Player Matchup

Ymir
Ymir
Celvip
Ymir
Level 50
God Stats
24W - 27L
1,450 SR
Queue Stats
293W - 292L
1,385 Elo+
Party 2
Artemis
Artemis
Classified47535
Artemis
Level 73
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 156L
1,491 Elo+
Solo
Pele
Pele
Dodge_s2_Charger
Pele
Level 129
God Stats
8W - 3L
1,571 SR
Queue Stats
287W - 286L
1,450 Elo+
Party 2
Mulan
Mulan
gabetx2001
Mulan
Level 225
God Stats
32W - 20L
1,637 SR
Queue Stats
355W - 350L
1,450 Elo+
Solo
Poseidon
Poseidon
tuyopon-0922
Poseidon
Level 41
God Stats
68W - 72L
1,492 SR
Queue Stats
204W - 206L
1,505 Elo+
Party 2
Team Averages
Level 104
1,530 SR
1,456 Elo+

VS

Team Averages
Level 107
1,412 SR
1,459 Elo+
Chang'e
Chang'e
AJNIGHTMARE
Chang'e
Level 79
God Stats
0W - 3L
1,190 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 1
Arachne
Arachne
ArchAngelsupreme
Arachne
Level 121
God Stats
6W - 5L
1,272 SR
Queue Stats
91W - 95L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Dunkys_Dones
Nu Wa
Level 106
God Stats
4W - 7L
1,585 SR
Queue Stats
109W - 127L
1,504 Elo+
Solo
Artio
Artio
LordStickyIcky
Artio
Level 122
God Stats
7W - 8L
1,463 SR
Queue Stats
27W - 26L
1,444 Elo+
Party 1
Izanami
Izanami
QuellyMelly
Izanami
Level 107
God Stats
12W - 12L
1,548 SR
Queue Stats
74W - 74L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celvip
Ymir
10
0 / 0 / 4
5,944
540
2,743
9,030
5,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 0 / 2
5,527
502
5,558
2,466
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 0 / 2
6,147
559
1,274
7,409
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
12
4 / 1 / 0
7,469
679
6,076
8,666
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
tuyopon-0922
Poseidon
12
1 / 0 / 1
6,447
586
1,816
3,309
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJNIGHTMARE
Chang'e
11
0 / 3 / 1
5,559
505
2,293
7,457
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 2 / 0
5,212
474
1,913
7,754
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
6,458
587
3,767
2,902
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,157
469
2,390
7,760
5,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
QuellyMelly
Izanami
10
0 / 1 / 0
5,575
507
5,489
5,686
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AJNIGHTMARE
Chang'e
0
3
1
0.17
L
0
2
0
0
W
Ymir
Celvip
Ymir
0
0
4
2
W
2
0
2
3
W
2
0
2
3
L
1
1
0
1
L
0
2
0
0
L
Izanami
QuellyMelly
Izanami
0
1
0
0
W
Mulan
4
1
0
4
W
Poseidon
tuyopon-0922
Poseidon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,467
Damage
15,852
30,880
Taken
31,559
14,397
Mitigated
14,539
12,944
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AJNIGHTMARE
Chang'e
2,293
214
136
3,343
7,457
4,110
0
0
6,997
25,516
0
L
1,913
1,453
0
1,078
7,754
2,915
0
337
7,346
0
41,683
W
Ymir
Celvip
Ymir
2,743
358
0
3,681
9,030
5,701
0
2,100
6,930
23,382
977
W
5,558
2,100
0
195
2,466
835
0
688
1,778
0
34,216
W
1,274
63
0
4,520
7,409
2,267
0
997
6,412
0
52,210
L
3,767
1,141
0
963
2,902
751
60
1,400
1,502
39,939
826
L
2,390
67
624
2,665
7,760
5,100
0
1,333
6,427
9,195
0
L
Izanami
QuellyMelly
Izanami
5,489
4,268
0
2,022
5,686
1,663
0
1,418
4,268
0
46,809
W
Mulan
6,076
1,276
0
3,798
8,666
4,727
0
2,113
6,107
0
51,096
W
Poseidon
tuyopon-0922
Poseidon
1,816
58
0
750
3,309
867
0
2,106
1,203
40,163
1,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
27,961
396
Minions Killed
308
0
Camps Cleared
0
1,134,484
Distance Traveled
1,068,218
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,559
505
64
6
0
205,191
3
L
Arachne
5,212
474
71
6
0
252,807
0
W
Ymir
5,944
540
44
4
0
211,337
4
W
Artemis
5,527
502
57
5
0
204,668
0
W
Pele
6,147
559
100
9
0
273,675
0
L
Nu Wa
6,458
587
67
6
0
207,086
5
L
Artio
5,157
469
12
1
0
224,890
3
L
Izanami
5,575
507
94
9
0
178,244
0
W
Mulan
7,469
679
105
10
0
208,943
0
W
Poseidon
6,447
586
90
8
0
235,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role