Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ciertos
Anubis
Level 67
God Stats
26W - 21L
1,558 SR
Queue Stats
333W - 351L
1,443 Elo+
Solo
Nemesis
Nemesis
GORIDIY
Nemesis
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Gogex627
Guan Yu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
destruteur59200
Morgan Le Fay
Level 88
God Stats
4W - 2L
1,628 SR
Queue Stats
298W - 322L
1,446 Elo+
Solo
Team Averages
Level 93
1,537 SR
1,489 Elo+

VS

Team Averages
Level 80
1,475 SR
1,371 Elo+
Izanami
Izanami
Delta2908
Izanami
Level 42
God Stats
0W - 2L
1,279 SR
Queue Stats
21W - 41L
1,309 Elo+
Solo
Sobek
Sobek
TheWitcher_YT
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bichodialy
Tsukuyomi
Level 68
God Stats
2W - 2L
1,529 SR
Queue Stats
31W - 32L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
its-boom-04
Ao Kuang
Level 64
God Stats
7W - 11L
1,423 SR
Queue Stats
72W - 64L
1,366 Elo+
Solo
Chaac
Chaac
llorllo13
Chaac
Level 146
God Stats
2W - 1L
1,641 SR
Queue Stats
241W - 234L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
8 / 1 / 2
7,048
705
7,017
5,396
1,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Ciertos
Anubis
12
0 / 0 / 0
6,701
670
4,616
6,733
2,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
GORIDIY
Nemesis
9
2 / 2 / 1
5,297
530
3,416
6,964
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Gogex627
Guan Yu
9
3 / 0 / 3
5,290
529
2,856
7,004
2,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
destruteur59200
Morgan Le Fay
10
1 / 1 / 2
5,785
579
3,452
3,733
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Delta2908
Izanami
9
1 / 5 / 0
4,730
473
3,758
7,001
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 0
5,142
514
2,106
7,650
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
bichodialy
Tsukuyomi
8
1 / 5 / 2
4,855
486
3,117
7,636
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
its-boom-04
Ao Kuang
8
0 / 2 / 1
4,857
486
1,470
4,503
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
llorllo13
Chaac
10
0 / 0 / 0
5,187
519
3,674
9,018
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
4
4
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
1
2
9
W
Anubis
Ciertos
Anubis
0
0
0
0
L
Izanami
Delta2908
Izanami
1
5
0
0.2
W
Nemesis
GORIDIY
Nemesis
2
2
1
1.25
W
Guan Yu
Gogex627
Guan Yu
3
0
3
4.5
L
2
3
0
0.67
L
Tsukuyomi
bichodialy
Tsukuyomi
1
5
2
0.4
W
Morgan Le Fay
destruteur59200
Morgan Le Fay
1
1
2
2
L
Ao Kuang
its-boom-04
Ao Kuang
0
2
1
0.25
L
Chaac
llorllo13
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
14,125
29,830
Taken
35,808
10,584
Mitigated
14,203
13,951
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,017
893
563
3,398
5,396
1,391
88
591
4,805
42,241
2,706
W
Anubis
Ciertos
Anubis
4,616
319
0
4,591
6,733
2,848
0
0
6,733
49,660
1,707
L
Izanami
Delta2908
Izanami
3,758
2,578
0
1,013
7,001
1,888
0
3,450
3,517
0
30,068
W
Nemesis
GORIDIY
Nemesis
3,416
1,680
0
411
6,964
2,359
0
626
6,338
0
32,421
W
Guan Yu
Gogex627
Guan Yu
2,856
161
944
3,170
7,004
2,934
0
960
6,044
0
9,713
L
2,106
203
0
1,781
7,650
5,155
0
2,816
4,553
9,409
0
L
Tsukuyomi
bichodialy
Tsukuyomi
3,117
849
151
1,920
7,636
2,196
0
1,539
6,024
0
17,300
W
Morgan Le Fay
destruteur59200
Morgan Le Fay
3,452
511
0
874
3,733
1,052
0
1,322
2,411
33,383
0
L
Ao Kuang
its-boom-04
Ao Kuang
1,470
183
0
232
4,503
1,137
0
2,392
2,072
18,829
1,407
L
Chaac
llorllo13
Chaac
3,674
614
0
3,257
9,018
3,827
0
4,405
4,574
0
34,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
24,771
309
Minions Killed
199
0
Camps Cleared
0
970,966
Distance Traveled
994,694
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,048
705
72
7
0
182,504
0
W
Anubis
6,701
670
109
11
0
170,786
3
L
Izanami
4,730
473
54
5
0
182,387
0
W
Nemesis
5,297
530
55
6
0
227,736
0
W
Guan Yu
5,290
529
9
1
0
206,642
2
L
Sobek
5,142
514
8
1
0
222,288
5
L
Tsukuyomi
4,855
486
40
4
0
204,943
1
W
Morgan Le Fay
5,785
579
64
6
0
183,298
0
L
Ao Kuang
4,857
486
40
4
0
188,000
0
L
Chaac
5,187
519
57
6
0
197,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role