Player Matchup

Ymir
Ymir
Alberto_verin13
Ymir
Level 83
God Stats
1W - 0L
1,647 SR
Queue Stats
48W - 48L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RPGSTYLE
Kumbhakarna
Level 117
God Stats
3W - 6L
1,258 SR
Queue Stats
40W - 37L
1,497 Elo+
Solo
Jing Wei
Jing Wei
TM_Joserra
Jing Wei
Level 155
God Stats
2W - 2L
1,273 SR
Queue Stats
68W - 74L
1,521 Elo+
Party 1
Da Ji
Da Ji
adriansanmi
Da Ji
Level 142
God Stats
1W - 1L
1,591 SR
Queue Stats
83W - 104L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
cammy26
Baron Samedi
Level 88
God Stats
1W - 1L
1,573 SR
Queue Stats
201W - 204L
1,528 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,517 Elo+

VS

Team Averages
Level 135
1,511 SR
1,523 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
NietHenk
Tyr
Level 142
God Stats
3W - 3L
1,497 SR
Queue Stats
185W - 188L
1,589 Elo+
Solo
Nu Wa
Nu Wa
sosnickin
Nu Wa
Level 141
God Stats
119W - 104L
1,561 SR
Queue Stats
153W - 146L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
6,726
1,121
4,222
8,155
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
RPGSTYLE
Kumbhakarna
12
3 / 0 / 5
6,753
1,126
2,805
7,178
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
TM_Joserra
Jing Wei
12
3 / 2 / 5
7,044
1,174
6,040
6,199
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 5
6,375
1,063
3,361
4,861
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
cammy26
Baron Samedi
12
1 / 1 / 4
6,500
1,083
1,744
3,585
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 3 / 2
6,360
1,060
5,046
5,315
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
11
1 / 2 / 2
5,981
997
3,711
3,874
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
 
Shiva
10
0 / 3 / 3
5,518
920
3,872
6,929
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 0 / 0
5,140
857
356
732
425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
sosnickin
Nu Wa
11
1 / 3 / 2
6,161
1,027
4,929
4,415
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
11
Kills
4
4
Deaths
11
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
3
2
1
L
Artemis
 
Artemis
1
2
2
1
L
Shiva
 
Shiva
0
3
3
0.5
W
2
1
6
5
L
0
0
0
0
W
Kumbhakarna
RPGSTYLE
Kumbhakarna
3
0
5
5.5
W
Jing Wei
TM_Joserra
Jing Wei
3
2
5
2.75
W
2
0
5
4.5
W
Baron Samedi
cammy26
Baron Samedi
1
1
4
3
L
Nu Wa
sosnickin
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
17,914
29,978
Taken
21,265
16,406
Mitigated
9,858
8,787
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,046
559
1,283
1,734
5,315
1,471
0
2,000
3,060
8,835
0
L
Artemis
 
Artemis
3,711
1,453
0
545
3,874
1,242
0
1,765
1,982
0
14,980
L
Shiva
 
Shiva
3,872
317
195
1,086
6,929
5,357
0
1,981
4,566
0
8,854
W
4,222
472
0
1,232
8,155
6,309
319
1,881
6,274
12,669
3,210
L
356
94
0
30
732
425
0
94
609
0
2,302
W
Kumbhakarna
RPGSTYLE
Kumbhakarna
2,805
155
0
2,199
7,178
3,457
1,082
2,531
4,589
13,093
0
W
Jing Wei
TM_Joserra
Jing Wei
6,040
4,713
0
3,192
6,199
2,185
1,591
2,306
3,787
0
21,069
W
3,361
528
0
1,688
4,861
2,200
416
1,519
3,272
0
11,928
W
Baron Samedi
cammy26
Baron Samedi
1,744
77
0
476
3,585
2,255
1,078
1,595
1,937
19,979
0
L
Nu Wa
sosnickin
Nu Wa
4,929
1,492
0
0
4,415
1,363
0
1,570
2,690
14,264
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
29,160
159
Minions Killed
88
0
Camps Cleared
0
638,979
Distance Traveled
521,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,360
1,060
13
2
0
129,600
0
L
Artemis
5,981
997
33
6
0
104,914
0
L
Shiva
5,518
920
12
2
0
132,937
0
W
Ymir
6,726
1,121
32
5
0
124,994
0
L
Tyr
5,140
857
5
1
0
33,034
0
W
Kumbhakarna
6,753
1,126
20
3
0
143,605
0
W
Jing Wei
7,044
1,174
39
7
0
123,849
0
W
Da Ji
6,375
1,063
23
4
0
124,600
0
W
Baron Samedi
6,500
1,083
45
8
0
121,931
0
L
Nu Wa
6,161
1,027
25
4
0
121,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role