Player Matchup

Izanami
Izanami
HadesDark1712
Izanami
Level 84
God Stats
56W - 52L
1,477 SR
Queue Stats
199W - 199L
1,415 Elo+
Solo
Arachne
Arachne
KOG BAMBOOZLED
Arachne
Level 94
God Stats
49W - 21L
1,583 SR
Queue Stats
157W - 157L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
KOG Savage2401
Zhong Kui
Level 46
God Stats
21W - 14L
1,602 SR
Queue Stats
114W - 114L
1,442 Elo+
Party 1
Chronos
Chronos
chuialejandor
Chronos
Level 62
God Stats
4W - 1L
1,890 SR
Queue Stats
85W - 68L
1,467 Elo+
Solo
Vamana
Vamana
ftSan_Pateste
Vamana
Level 129
God Stats
43W - 35L
1,568 SR
Queue Stats
342W - 317L
1,518 Elo+
Solo
Team Averages
Level 83
1,624 SR
1,450 Elo+

VS

Team Averages
Level 110
1,425 SR
1,423 Elo+
Kali
Kali
AkaAzul
Kali
Level 127
God Stats
0W - 2L
1,236 SR
Queue Stats
116W - 122L
1,433 Elo+
Solo
Izanami
Izanami
ItzBananaMan
Izanami
Level 49
God Stats
1W - 7L
1,363 SR
Queue Stats
32W - 50L
1,258 Elo+
Solo
Charybdis
Charybdis
Srider77
Charybdis
Level 121
God Stats
21W - 18L
1,510 SR
Queue Stats
87W - 83L
1,476 Elo+
Solo
Sol
Sol
cheeeeeno
Sol
Level 102
God Stats
1W - 1L
1,524 SR
Queue Stats
162W - 163L
1,472 Elo+
Solo
Mulan
Mulan
santdavid
Mulan
Level 149
God Stats
11W - 16L
1,492 SR
Queue Stats
89W - 96L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 2 / 0
5,609
510
2,280
5,636
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 1
5,793
527
2,020
8,371
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
KOG Savage2401
Zhong Kui
12
3 / 0 / 1
7,132
648
5,405
6,558
4,131
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
11
2 / 0 / 0
6,175
561
4,137
7,035
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 0 / 1
8,301
755
6,945
7,803
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AkaAzul
Kali
3
1 / 0 / 0
4,248
386
454
1,621
351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
ItzBananaMan
Izanami
9
0 / 4 / 0
5,146
468
3,663
8,933
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Srider77
Charybdis
12
3 / 0 / 0
6,637
603
7,248
5,465
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 1
6,344
577
3,517
8,410
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
santdavid
Mulan
8
0 / 3 / 2
5,058
460
3,490
10,031
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
10
Kills
4
4
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
AkaAzul
Kali
1
0
0
1
W
Izanami
0
2
0
0
L
Izanami
ItzBananaMan
Izanami
0
4
0
0
W
1
2
1
0.75
W
Zhong Kui
KOG Savage2401
Zhong Kui
3
0
1
3.5
L
Charybdis
Srider77
Charybdis
3
0
0
3
L
0
3
1
0.17
W
Chronos
2
0
0
2
W
4
0
1
4.5
L
Mulan
santdavid
Mulan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
18,372
35,403
Taken
34,460
17,715
Mitigated
12,880
14,892
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
AkaAzul
Kali
454
258
0
492
1,621
351
0
101
1,520
0
4,399
W
Izanami
2,280
1,096
0
920
5,636
1,488
989
350
5,208
0
29,920
L
Izanami
ItzBananaMan
Izanami
3,663
2,955
0
1,307
8,933
2,354
0
327
8,004
0
29,218
W
2,020
1,684
0
3,734
8,371
2,519
16
338
7,993
0
40,236
W
Zhong Kui
KOG Savage2401
Zhong Kui
5,405
1,131
0
4,414
6,558
4,131
93
2,120
4,084
49,316
2,866
L
Charybdis
Srider77
Charybdis
7,248
3,022
0
4,351
5,465
1,579
0
1,469
3,738
0
56,596
L
3,517
1,563
0
3,382
8,410
2,227
0
3,922
4,442
48,311
0
W
Chronos
4,137
439
0
2,547
7,035
2,093
285
166
6,869
33,022
1,305
W
6,945
1,779
0
3,277
7,803
7,484
208
71
7,732
0
62,934
L
Mulan
santdavid
Mulan
3,490
320
0
2,917
10,031
6,369
0
2,869
6,818
0
23,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
27,433
415
Minions Killed
305
0
Camps Cleared
0
1,121,591
Distance Traveled
898,075
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,248
386
14
1
0
84,465
0
W
Izanami
5,609
510
54
5
0
204,488
0
L
Izanami
5,146
468
55
5
0
188,058
0
W
Arachne
5,793
527
68
6
0
243,467
0
W
Zhong Kui
7,132
648
94
9
0
237,118
2
L
Charybdis
6,637
603
100
9
0
204,609
1
L
Sol
6,344
577
101
9
0
204,431
0
W
Chronos
6,175
561
76
7
0
222,701
0
W
Vamana
8,301
755
123
11
0
213,817
0
L
Mulan
5,058
460
35
3
0
216,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role