Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Brimstone19709
Ra
Silver I
Level 151
God Stats
47W - 41L
1,518 SR
Queue Stats
854W - 876L
1,232 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Payiva
Sun Wukong
Silver I
Level 105
God Stats
81W - 74L
1,550 SR
Queue Stats
168W - 180L
1,201 MMR
Solo
Kali
Kali
Silver I
c DaIton
Kali
Silver I
Level 136
God Stats
1W - 1L
1,259 SR
Queue Stats
141W - 164L
1,183 MMR
Solo
Chaac
Chaac
Silver I
koalailuminati
Chaac
Silver I
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
39W - 36L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,513 SR
1,278 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,524 SR
1,216 MMR
Mulan
Mulan
Silver IV
ClayDoolie
Mulan
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,128 MMR
Party 1
Mercury
Mercury
Gold V
Josezuluaga15
Mercury
Gold V
Level 89
God Stats
0W - 2L
1,494 SR
Queue Stats
211W - 224L
1,214 MMR
Solo
Hera
Hera
Silver I
Scixyy
Hera
Silver I
Level 110
God Stats
1W - 3L
1,409 SR
Queue Stats
148W - 155L
1,247 MMR
Solo
Skadi
Skadi
Silver III
Xerx9915
Skadi
Silver III
Level 85
God Stats
8W - 10L
1,660 SR
Queue Stats
69W - 89L
1,273 MMR
Solo
Maui
Maui
Silver V
ilToad-
Maui
Silver V
Level 136
God Stats
1W - 3L
1,555 SR
Queue Stats
20W - 25L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 2 / 4
8,013
572
4,632
7,756
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 0 / 4
9,468
676
5,974
3,556
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Payiva
Sun Wukong
12
1 / 0 / 8
7,593
542
3,512
8,677
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
14
4 / 0 / 6
8,267
591
4,285
10,781
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 4
9,702
693
13,934
15,229
11,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
RavanaCthulhuMedusa

VS

Bans
KumbhakarnaThanatosDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 7 / 0
6,385
456
5,663
13,543
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
12
1 / 2 / 0
6,463
462
3,514
9,903
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hera
Scixyy
Hera
15
1 / 1 / 1
7,991
571
6,305
5,105
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Xerx9915
Skadi
11
1 / 5 / 0
6,602
472
5,555
7,540
2,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
ilToad-
Maui
10
0 / 4 / 2
5,897
421
3,227
9,223
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
4
4
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
4
2.5
W
3
0
4
5
L
Mulan
1
7
0
0.14
L
Mercury
1
2
0
0.5
W
Sun Wukong
Payiva
Sun Wukong
1
0
8
5
L
Hera
Scixyy
Hera
1
1
1
1.5
L
Skadi
Xerx9915
Skadi
1
5
0
0.2
W
Kali
4
0
6
7
L
Maui
ilToad-
Maui
0
4
2
0.25
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
24,264
45,999
Taken
45,314
25,912
Mitigated
20,008
14,178
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,632
2,074
0
2,226
7,756
2,132
1,124
2,772
4,984
51,115
2,146
W
5,974
135
652
914
3,556
1,142
870
894
2,662
72,373
1,462
L
Mulan
5,663
1,002
0
2,833
13,543
6,681
0
0
13,543
0
35,956
L
Mercury
3,514
1,110
0
1,455
9,903
3,472
0
2,018
7,778
0
51,688
W
Sun Wukong
Payiva
Sun Wukong
3,512
448
0
1,832
8,677
6,805
0
2,596
6,081
0
22,737
L
Hera
Scixyy
Hera
6,305
2,155
0
894
5,105
1,929
0
2,398
2,560
69,350
0
L
Skadi
Xerx9915
Skadi
5,555
2,421
0
1,421
7,540
2,431
0
1,862
5,632
0
44,716
W
Kali
4,285
1,618
0
3,596
10,781
4,815
0
753
10,028
0
65,427
L
Maui
ilToad-
Maui
3,227
994
0
1,164
9,223
5,495
0
3,772
5,264
19,262
2,342
W
13,934
2,262
0
4,958
15,229
11,018
0
2,857
12,372
0
63,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
33,338
450
Minions Killed
427
0
Camps Cleared
0
1,485,775
Distance Traveled
1,394,843
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,013
572
85
6
0
223,261
0
W
Ra
9,468
676
144
10
0
326,119
0
L
Mulan
6,385
456
76
5
0
235,882
2
L
Mercury
6,463
462
91
7
0
314,286
4
W
Sun Wukong
7,593
542
23
2
0
307,534
6
L
Hera
7,991
571
138
10
0
291,720
6
L
Skadi
6,602
472
82
6
0
263,273
0
W
Kali
8,267
591
89
6
0
335,331
0
L
Maui
5,897
421
40
3
0
289,682
3
W
Chaac
9,702
693
109
8
0
293,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role