Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DoctorZoom8784
Bacchus
Level 161
God Stats
17W - 23L
1,430 SR
Queue Stats
304W - 309L
1,520 Elo+
Solo
Nu Wa
Nu Wa
LadySolace11
Nu Wa
Level 8
God Stats
80W - 78L
1,704 SR
Queue Stats
109W - 141L
1,459 Elo+
Party 1
Hercules
Hercules
SleepyEtoTTV
Hercules
Level 123
God Stats
10W - 5L
1,632 SR
Queue Stats
248W - 296L
1,451 Elo+
Party 1
Bastet
Bastet
shanniquataco99
Bastet
Level 127
God Stats
6W - 1L
1,777 SR
Queue Stats
61W - 50L
1,577 Elo+
Solo
Team Averages
Level 90
1,609 SR
1,501 Elo+

VS

Team Averages
Level 106
1,363 SR
1,452 Elo+
Scylla
Scylla
FiÐÐ
Scylla
Level 97
God Stats
20W - 24L
1,414 SR
Queue Stats
1,050W - 1,231L
1,404 Elo+
Party 2
Maui
Maui
MythicParticle
Maui
Level 100
God Stats
0W - 4L
1,216 SR
Queue Stats
151W - 150L
1,499 Elo+
Solo
Serqet
Serqet
NBT Double
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 307L
1,508 Elo+
Solo
Poseidon
Poseidon
Seylinya
Poseidon
Level 96
God Stats
34W - 45L
1,434 SR
Queue Stats
963W - 1,147L
1,410 Elo+
Party 2
Neith
Neith
StilettoPumps
Neith
Level 83
God Stats
22W - 19L
1,249 SR
Queue Stats
381W - 398L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 1 / 2
7,865
1,311
4,935
3,367
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

12
0 / 0 / 7
7,180
1,197
3,155
4,875
5,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 5
6,748
1,125
2,647
2,827
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SleepyEtoTTV
Hercules
12
2 / 2 / 4
7,234
1,206
6,094
5,686
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 7
6,806
1,134
3,649
2,802
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

380

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FiÐÐ
Scylla
12
4 / 2 / 0
7,505
1,251
5,178
5,475
1,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
0 / 2 / 4
7,304
1,217
2,774
8,493
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
NBT Double
Serqet
12
0 / 0 / 2
6,703
1,117
3,423
4,265
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Seylinya
Poseidon
12
0 / 3 / 2
6,604
1,101
4,333
3,757
1,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 0
4,279
713
0
251
63

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
7
Kills
4
4
Deaths
7
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
W
0
0
7
3.5
L
Scylla
FiÐÐ
Scylla
4
2
0
2
W
1
1
5
3.5
L
0
2
4
1
L
Serqet
NBT Double
Serqet
0
0
2
1
L
Poseidon
Seylinya
Poseidon
0
3
2
0.33
W
Hercules
SleepyEtoTTV
Hercules
2
2
4
2
L
0
0
0
0
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
15,708
19,557
Taken
22,241
10,705
Mitigated
11,536
3,631
Healing
935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,935
2,139
0
679
3,367
1,428
0
951
2,101
15,828
3,254
W
3,155
0
0
1,444
4,875
5,281
0
3,379
1,213
6,855
0
L
Scylla
FiÐÐ
Scylla
5,178
74
0
81
5,475
1,659
0
3,044
2,431
11,358
385
W
2,647
890
0
0
2,827
879
0
2,288
539
7,389
0
L
2,774
568
0
568
8,493
6,403
0
4,021
4,472
7,317
0
L
Serqet
NBT Double
Serqet
3,423
0
0
286
4,265
2,333
0
1,584
2,681
0
12,605
L
Poseidon
Seylinya
Poseidon
4,333
159
0
0
3,757
1,078
0
1,270
2,487
22,412
616
W
Hercules
SleepyEtoTTV
Hercules
6,094
676
0
674
5,686
2,308
0
3,509
1,832
0
14,976
L
0
0
0
0
251
63
0
251
0
0
0
W
3,649
1,033
0
834
2,802
809
0
1,760
971
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
32,395
104
Minions Killed
103
7
Camps Cleared
4
688,101
Distance Traveled
472,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,865
1,311
25
4
4
133,747
0
W
Bacchus
7,180
1,197
2
0
0
147,046
0
L
Scylla
7,505
1,251
20
3
0
97,142
0
W
Nu Wa
6,748
1,125
7
1
1
127,444
0
L
Maui
7,304
1,217
9
2
0
116,701
0
L
Serqet
6,703
1,117
25
4
4
130,919
0
L
Poseidon
6,604
1,101
49
8
0
127,443
0
W
Hercules
7,234
1,206
28
5
1
132,725
0
L
Neith
4,279
713
0
0
0
0
0
W
Bastet
6,806
1,134
42
7
1
147,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role