Player Matchup

Ne Zha
Ne Zha
Grandmaster
Drаkаrdа
Ne Zha
Grandmaster
Level 265
God Stats
0W - 1L
1,680 SR
Queue Stats
135W - 31L
3,134 MMR
Party 1
Geb
Geb
Masters
Extew
Geb
Masters
Level 166
God Stats
3W - 2L
1,777 SR
Queue Stats
277W - 135L
2,324 MMR
Solo
Scylla
Scylla
Masters
АrhiKоt
Scylla
Masters
Level 157
God Stats
6W - 1L
1,918 SR
Queue Stats
173W - 47L
2,779 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 196
1,792 SR
2,746 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,555 SR
2,079 MMR
Zhong Kui
Zhong Kui
Masters
QueenWasabii
Zhong Kui
Masters
Level 158
God Stats
50W - 66L
1,564 SR
Queue Stats
836W - 645L
2,618 MMR
Solo
Medusa
Medusa
Diamond I
noétac
Medusa
Diamond I
Level 151
God Stats
2W - 1L
1,600 SR
Queue Stats
14W - 7L
1,855 MMR
Party 2
Sobek
Sobek
Diamond I
tac69
Sobek
Diamond I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 27L
1,764 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
0 / 2 / 4
8,952
689
8,067
11,802
13,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
Extew
Geb
15
0 / 4 / 4
9,088
699
5,982
12,306
12,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
АrhiKоt
Scylla
17
4 / 3 / 0
10,639
818
11,353
9,319
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
KuzenboFafnirCthulhuAphroditeAtlas

VS

Bans
SerqetBacchusShivaAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
QueenWasabii
Zhong Kui
17
1 / 0 / 7
10,803
831
9,084
11,136
13,574
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
noétac
Medusa
18
7 / 1 / 2
11,646
896
14,549
8,394
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
tac69
Sobek
16
1 / 3 / 7
10,249
788
6,195
15,588
12,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
9
9
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
4
1
L
Geb
Extew
Geb
0
4
4
0.5
W
Zhong Kui
QueenWasabii
Zhong Kui
1
0
7
4.5
W
Medusa
noétac
Medusa
7
1
2
8
W
Sobek
tac69
Sobek
1
3
7
1.5
L
Scylla
АrhiKоt
Scylla
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
29,828
33,427
Taken
35,118
28,990
Mitigated
29,470
5,562
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,067
645
0
2,218
11,802
13,036
0
4,605
6,857
0
28,613
L
Geb
Extew
Geb
5,982
431
0
1,168
12,306
12,419
0
4,775
7,291
18,885
0
W
Zhong Kui
QueenWasabii
Zhong Kui
9,084
611
0
3,545
11,136
13,574
546
5,533
4,804
37,559
1,222
W
Medusa
noétac
Medusa
14,549
6,046
0
721
8,394
2,939
2,460
4,198
3,770
0
70,421
W
Sobek
tac69
Sobek
6,195
275
0
3,646
15,588
12,957
437
5,766
9,213
15,677
1,182
L
Scylla
АrhiKоt
Scylla
11,353
1,089
0
2,176
9,319
3,535
0
4,160
4,989
49,011
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
32,698
161
Minions Killed
198
0
Camps Cleared
0
724,635
Distance Traveled
706,646
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,952
689
27
2
0
270,227
8
L
Geb
9,088
699
29
2
0
228,660
0
W
Zhong Kui
10,803
831
71
5
0
232,724
11
W
Medusa
11,646
896
104
8
0
248,666
0
W
Sobek
10,249
788
23
2
0
225,256
0
L
Scylla
10,639
818
105
8
0
225,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role