Player Matchup

Ratatoskr
Ratatoskr
Buckeet34
Ratatoskr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Delta2908
Medusa
Level 42
God Stats
3W - 1L
1,794 SR
Queue Stats
21W - 41L
1,333 Elo+
Solo
Kukulkan
Kukulkan
ViPka
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
aarriolap2
Hades
Level 68
God Stats
10W - 18L
1,455 SR
Queue Stats
61W - 66L
1,435 Elo+
Solo
Sobek
Sobek
neval11
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 41
1,550 SR
1,454 Elo+

VS

Team Averages
Level 56
1,449 SR
1,361 Elo+
Janus
Janus
Bull-_-Dawg466
Janus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
GivenChip04306
Izanami
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 3
Ymir
Ymir
a00b0so0l00ut
Ymir
Level 35
God Stats
1W - 4L
1,177 SR
Queue Stats
70W - 76L
1,256 Elo+
Party 1
Hades
Hades
dorisbutman
Hades
Level 45
God Stats
31W - 18L
1,570 SR
Queue Stats
100W - 95L
1,428 Elo+
Solo
Thanatos
Thanatos
РАКАЛДОС
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Buckeet34
Ratatoskr
3
0 / 0 / 0
4,277
329
0
1,629
423
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Delta2908
Medusa
7
1 / 2 / 1
5,282
406
3,178
5,724
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
ViPka
Kukulkan
11
2 / 7 / 1
6,572
506
4,021
7,087
1,755
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
12
2 / 1 / 0
7,463
574
5,518
8,611
3,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
neval11
Sobek
8
0 / 3 / 0
5,114
393
1,154
8,066
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,491
576
3,621
2,986
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 2
6,865
528
4,720
6,138
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 3
6,040
465
1,835
4,867
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 1
6,318
486
3,864
8,017
3,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
6 / 3 / 0
7,249
558
5,264
12,119
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
13
13
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Buckeet34
Ratatoskr
0
0
0
0
W
2
0
3
3.5
L
Medusa
Delta2908
Medusa
1
2
1
0.75
W
3
2
2
2
L
Kukulkan
ViPka
Kukulkan
2
7
1
0.36
W
1
0
3
2.5
L
Hades
2
1
0
2
W
1
1
1
1.5
L
Sobek
neval11
Sobek
0
3
0
0
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,871
Damage
19,304
31,117
Taken
34,127
12,580
Mitigated
14,600
8,405
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Buckeet34
Ratatoskr
0
0
0
0
1,629
423
0
0
1,629
0
5,992
W
3,621
0
0
472
2,986
907
482
1,119
1,867
45,340
1,147
L
Medusa
Delta2908
Medusa
3,178
1,390
0
1,088
5,724
1,366
0
1,154
4,536
0
20,486
W
4,720
3,490
0
2,033
6,138
1,706
1,070
2,398
3,740
0
39,168
L
Kukulkan
ViPka
Kukulkan
4,021
347
0
120
7,087
1,755
7
2,275
4,678
35,425
325
W
1,835
398
0
1,393
4,867
3,394
0
1,636
3,231
21,877
0
L
Hades
5,518
218
0
5,539
8,611
3,214
249
4,135
4,404
46,997
973
W
3,864
524
104
3,729
8,017
3,788
0
4,412
3,605
34,166
799
L
Sobek
neval11
Sobek
1,154
110
0
1,658
8,066
5,822
0
1,426
6,600
8,193
0
W
5,264
1,754
0
8,355
12,119
4,805
0
1,128
10,991
0
63,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
33,963
221
Minions Killed
357
0
Camps Cleared
0
886,959
Distance Traveled
1,200,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,277
329
12
1
0
80,879
0
W
Janus
7,491
576
97
7
0
272,637
0
L
Medusa
5,282
406
36
3
0
165,341
0
W
Izanami
6,865
528
73
6
0
252,802
2
L
Kukulkan
6,572
506
68
5
0
218,797
0
W
Ymir
6,040
465
24
2
0
196,725
0
L
Hades
7,463
574
91
7
0
211,053
0
W
Hades
6,318
486
64
5
0
234,460
0
L
Sobek
5,114
393
14
1
0
210,889
0
W
Thanatos
7,249
558
99
8
0
244,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role