Player Matchup

Artemis
Artemis
Bärengard
Artemis
Level 265
God Stats
24W - 19L
1,583 SR
Queue Stats
437W - 423L
1,464 Elo+
Solo
Nemesis
Nemesis
GLADIATOR-AC
Nemesis
Level 169
God Stats
7W - 6L
1,468 SR
Queue Stats
309W - 295L
1,472 Elo+
Solo
Osiris
Osiris
OTG_Luiso
Osiris
Level 65
God Stats
7W - 2L
1,633 SR
Queue Stats
113W - 126L
1,439 Elo+
Party 2
Atlas
Atlas
broli89
Atlas
Level 157
God Stats
5W - 9L
1,373 SR
Queue Stats
199W - 202L
1,437 Elo+
Solo
Hera
Hera
thejuananplay-_
Hera
Level 66
God Stats
20W - 14L
1,545 SR
Queue Stats
163W - 174L
1,408 Elo+
Party 2
Team Averages
Level 144
1,520 SR
1,444 Elo+

VS

Team Averages
Level 87
1,365 SR
1,350 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ElPackDeReuben
Zhong Kui
Level 88
God Stats
1W - 5L
1,205 SR
Queue Stats
23W - 32L
1,416 Elo+
Party 1
Ishtar
Ishtar
TobiasH
Ishtar
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,437 Elo+
Solo
Nox
Nox
manu_guaxe7
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,354 Elo+
Party 1
Fenrir
Fenrir
severo_mamut2010
Fenrir
Level 56
God Stats
0W - 8L
1,123 SR
Queue Stats
4W - 22L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bärengard
Artemis
11
6 / 2 / 3
6,436
644
3,454
5,508
2,399
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
GLADIATOR-AC
Nemesis
11
3 / 2 / 1
5,907
591
4,606
8,038
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
OTG_Luiso
Osiris
10
0 / 0 / 3
5,835
584
3,462
8,325
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
broli89
Atlas
10
3 / 0 / 6
6,234
623
3,802
4,532
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 2
6,231
623
2,268
3,005
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 1
5,657
566
2,976
4,700
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ElPackDeReuben
Zhong Kui
10
0 / 1 / 0
5,207
521
4,064
5,521
3,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
TobiasH
Ishtar
6
1 / 2 / 0
4,080
408
2,426
4,322
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 4 / 1
4,612
461
1,108
4,742
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 5 / 3
5,324
532
3,749
8,210
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
Artemis
Bärengard
Artemis
6
2
3
3.75
L
Zhong Kui
ElPackDeReuben
Zhong Kui
0
1
0
0
W
Nemesis
GLADIATOR-AC
Nemesis
3
2
1
1.75
W
Osiris
OTG_Luiso
Osiris
0
0
3
1.5
L
Ishtar
TobiasH
Ishtar
1
2
0
0.5
W
Atlas
broli89
Atlas
3
0
6
6
L
1
4
1
0.38
L
1
5
3
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
14,323
29,408
Taken
27,495
13,328
Mitigated
10,027
11,558
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,976
845
0
1,928
4,700
1,365
0
1,241
3,459
0
34,794
W
Artemis
Bärengard
Artemis
3,454
1,254
0
2,270
5,508
2,399
909
487
5,021
0
34,016
L
Zhong Kui
ElPackDeReuben
Zhong Kui
4,064
749
0
2,893
5,521
3,244
0
1,092
4,429
30,827
0
W
Nemesis
GLADIATOR-AC
Nemesis
4,606
2,247
0
3,595
8,038
2,057
0
384
7,654
0
37,712
W
Osiris
OTG_Luiso
Osiris
3,462
1,312
0
3,021
8,325
5,276
0
2,901
5,424
0
36,704
L
Ishtar
TobiasH
Ishtar
2,426
1,612
0
1,881
4,322
1,128
0
1,604
2,718
0
9,985
W
Atlas
broli89
Atlas
3,802
1,526
0
1,683
4,532
2,739
389
561
3,971
18,687
0
L
1,108
133
0
492
4,742
1,337
0
926
3,816
16,321
916
L
3,749
1,378
0
806
8,210
2,953
0
1,097
7,113
0
34,330
W
2,268
389
0
989
3,005
857
315
828
2,177
42,195
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
24,880
284
Minions Killed
244
0
Camps Cleared
0
987,806
Distance Traveled
810,173
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,657
566
81
8
0
151,934
5
W
Artemis
6,436
644
55
6
0
169,566
0
L
Zhong Kui
5,207
521
57
6
0
170,066
0
W
Nemesis
5,907
591
61
6
0
231,202
2
W
Osiris
5,835
584
61
6
0
188,585
3
L
Ishtar
4,080
408
19
2
0
111,385
0
W
Atlas
6,234
623
24
2
0
196,218
1
L
Nox
4,612
461
27
3
0
171,367
0
L
Fenrir
5,324
532
60
6
0
205,421
0
W
Hera
6,231
623
83
8
0
202,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role