Player Matchup

Chernobog
Chernobog
MastaDysasta
Chernobog
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,450 Elo+
Party 1
Hachiman
Hachiman
RBaez88
Hachiman
Level 64
God Stats
10W - 8L
1,486 SR
Queue Stats
93W - 98L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Sirlancelot321
Nu Wa
Level 123
God Stats
23W - 16L
1,539 SR
Queue Stats
156W - 152L
1,487 Elo+
Solo
Sylvanus
Sylvanus
ValiantLemur765
Sylvanus
Level 126
God Stats
2W - 0L
1,739 SR
Queue Stats
37W - 35L
1,451 Elo+
Solo
Nike
Nike
adripr20047
Nike
Level 128
God Stats
3W - 0L
1,239 SR
Queue Stats
70W - 67L
1,473 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,464 Elo+

VS

Team Averages
Level 81
1,470 SR
1,448 Elo+
Bellona
Bellona
DalmeichonxD
Bellona
Level 62
God Stats
0W - 2L
1,305 SR
Queue Stats
170W - 194L
1,331 Elo+
Solo
Susano
Susano
g31Red_Wolf_
Susano
Level 125
God Stats
5W - 7L
1,630 SR
Queue Stats
104W - 105L
1,506 Elo+
Solo
Janus
Janus
iHAT3T3RRORISTS
Janus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,450 Elo+
Solo
Cerberus
Cerberus
pelmy
Cerberus
Level 108
God Stats
3W - 6L
1,342 SR
Queue Stats
322W - 305L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
zetheyus
Baron Samedi
Level 78
God Stats
5W - 4L
1,571 SR
Queue Stats
66W - 74L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MastaDysasta
Chernobog
15
2 / 4 / 6
9,133
481
6,102
11,175
3,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
RBaez88
Hachiman
17
4 / 2 / 6
10,672
562
11,558
11,103
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 5
9,973
525
13,530
7,353
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
0 / 3 / 6
8,331
438
5,930
11,163
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 5 / 4
11,704
616
20,516
20,124
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DalmeichonxD
Bellona
13
2 / 8 / 3
8,332
439
6,171
20,921
17,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
18
10 / 3 / 1
11,003
579
12,343
19,599
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
7,205
379
3,439
7,415
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
pelmy
Cerberus
15
2 / 1 / 7
9,753
513
13,290
23,844
22,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
zetheyus
Baron Samedi
12
2 / 3 / 1
8,630
454
3,536
8,653
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
17
17
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
DalmeichonxD
Bellona
2
8
3
0.44
W
Chernobog
MastaDysasta
Chernobog
2
4
6
1.25
W
Hachiman
RBaez88
Hachiman
4
2
6
3.5
W
3
3
5
1.83
W
Sylvanus
0
3
6
1
W
10
5
4
2.4
L
Susano
10
3
1
3.5
L
1
4
1
0.38
L
Cerberus
pelmy
Cerberus
2
1
7
5.5
L
Baron Samedi
zetheyus
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,636
Damage
38,779
60,918
Taken
80,432
34,800
Mitigated
54,242
20,714
Healing
28,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DalmeichonxD
Bellona
6,171
2,744
163
6,086
20,921
17,927
0
3,077
17,238
0
33,474
W
Chernobog
MastaDysasta
Chernobog
6,102
3,737
0
4,520
11,175
3,541
528
1,808
9,367
0
50,957
W
Hachiman
RBaez88
Hachiman
11,558
6,874
0
5,618
11,103
3,736
2,825
6,109
4,994
0
70,722
W
13,530
3,719
0
684
7,353
2,264
404
1,824
5,529
77,109
1,225
W
Sylvanus
5,930
1,466
1,223
3,207
11,163
7,217
474
6,899
4,264
30,289
12,701
W
20,516
9,299
0
5,462
20,124
18,042
303
3,625
16,499
0
81,874
L
Susano
12,343
3,697
0
10,519
19,599
7,816
423
4,178
15,288
0
100,602
L
3,439
272
0
1,790
7,415
1,776
0
2,553
4,777
36,118
0
L
Cerberus
pelmy
Cerberus
13,290
908
0
8,018
23,844
22,998
0
5,948
17,522
61,958
0
L
Baron Samedi
zetheyus
Baron Samedi
3,536
299
320
1,185
8,653
3,725
0
3,348
5,081
41,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
44,923
494
Minions Killed
466
0
Camps Cleared
0
1,844,286
Distance Traveled
1,607,145
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,332
439
63
3
0
314,733
0
W
Chernobog
9,133
481
67
4
0
405,830
0
W
Hachiman
10,672
562
113
6
0
376,359
0
W
Nu Wa
9,973
525
112
6
0
369,721
3
W
Sylvanus
8,331
438
61
3
0
346,294
0
W
Nike
11,704
616
141
7
0
346,082
0
L
Susano
11,003
579
160
8
0
452,729
0
L
Janus
7,205
379
61
3
0
176,088
0
L
Cerberus
9,753
513
105
6
0
391,522
0
L
Baron Samedi
8,630
454
77
4
0
272,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role