L
1,357
0
0
198
2,405
552
0
1,212
1,159
1,209
0
L
Ravana
kaysòň
Ravana
0
0
0
0
568
146
0
568
0
0
0
L
Xbalanque
xxxBlackDemonxx
Xbalanque
22,322
6,955
368
480
17,011
5,806
0
7,920
8,775
0
37,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,576
Gold Earned
46,453
177
Minions Killed
104
0
Camps Cleared
0
1,100,170
Distance Traveled
663,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,280
893
72
5
0
234,171
0
W
Charon
13,183
824
24
2
0
294,727
0
W
Chaac
13,178
824
36
2
0
281,447
0
L
Izanami
12,261
766
48
3
0
238,091
0
W
Vamana
4,884
305
0
0
0
0
0
L
Merlin
11,717
732
29
2
0
201,527
0
W
Thor
13,051
816
45
3
0
289,825
0
L
Hades
7,307
457
0
0
0
27,613
0
L
Ravana
4,084
255
0
0
0
300
0
L
Xbalanque
11,084
693
27
2
0
195,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role