Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
A ShockedCookie
Chronos
Level 156
God Stats
5W - 2L
1,418 SR
Queue Stats
64W - 78L
1,490 Elo+
Party 1
Horus
Horus
HukenFluken66
Horus
Level 126
God Stats
9W - 6L
1,617 SR
Queue Stats
48W - 72L
1,449 Elo+
Party 1
Merlin
Merlin
Lycaner03
Merlin
Level 107
God Stats
5W - 7L
1,323 SR
Queue Stats
43W - 41L
1,407 Elo+
Party 2
Hercules
Hercules
godkilerzz
Hercules
Level 106
God Stats
18W - 22L
1,503 SR
Queue Stats
113W - 109L
1,502 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,470 Elo+

VS

Team Averages
Level 93
1,533 SR
1,527 Elo+
Danzaburou
Danzaburou
CheeseyDave
Danzaburou
Level 126
God Stats
20W - 9L
1,693 SR
Queue Stats
116W - 95L
1,546 Elo+
Solo
Tyr
Tyr
MAAXIMUSPRIME
Tyr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 178L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Peti0152
Kuzenbo
Level 148
God Stats
8W - 10L
1,439 SR
Queue Stats
226W - 227L
1,523 Elo+
Solo
King Arthur
King Arthur
XxMegapro_xX
King Arthur
Level 62
God Stats
10W - 13L
1,530 SR
Queue Stats
120W - 126L
1,557 Elo+
Solo
Eset
Eset
alanMuAz
Eset
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 104L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 0
3,639
607
656
3,743
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
3,434
572
1,907
2,639
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,707
618
1,252
4,464
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Lycaner03
Merlin
7
0 / 0 / 1
4,123
687
1,036
1,384
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
godkilerzz
Hercules
8
1 / 0 / 0
4,434
739
3,862
6,556
3,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheeseyDave
Danzaburou
7
1 / 0 / 0
3,931
655
3,447
2,647
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,611
602
1,082
4,141
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Peti0152
Kuzenbo
7
0 / 0 / 1
4,000
667
1,612
3,080
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
XxMegapro_xX
King Arthur
7
0 / 1 / 0
3,874
646
4,191
6,450
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eset
1
0 / 0 / 0
2,614
436
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
W
0
0
0
0
L
Danzaburou
CheeseyDave
Danzaburou
1
0
0
1
W
0
1
0
0
W
Merlin
Lycaner03
Merlin
0
0
1
0.5
L
0
1
0
0
L
Kuzenbo
Peti0152
Kuzenbo
0
0
1
0.5
L
King Arthur
XxMegapro_xX
King Arthur
0
1
0
0
L
Eset
0
0
0
0
W
Hercules
godkilerzz
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,713
Damage
10,332
18,786
Taken
16,318
8,403
Mitigated
7,882
8,368
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
656
177
0
381
3,743
1,098
0
0
3,743
0
18,928
W
1,907
448
0
1,130
2,639
704
0
862
1,777
20,779
1,012
L
Danzaburou
CheeseyDave
Danzaburou
3,447
1,530
0
1,954
2,647
692
0
825
1,822
0
31,094
W
1,252
620
681
2,312
4,464
2,504
0
750
3,714
0
8,756
W
Merlin
Lycaner03
Merlin
1,036
171
0
500
1,384
309
84
0
1,384
22,628
0
L
1,082
354
0
805
4,141
1,444
0
1,036
3,105
0
17,349
L
Kuzenbo
Peti0152
Kuzenbo
1,612
558
0
1,703
3,080
2,246
0
1,035
2,045
6,818
0
L
King Arthur
XxMegapro_xX
King Arthur
4,191
674
0
1,548
6,450
3,500
0
0
6,450
0
24,039
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
godkilerzz
Hercules
3,862
1,800
0
3,364
6,556
3,788
0
0
6,556
0
26,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,337
Gold Earned
18,030
208
Minions Killed
134
0
Camps Cleared
0
601,256
Distance Traveled
492,255
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,639
607
36
6
0
124,352
0
W
Chronos
3,434
572
53
9
0
118,565
0
L
Danzaburou
3,931
655
49
8
0
114,244
0
W
Horus
3,707
618
18
3
0
135,021
0
W
Merlin
4,123
687
44
7
0
106,356
3
L
Tyr
3,611
602
36
6
0
123,313
0
L
Kuzenbo
4,000
667
12
2
0
132,119
0
L
King Arthur
3,874
646
37
6
0
122,579
1
L
Eset
2,614
436
0
0
0
0
0
W
Hercules
4,434
739
57
10
0
116,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role