Player Matchup

Arachne
Arachne
Asssinine
Arachne
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 289L
1,573 Elo+
Solo
Hades
Hades
ChaoticCharmer
Hades
Level 147
God Stats
63W - 49L
1,528 SR
Queue Stats
327W - 330L
1,461 Elo+
Solo
Medusa
Medusa
Draiko91
Medusa
Level 23
God Stats
7W - 6L
1,880 SR
Queue Stats
9W - 16L
1,387 Elo+
Solo
Zeus
Zeus
Tůring
Zeus
Level 146
God Stats
56W - 60L
1,481 SR
Queue Stats
147W - 172L
1,361 Elo+
Solo
Chaac
Chaac
griffast
Chaac
Level 45
God Stats
4W - 1L
1,661 SR
Queue Stats
7W - 5L
1,537 Elo+
Solo
Team Averages
Level 106
1,610 SR
1,464 Elo+

VS

Team Averages
Level 83
1,541 SR
1,480 Elo+
Discordia
Discordia
AKAM80THEWOLF
Discordia
Level 27
God Stats
0W - 1L
1,824 SR
Queue Stats
8W - 10L
1,466 Elo+
Solo
Zeus
Zeus
AntiPalestina666
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
DeadEyeGamer611
Maui
Level 156
God Stats
8W - 12L
1,598 SR
Queue Stats
203W - 220L
1,477 Elo+
Solo
Shiva
Shiva
Smi1eb4D3aTh34
Shiva
Level 118
God Stats
16W - 9L
1,600 SR
Queue Stats
566W - 558L
1,478 Elo+
Solo
Cupid
Cupid
ZexinHiruzagi
Cupid
Level 97
God Stats
26W - 23L
1,181 SR
Queue Stats
260W - 269L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asssinine
Arachne
15
6 / 2 / 1
9,674
879
8,712
13,437
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 1 / 4
9,398
854
4,895
9,829
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Draiko91
Medusa
16
3 / 2 / 2
9,564
869
8,414
6,928
2,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
Tůring
Zeus
16
4 / 1 / 2
9,830
894
7,944
7,041
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
griffast
Chaac
15
1 / 2 / 1
8,846
804
2,481
7,732
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKAM80THEWOLF
Discordia
15
2 / 8 / 4
9,180
835
9,195
10,236
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 0
8,488
772
3,490
3,819
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 5
9,043
822
3,854
7,723
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 1 / 4
9,172
834
9,345
9,872
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 0
10,232
930
8,747
9,984
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
15
Kills
8
8
Deaths
15
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
AKAM80THEWOLF
Discordia
2
8
4
0.5
L
0
2
0
0
W
Arachne
Asssinine
Arachne
6
2
1
3.25
W
1
1
4
3
L
1
2
5
1.75
W
Medusa
Draiko91
Medusa
3
2
2
2
L
1
1
4
3
W
Zeus
Tůring
Zeus
4
1
2
5
L
4
2
0
2
W
Chaac
griffast
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,446
Damage
34,631
44,967
Taken
41,634
19,218
Mitigated
19,482
9,761
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AKAM80THEWOLF
Discordia
9,195
622
0
0
10,236
3,072
0
2,873
7,288
25,900
0
L
3,490
98
0
750
3,819
1,255
390
1,235
2,584
19,645
585
W
Arachne
Asssinine
Arachne
8,712
5,111
0
3,707
13,437
5,281
0
4,700
8,561
0
19,018
W
4,895
533
165
2,737
9,829
3,486
141
2,389
7,264
18,773
989
L
3,854
587
0
47
7,723
5,328
217
2,734
4,825
12,513
0
W
Medusa
Draiko91
Medusa
8,414
2,168
0
593
6,928
2,097
1,141
2,316
4,514
0
32,572
L
9,345
2,076
200
3,013
9,872
6,604
30
973
8,748
41
31,775
W
Zeus
Tůring
Zeus
7,944
510
0
1,523
7,041
2,341
999
2,946
3,909
44,475
0
L
8,747
3,678
700
3,726
9,984
3,223
621
4,770
5,145
0
37,599
W
Chaac
griffast
Chaac
2,481
54
0
1,036
7,732
6,013
0
3,217
4,339
0
18,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,312
Gold Earned
46,115
236
Minions Killed
247
0
Camps Cleared
0
1,135,889
Distance Traveled
974,236
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,180
835
39
4
0
180,125
0
L
Zeus
8,488
772
52
5
0
127,514
0
W
Arachne
9,674
879
30
3
0
224,529
0
W
Hades
9,398
854
42
4
0
218,343
4
L
Maui
9,043
822
25
2
0
217,382
2
W
Medusa
9,564
869
52
5
0
247,880
0
L
Shiva
9,172
834
61
6
0
237,442
0
W
Zeus
9,830
894
82
7
0
221,635
1
L
Cupid
10,232
930
70
6
0
211,773
0
W
Chaac
8,846
804
30
3
0
223,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role