Player Matchup

Baron Samedi
Baron Samedi
Bronze III
SIXFIG3R6
Baron Samedi
Bronze III
Level 137
God Stats
2W - 10L
1,514 SR
Queue Stats
5W - 23L
698 MMR
Solo
Danzaburou
Danzaburou
Silver IV
SMITE_Banned_14
Danzaburou
Silver IV
Level 111
God Stats
17W - 36L
1,476 SR
Queue Stats
1,137W - 1,290L
861 MMR
Solo
Ganesha
Ganesha
Silver IV
redman65455
Ganesha
Silver IV
Level 89
God Stats
13W - 13L
1,363 SR
Queue Stats
859W - 1,150L
720 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,451 SR
760 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,503 SR
1,150 MMR
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Mythical1816
Hou Yi
Gold IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 165L
1,407 MMR
Solo
Cthulhu
Cthulhu
Bronze I
yummigummi
Cthulhu
Bronze I
Level 63
God Stats
12W - 14L
1,508 SR
Queue Stats
247W - 377L
545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SIXFIG3R6
Baron Samedi
13
0 / 3 / 1
8,142
679
4,091
9,235
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
SMITE_Banned_14
Danzaburou
15
1 / 0 / 0
8,514
710
6,029
8,165
3,853
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
redman65455
Ganesha
15
0 / 0 / 0
7,971
664
3,165
11,122
12,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AthenaAres

VS

Bans
BellonaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 1
9,470
789
13,436
5,312
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
0 / 1 / 3
9,168
764
5,883
6,693
2,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
yummigummi
Cthulhu
15
1 / 0 / 1
9,233
769
4,649
7,962
7,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Hou Yi
0
1
3
1.5
L
Baron Samedi
SIXFIG3R6
Baron Samedi
0
3
1
0.17
L
Danzaburou
SMITE_Banned_14
Danzaburou
1
0
0
1
L
Ganesha
redman65455
Ganesha
0
0
0
0
W
Cthulhu
yummigummi
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,285
Damage
23,968
28,522
Taken
19,967
20,761
Mitigated
12,109
6,656
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,436
4,361
0
1,577
5,312
1,760
507
1,625
3,687
40,611
491
W
Hou Yi
5,883
1,582
0
1,236
6,693
2,577
509
2,815
3,878
0
31,305
L
Baron Samedi
SIXFIG3R6
Baron Samedi
4,091
142
325
2,249
9,235
4,595
0
5,483
3,344
36,923
0
L
Danzaburou
SMITE_Banned_14
Danzaburou
6,029
440
0
2,904
8,165
3,853
0
4,768
3,078
0
39,632
L
Ganesha
redman65455
Ganesha
3,165
213
0
1,178
11,122
12,313
0
6,177
4,211
14,809
0
W
Cthulhu
yummigummi
Cthulhu
4,649
177
233
2,203
7,962
7,772
0
2,894
5,068
22,455
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
27,871
153
Minions Killed
187
0
Camps Cleared
0
661,126
Distance Traveled
644,950
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,470
789
82
7
0
216,465
2
W
Hou Yi
9,168
764
58
5
0
222,204
0
L
Baron Samedi
8,142
679
60
5
0
195,492
5
L
Danzaburou
8,514
710
90
8
0
253,800
4
L
Ganesha
7,971
664
3
0
0
211,834
0
W
Cthulhu
9,233
769
47
4
0
206,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role