Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
III--wabbz--III
Chaac
Gold II
Level 97
God Stats
2W - 3L
1,333 SR
Queue Stats
382W - 366L
1,733 MMR
Solo
Cerberus
Cerberus
Diamond I
S_wikman
Cerberus
Diamond I
Level 149
God Stats
24W - 9L
1,895 SR
Queue Stats
180W - 155L
2,548 MMR
Solo
Bellona
Bellona
Platinum V
dias20
Bellona
Platinum V
Level 142
God Stats
5W - 8L
1,445 SR
Queue Stats
148W - 146L
1,751 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,535 SR
1,806 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,652 SR
2,008 MMR
Sylvanus
Sylvanus
Gold I
Deantje038_
Sylvanus
Gold I
Level 167
God Stats
21W - 23L
1,543 SR
Queue Stats
438W - 434L
1,683 MMR
Solo
Awilix
Awilix
Diamond IV
Defect0
Awilix
Diamond IV
Level 89
God Stats
3W - 2L
1,900 SR
Queue Stats
158W - 146L
2,180 MMR
Solo
Neith
Neith
Platinum III
OutgrowPeace
Neith
Platinum III
Level 106
God Stats
6W - 9L
1,466 SR
Queue Stats
277W - 259L
1,915 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
SaLooM95_
Cu Chulainn
Diamond IV
Level 215
God Stats
52W - 30L
1,720 SR
Queue Stats
236W - 226L
2,221 MMR
Party 1
Zeus
Zeus
Diamond V
мαgє
Zeus
Diamond V
Level 120
God Stats
6W - 2L
1,630 SR
Queue Stats
316W - 305L
2,039 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 1 / 1
10,221
639
13,046
9,031
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Aphrodite
 
Aphrodite
11
2 / 3 / 2
7,412
463
2,371
6,185
1,713
16
3 / 4 / 2
8,849
553
9,742
12,437
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
S_wikman
Cerberus
15
3 / 5 / 1
9,161
573
11,426
16,127
14,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
dias20
Bellona
14
4 / 4 / 2
8,463
529
7,380
15,883
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorFreyaSusano

VS

Bans
Ao KuangKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deantje038_
Sylvanus
14
1 / 3 / 6
8,421
526
6,254
17,216
7,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Defect0
Awilix
16
2 / 3 / 7
9,060
566
6,502
13,043
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 3 / 2
9,402
588
7,151
10,779
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
SaLooM95_
Cu Chulainn
16
3 / 3 / 4
9,758
610
11,277
16,814
12,467
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
мαgє
Zeus
17
10 / 4 / 1
10,729
671
8,069
7,628
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
16
Kills
17
17
Deaths
16
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
1
1
4.5
L
Aphrodite
 
Aphrodite
2
3
2
1
W
Sylvanus
Deantje038_
Sylvanus
1
3
6
1.33
W
Awilix
Defect0
Awilix
2
3
7
1.83
L
3
4
2
1
W
1
3
2
0.67
L
Cerberus
S_wikman
Cerberus
3
5
1
0.7
W
Cu Chulainn
SaLooM95_
Cu Chulainn
3
3
4
1.67
L
Bellona
dias20
Bellona
4
4
2
1.25
W
Zeus
мαgє
Zeus
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,965
Damage
39,253
59,663
Taken
65,480
36,684
Mitigated
31,120
22,012
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,046
3,760
0
5,195
9,031
6,079
366
1,018
8,013
87,550
15,782
L
Aphrodite
 
Aphrodite
2,371
187
500
3,332
6,185
1,713
0
1,934
4,065
31,952
441
W
Sylvanus
Deantje038_
Sylvanus
6,254
1,312
5,462
8,720
17,216
7,998
0
7,138
9,904
22,515
0
W
Awilix
Defect0
Awilix
6,502
2,677
0
440
13,043
4,967
0
3,599
9,213
0
81,829
L
9,742
905
0
3,254
12,437
5,707
0
3,801
8,556
0
61,047
W
7,151
2,390
0
3,572
10,779
3,398
0
4,690
6,089
0
81,956
L
Cerberus
S_wikman
Cerberus
11,426
435
0
4,193
16,127
14,610
0
3,687
12,354
63,075
187
W
Cu Chulainn
SaLooM95_
Cu Chulainn
11,277
1,517
0
2,941
16,814
12,467
0
7,874
7,924
3,521
74,637
L
Bellona
dias20
Bellona
7,380
2,968
0
5,538
15,883
8,575
0
4,510
11,159
0
66,307
W
Zeus
мαgє
Zeus
8,069
1,063
0
725
7,628
2,290
0
640
6,858
83,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
47,370
585
Minions Killed
615
0
Camps Cleared
0
1,485,393
Distance Traveled
1,693,323
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,221
639
182
11
0
291,282
2
L
Aphrodite
7,412
463
72
5
0
175,329
0
W
Sylvanus
8,421
526
27
2
0
323,091
5
W
Awilix
9,060
566
113
7
0
422,938
0
L
Chaac
8,849
553
98
6
0
353,362
5
W
Neith
9,402
588
160
10
0
313,287
6
L
Cerberus
9,161
573
142
9
0
303,831
0
W
Cu Chulainn
9,758
610
142
9
0
317,147
0
L
Bellona
8,463
529
91
6
0
361,589
4
W
Zeus
10,729
671
173
11
0
316,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role