Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CodigoUwU
He Bo
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,679 Elo+
Solo
Medusa
Medusa
DairiuX
Medusa
Level 157
God Stats
2W - 0L
1,709 SR
Queue Stats
187W - 195L
1,457 Elo+
Solo
Hel
Hel
Mr_sakis
Hel
Level 157
God Stats
3W - 3L
1,423 SR
Queue Stats
408W - 441L
1,350 Elo+
Solo
Team Averages
Level 152
1,526 SR
1,497 Elo+

VS

Team Averages
Level 173
1,429 SR
1,496 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
R4chenKr4cher
Kumbhakarna
Level 158
God Stats
7W - 6L
1,545 SR
Queue Stats
656W - 664L
1,485 Elo+
Solo
Apollo
Apollo
andok
Apollo
Level 158
God Stats
4W - 5L
1,553 SR
Queue Stats
312W - 305L
1,582 Elo+
Solo
Maman Brigitte
Maman Brigitte
bicjaxon
Maman Brigitte
Level 223
God Stats
1W - 7L
1,193 SR
Queue Stats
619W - 650L
1,448 Elo+
Solo
Aphrodite
Aphrodite
chbod10
Aphrodite
Level 157
God Stats
1W - 3L
1,355 SR
Queue Stats
357W - 365L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 1 / 10
9,631
876
13,886
9,286
5,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
 
Hera
14
3 / 4 / 7
9,219
838
9,332
7,415
2,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
CodigoUwU
He Bo
13
3 / 6 / 6
8,740
795
9,193
8,206
3,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DairiuX
Medusa
18
5 / 2 / 5
10,278
934
24,759
10,284
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 2 / 10
8,576
780
5,980
9,684
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 5 / 6
8,711
792
9,112
13,600
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
R4chenKr4cher
Kumbhakarna
15
2 / 3 / 12
8,981
816
7,439
22,382
23,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
andok
Apollo
13
0 / 6 / 9
7,728
703
4,830
10,222
4,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
bicjaxon
Maman Brigitte
14
2 / 3 / 9
7,968
724
6,787
9,417
3,534
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
chbod10
Aphrodite
15
5 / 2 / 8
8,427
766
9,082
13,108
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
17
Kills
15
15
Deaths
19
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
10
9
W
Hera
 
Hera
3
4
7
1.63
L
Cliodhna
 
Cliodhna
6
5
6
1.8
W
He Bo
CodigoUwU
He Bo
3
6
6
1
W
Medusa
DairiuX
Medusa
5
2
5
3.75
W
2
2
10
3.5
L
Kumbhakarna
R4chenKr4cher
Kumbhakarna
2
3
12
2.67
L
Apollo
andok
Apollo
0
6
9
0.75
L
Maman Brigitte
bicjaxon
Maman Brigitte
2
3
9
2.17
L
Aphrodite
chbod10
Aphrodite
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,150
Damage
37,250
44,875
Taken
68,729
19,487
Mitigated
43,729
19,209
Healing
30,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,886
2,486
650
2,639
9,286
5,245
292
4,605
4,681
25,233
0
W
Hera
 
Hera
9,332
1,290
578
455
7,415
2,905
125
4,598
2,817
14,687
115
L
Cliodhna
 
Cliodhna
9,112
648
0
2,137
13,600
5,124
0
8,781
4,819
0
19,776
W
He Bo
CodigoUwU
He Bo
9,193
983
415
266
8,206
3,031
328
3,635
4,571
12,770
0
W
Medusa
DairiuX
Medusa
24,759
5,909
396
1,320
10,284
4,515
1,198
5,322
4,962
0
56,596
W
5,980
204
6,361
6,129
9,684
3,791
0
4,981
4,703
9,825
0
L
Kumbhakarna
R4chenKr4cher
Kumbhakarna
7,439
192
770
2,831
22,382
23,093
0
12,658
9,724
13,605
0
L
Apollo
andok
Apollo
4,830
2,553
1,243
527
10,222
4,168
0
5,074
5,148
0
20,102
L
Maman Brigitte
bicjaxon
Maman Brigitte
6,787
97
1,022
1,308
9,417
3,534
0
3,222
6,195
15,613
492
L
Aphrodite
chbod10
Aphrodite
9,082
963
11,726
8,849
13,108
7,810
0
8,541
4,567
24,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
41,815
138
Minions Killed
116
0
Camps Cleared
0
1,098,780
Distance Traveled
1,093,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,631
876
22
2
0
227,551
0
W
Hera
9,219
838
17
2
0
206,445
0
L
Cliodhna
8,711
792
30
3
0
201,146
0
W
He Bo
8,740
795
12
1
0
210,491
0
W
Medusa
10,278
934
80
7
0
225,502
0
W
Hel
8,576
780
7
1
0
228,791
0
L
Kumbhakarna
8,981
816
11
1
0
227,165
0
L
Apollo
7,728
703
27
2
0
221,328
0
L
Maman Brigitte
7,968
724
19
2
0
230,694
0
L
Aphrodite
8,427
766
29
3
0
212,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role