Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PNK_CoTa
Gilgamesh
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 298L
1,481 Elo+
Solo
Cerberus
Cerberus
Tanico
Cerberus
Level 146
God Stats
3W - 1L
1,669 SR
Queue Stats
81W - 118L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
XXBOXX SHUT OFF
Tsukuyomi
Level 129
God Stats
8W - 6L
1,583 SR
Queue Stats
223W - 218L
1,528 Elo+
Party 1
Freya
Freya
XXBOXXTURNON
Freya
Level 147
God Stats
2W - 1L
1,599 SR
Queue Stats
322W - 324L
1,563 Elo+
Party 1
Team Averages
Level 130
1,570 SR
1,493 Elo+

VS

Team Averages
Level 97
1,500 SR
1,537 Elo+
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FXXKK1NG
Sun Wukong
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,728 Elo+
Solo
Ah Puch
Ah Puch
I--Shotz--l
Ah Puch
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 192L
1,494 Elo+
Solo
Camazotz
Camazotz
MAICONIGHT89
Camazotz
Level 227
God Stats
17W - 21L
1,489 SR
Queue Stats
999W - 974L
1,507 Elo+
Solo
Sylvanus
Sylvanus
TakeoutBinkie59
Sylvanus
Level 55
God Stats
11W - 10L
1,511 SR
Queue Stats
118W - 122L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 0 / 4
6,523
593
5,570
4,115
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PNK_CoTa
Gilgamesh
10
0 / 2 / 0
6,078
553
3,227
6,219
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Tanico
Cerberus
11
2 / 1 / 5
5,777
525
4,979
8,279
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
XXBOXX SHUT OFF
Tsukuyomi
12
5 / 1 / 5
6,903
628
5,496
7,315
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
7,016
638
2,053
3,636
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 3 / 1
5,230
475
2,057
7,817
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
FXXKK1NG
Sun Wukong
10
0 / 0 / 2
5,756
523
2,380
5,277
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
I--Shotz--l
Ah Puch
5
0 / 3 / 0
4,159
378
867
2,735
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
MAICONIGHT89
Camazotz
8
2 / 4 / 0
5,113
465
1,533
8,431
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
9
0 / 3 / 2
5,390
490
4,573
8,824
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
4
5
L
Ullr
 
Ullr
1
3
1
0.5
L
Sun Wukong
FXXKK1NG
Sun Wukong
0
0
2
1
L
Ah Puch
I--Shotz--l
Ah Puch
0
3
0
0
L
Camazotz
MAICONIGHT89
Camazotz
2
4
0
0.5
W
Gilgamesh
PNK_CoTa
Gilgamesh
0
2
0
0
L
Sylvanus
0
3
2
0.33
W
Cerberus
Tanico
Cerberus
2
1
5
4.5
W
Tsukuyomi
XXBOXX SHUT OFF
Tsukuyomi
5
1
5
7.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
11,410
29,564
Taken
33,084
11,773
Mitigated
12,926
11,502
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,570
2,690
0
2,388
4,115
1,146
666
1,266
2,849
0
40,110
L
Ullr
 
Ullr
2,057
1,129
0
1,946
7,817
2,143
0
1,826
5,635
0
34,209
L
Sun Wukong
FXXKK1NG
Sun Wukong
2,380
169
0
1,151
5,277
2,569
0
0
5,277
0
34,625
L
Ah Puch
I--Shotz--l
Ah Puch
867
43
0
406
2,735
604
0
527
2,088
12,542
0
L
Camazotz
MAICONIGHT89
Camazotz
1,533
338
0
4,035
8,431
2,064
0
889
7,396
0
23,747
W
Gilgamesh
PNK_CoTa
Gilgamesh
3,227
519
0
1,077
6,219
3,450
0
0
6,219
0
37,819
L
Sylvanus
4,573
1,011
1,639
2,593
8,824
5,546
0
2,827
5,659
17,719
787
W
Cerberus
Tanico
Cerberus
4,979
464
0
2,636
8,279
3,778
52
2,834
5,445
26,123
0
W
Tsukuyomi
XXBOXX SHUT OFF
Tsukuyomi
5,496
1,170
0
4,093
7,315
2,148
333
290
7,025
0
45,833
W
2,053
616
0
1,308
3,636
1,251
305
788
2,848
36,900
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
25,648
349
Minions Killed
237
0
Camps Cleared
0
1,035,018
Distance Traveled
849,062
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,523
593
87
8
0
181,176
0
L
Ullr
5,230
475
77
7
0
218,954
2
L
Sun Wukong
5,756
523
67
6
0
194,076
5
L
Ah Puch
4,159
378
17
2
0
71,506
0
L
Camazotz
5,113
465
48
4
0
176,560
0
W
Gilgamesh
6,078
553
64
6
0
182,448
2
L
Sylvanus
5,390
490
28
3
0
187,966
0
W
Cerberus
5,777
525
41
4
0
215,045
3
W
Tsukuyomi
6,903
628
81
7
0
254,933
0
W
Freya
7,016
638
76
7
0
201,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role