Player Matchup

Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Imi3v4
Mulan
Gold III
Level 124
God Stats
18W - 25L
1,419 SR
Queue Stats
178W - 185L
1,455 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Rmariscal23
Kukulkan
Gold IV
Level 142
God Stats
8W - 10L
1,453 SR
Queue Stats
731W - 735L
1,504 MMR
Solo
Anhur
Anhur
Gold V
SooEzWin
Anhur
Gold V
Level 263
God Stats
44W - 49L
1,466 SR
Queue Stats
250W - 272L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 172
1,468 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,493 SR
1,488 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Balemont
Ao Kuang
Gold II
Level 106
God Stats
3W - 1L
1,659 SR
Queue Stats
178W - 174L
1,555 MMR
Solo
Achilles
Achilles
Gold IV
DukiSuzuki007
Achilles
Gold IV
Level 46
God Stats
5W - 4L
1,617 SR
Queue Stats
165W - 179L
1,490 MMR
Solo
Anubis
Anubis
Gold V
SabjornBurna
Anubis
Gold V
Level 124
God Stats
8W - 6L
1,508 SR
Queue Stats
175W - 186L
1,354 MMR
Solo
Hachiman
Hachiman
Gold II
brocoolne
Hachiman
Gold II
Level 152
God Stats
9W - 4L
1,181 SR
Queue Stats
73W - 61L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 0
6,237
624
4,076
10,001
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ymir
 
Ymir
9
1 / 3 / 3
5,610
561
1,240
5,962
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Imi3v4
Mulan
10
3 / 6 / 1
5,753
575
6,087
10,031
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Rmariscal23
Kukulkan
10
1 / 4 / 1
5,451
545
2,990
5,455
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
SooEzWin
Anhur
6
1 / 5 / 0
4,647
465
2,024
6,133
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
FreyaKaliMedusaGeb

VS

Bans
ThanatosThorCthulhuSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 3
5,505
551
4,380
6,858
5,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ao Kuang
Balemont
Ao Kuang
13
6 / 0 / 2
6,969
697
6,241
5,883
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
DukiSuzuki007
Achilles
10
7 / 2 / 4
7,201
720
5,371
8,277
4,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
4 / 3 / 2
6,247
625
5,555
6,010
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
brocoolne
Hachiman
11
4 / 1 / 6
6,664
666
5,731
6,771
1,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
21
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Ymir
 
Ymir
1
3
3
0.83
W
Bacchus
 
Bacchus
0
1
3
1.5
W
Ao Kuang
Balemont
Ao Kuang
6
0
2
7
W
Achilles
DukiSuzuki007
Achilles
7
2
4
4.5
L
Mulan
Imi3v4
Mulan
3
6
1
0.58
L
Kukulkan
Rmariscal23
Kukulkan
1
4
1
0.38
W
Anubis
4
3
2
1.67
L
Anhur
SooEzWin
Anhur
1
5
0
0.2
W
Hachiman
brocoolne
Hachiman
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
27,278
37,582
Taken
33,799
12,372
Mitigated
16,851
6,518
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,076
1,792
0
1,973
10,001
3,577
0
6,135
3,866
0
43,031
L
Ymir
 
Ymir
1,240
407
0
1,585
5,962
2,114
0
2,300
3,662
17,079
4,807
W
Bacchus
 
Bacchus
4,380
619
0
2,647
6,858
5,220
0
201
6,657
30,413
0
W
Ao Kuang
Balemont
Ao Kuang
6,241
1,659
0
2,849
5,883
2,336
0
592
5,185
48,648
3,338
W
Achilles
DukiSuzuki007
Achilles
5,371
1,200
0
2,062
8,277
4,769
0
583
7,528
0
17,576
L
Mulan
Imi3v4
Mulan
6,087
675
0
1,236
10,031
4,222
0
4,125
5,906
0
20,995
L
Kukulkan
Rmariscal23
Kukulkan
2,990
138
0
476
5,455
1,072
0
3,608
1,847
26,308
0
W
Anubis
5,555
175
0
1,846
6,010
2,776
36
2,465
3,402
40,662
0
L
Anhur
SooEzWin
Anhur
2,024
1,119
0
1,248
6,133
1,387
0
0
6,133
0
11,227
W
Hachiman
brocoolne
Hachiman
5,731
3,111
0
3,151
6,771
1,750
154
735
5,949
0
50,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
32,586
237
Minions Killed
339
0
Camps Cleared
0
897,483
Distance Traveled
1,032,236
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,237
624
85
9
0
167,261
0
L
Ymir
5,610
561
36
4
0
207,989
0
W
Bacchus
5,505
551
55
6
0
185,831
2
W
Ao Kuang
6,969
697
93
9
0
247,838
0
W
Achilles
7,201
720
28
3
0
222,316
2
L
Mulan
5,753
575
34
3
0
203,548
1
L
Kukulkan
5,451
545
61
6
0
196,176
0
W
Anubis
6,247
625
81
8
0
173,983
0
L
Anhur
4,647
465
21
2
0
122,509
0
W
Hachiman
6,664
666
82
8
0
202,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role