Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Brookesy3558
Sun Wukong
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,257 Elo+
Solo
Kukulkan
Kukulkan
Girlyfox
Kukulkan
Level 120
God Stats
33W - 41L
1,455 SR
Queue Stats
189W - 183L
1,452 Elo+
Solo
Ne Zha
Ne Zha
GwaDaKu
Ne Zha
Level 154
God Stats
23W - 22L
1,368 SR
Queue Stats
827W - 817L
1,419 Elo+
Solo
Nut
Nut
Hoodman4
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,361 Elo+
Solo
Team Averages
Level 100
1,464 SR
1,398 Elo+

VS

Team Averages
Level 72
1,369 SR
1,409 Elo+
Nu Wa
Nu Wa
Soberbicho
Nu Wa
Level 87
God Stats
6W - 7L
1,475 SR
Queue Stats
79W - 67L
1,398 Elo+
Solo
Thor
Thor
Th3K1ngG4m3
Thor
Level 64
God Stats
3W - 1L
1,644 SR
Queue Stats
51W - 67L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Vov4ik_999
Danzaburou
Level 42
God Stats
26W - 28L
1,196 SR
Queue Stats
211W - 236L
1,323 Elo+
Solo
Jormungandr
Jormungandr
frfrtyt
Jormungandr
Level 38
God Stats
3W - 2L
1,177 SR
Queue Stats
61W - 55L
1,452 Elo+
Solo
Neith
Neith
假装在努力
Neith
Level 127
God Stats
7W - 9L
1,351 SR
Queue Stats
431W - 422L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 3 / 0
4,886
444
1,264
9,064
5,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Brookesy3558
Sun Wukong
9
1 / 6 / 0
5,416
492
5,406
9,669
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Girlyfox
Kukulkan
11
0 / 3 / 0
5,843
531
2,838
4,355
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
GwaDaKu
Ne Zha
5
0 / 2 / 0
4,265
388
1,352
4,634
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,666
424
1,896
5,532
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 1 / 3
6,916
629
3,226
3,525
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 4
6,329
575
3,024
9,852
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Vov4ik_999
Danzaburou
13
1 / 0 / 2
7,076
643
3,107
4,327
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
frfrtyt
Jormungandr
12
3 / 0 / 6
7,371
670
4,282
7,306
4,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 1 / 2
8,026
730
7,770
7,615
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
17
17
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
0
0
L
Sun Wukong
Brookesy3558
Sun Wukong
1
6
0
0.17
L
Kukulkan
Girlyfox
Kukulkan
0
3
0
0
L
Ne Zha
GwaDaKu
Ne Zha
0
2
0
0
L
0
3
0
0
W
Nu Wa
2
1
3
3.5
W
2
0
4
4
W
Danzaburou
Vov4ik_999
Danzaburou
1
0
2
2
W
Jormungandr
frfrtyt
Jormungandr
3
0
6
6
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
21,409
33,254
Taken
32,625
14,962
Mitigated
14,066
6,489
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,264
131
1,057
2,363
9,064
5,018
0
1,790
7,274
14,123
1,587
L
Sun Wukong
Brookesy3558
Sun Wukong
5,406
1,179
0
1,529
9,669
5,658
0
1,630
8,039
0
25,859
L
Kukulkan
Girlyfox
Kukulkan
2,838
219
0
133
4,355
1,483
145
1,627
2,728
45,933
0
L
Ne Zha
GwaDaKu
Ne Zha
1,352
418
0
745
4,634
1,328
0
633
4,001
0
14,503
L
1,896
1,272
0
662
5,532
1,475
0
1,773
3,759
0
16,762
W
Nu Wa
3,226
642
0
655
3,525
1,016
620
410
3,079
41,129
1,444
W
3,024
1,282
0
1,794
9,852
4,263
0
1,527
8,292
0
43,624
W
Danzaburou
Vov4ik_999
Danzaburou
3,107
744
0
1,465
4,327
1,412
2,041
672
3,655
0
48,612
W
Jormungandr
frfrtyt
Jormungandr
4,282
1,332
0
1,854
7,306
4,912
114
774
6,345
27,275
0
W
7,770
3,049
0
3,270
7,615
2,463
1,404
641
6,689
0
56,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
35,718
211
Minions Killed
382
0
Camps Cleared
0
837,768
Distance Traveled
1,082,587
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,886
444
23
2
0
168,033
0
L
Sun Wukong
5,416
492
33
3
0
211,538
0
L
Kukulkan
5,843
531
91
8
0
174,285
6
L
Ne Zha
4,265
388
28
3
0
112,567
0
L
Nut
4,666
424
36
3
0
171,345
0
W
Nu Wa
6,916
629
83
8
0
185,030
0
W
Thor
6,329
575
68
6
0
247,890
0
W
Danzaburou
7,076
643
88
8
0
201,022
0
W
Jormungandr
7,371
670
42
4
0
242,865
0
W
Neith
8,026
730
101
9
0
205,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role