Player Matchup

Zhong Kui
Zhong Kui
Silver III
Cheezed_ME_Dawg
Zhong Kui
Silver III
Level 85
God Stats
9W - 7L
1,451 SR
Queue Stats
239W - 256L
888 MMR
Solo
Ravana
Ravana
Bronze III
InchOverAvg
Ravana
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 327L
24 MMR
Solo
Anhur
Anhur
Bronze II
JOYSTlllCK
Anhur
Bronze II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 139L
282 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Worldpower442
Cthulhu
Bronze II
Level 108
God Stats
63W - 36L
1,578 SR
Queue Stats
833W - 964L
318 MMR
Solo
Nu Wa
Nu Wa
Silver IV
YungRichNoah
Nu Wa
Silver IV
Level 87
God Stats
9W - 5L
1,673 SR
Queue Stats
130W - 141L
887 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,540 SR
480 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 154
1,425 SR
468 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
Jango_Fett_69
Ah Muzen Cab
Silver III
Level 128
God Stats
89W - 69L
1,513 SR
Queue Stats
309W - 343L
896 MMR
Solo
Ra
Ra
Silver III
SeveredSeven7
Ra
Silver III
Level 127
God Stats
4W - 8L
1,464 SR
Queue Stats
236W - 251L
921 MMR
Solo
Serqet
Serqet
Bronze IV
ShamanChavo
Serqet
Bronze IV
Level 373
God Stats
5W - 5L
1,399 SR
Queue Stats
596W - 691L
55 MMR
Solo
Osiris
Osiris
Silver V
Slamander219461
Osiris
Silver V
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 188L
760 MMR
Solo
Loki
Loki
Bronze IV
toro-arisco701
Loki
Bronze IV
Level 80
God Stats
12W - 19L
1,246 SR
Queue Stats
75W - 137L
-292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cheezed_ME_Dawg
Zhong Kui
10
1 / 1 / 1
5,643
705
5,054
5,911
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
9
1 / 1 / 2
5,069
634
1,781
5,417
1,916
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
9
2 / 0 / 0
5,245
656
316
2,742
743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
9
0 / 0 / 4
5,558
695
2,975
4,746
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 0
5,688
711
3,794
3,664
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanDanzaburouBacchusArachne

VS

Bans
NikeSkadiMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jango_Fett_69
Ah Muzen Cab
8
0 / 1 / 0
4,500
563
2,061
5,008
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 2 / 0
5,861
733
3,908
5,040
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
1
0 / 0 / 0
3,136
392
0
465
27
9
1 / 2 / 0
4,982
623
2,253
8,961
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 0
3,895
487
937
4,423
980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
5
5
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cheezed_ME_Dawg
Zhong Kui
1
1
1
1.5
W
Ravana
1
1
2
2
W
Anhur
2
0
0
2
L
Ah Muzen Cab
Jango_Fett_69
Ah Muzen Cab
0
1
0
0
L
4
2
0
2
L
Serqet
0
0
0
0
L
1
2
0
0.5
W
Cthulhu
0
0
4
2
W
3
3
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
9,159
22,480
Taken
23,897
9,514
Mitigated
9,261
7,798
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cheezed_ME_Dawg
Zhong Kui
5,054
1,064
0
2,459
5,911
3,492
24
0
5,911
24,899
8,008
W
Ravana
1,781
445
0
1,889
5,417
1,916
0
1,009
4,366
0
33,984
W
Anhur
316
212
0
531
2,742
743
731
0
2,742
0
27,126
L
Ah Muzen Cab
Jango_Fett_69
Ah Muzen Cab
2,061
921
0
692
5,008
1,316
0
1,479
3,443
0
28,613
L
3,908
293
132
1,970
5,040
1,277
0
2,374
2,381
45,539
0
L
Serqet
0
0
0
0
465
27
0
379
0
0
0
L
2,253
557
0
3,615
8,961
5,661
0
5,216
3,694
0
28,802
W
Cthulhu
2,975
91
1,005
1,404
4,746
2,398
0
375
4,371
19,037
1,500
W
3,794
461
0
510
3,664
965
0
2,482
1,182
25,585
1,074
L
937
44
0
0
4,423
980
0
1,282
3,095
0
15,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
22,374
255
Minions Killed
232
0
Camps Cleared
0
841,583
Distance Traveled
689,102
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,643
705
57
7
0
143,006
4
W
Ravana
5,069
634
55
7
0
221,133
0
W
Anhur
5,245
656
50
6
0
159,533
4
L
Ah Muzen Cab
4,500
563
60
8
0
148,027
2
L
Ra
5,861
733
90
11
0
173,444
2
L
Serqet
3,136
392
0
0
0
0
0
L
Osiris
4,982
623
56
7
0
175,715
0
W
Cthulhu
5,558
695
43
5
0
158,790
3
W
Nu Wa
5,688
711
50
6
0
159,121
0
L
Loki
3,895
487
26
3
0
191,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role