Player Matchup

Hel
Hel
Koneshev13
Hel
Level 27
God Stats
2W - 1L
1,292 SR
Queue Stats
99W - 94L
1,507 Elo+
Party 2
Agni
Agni
P4RR4C0T
Agni
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,547 Elo+
Party 1
Achilles
Achilles
Ruslan13rus
Achilles
Level 129
God Stats
2W - 6L
1,341 SR
Queue Stats
292W - 301L
1,470 Elo+
Party 2
Thor
Thor
alexandermagius
Thor
Level 129
God Stats
3W - 0L
1,765 SR
Queue Stats
178W - 181L
1,488 Elo+
Party 1
Medusa
Medusa
xAyumiii
Medusa
Level 155
God Stats
3W - 2L
1,783 SR
Queue Stats
341W - 338L
1,447 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,492 Elo+

VS

Team Averages
Level 120
1,490 SR
1,540 Elo+
He Bo
He Bo
 
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bakasura05
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,660 Elo+
Solo
Loki
Loki
DalaSrus2
Loki
Level 157
God Stats
3W - 6L
1,340 SR
Queue Stats
263W - 258L
1,544 Elo+
Solo
Yemoja
Yemoja
KuBReIs
Yemoja
Level 89
God Stats
3W - 3L
1,814 SR
Queue Stats
243W - 249L
1,493 Elo+
Solo
Amaterasu
Amaterasu
llSLICEnDICEll
Amaterasu
Level 115
God Stats
0W - 2L
1,297 SR
Queue Stats
56W - 54L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,132
913
5,996
10,920
3,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Agni
14
3 / 2 / 9
8,556
856
7,655
10,192
3,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Ruslan13rus
Achilles
14
3 / 2 / 8
8,395
840
4,888
13,728
15,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 2 / 8
8,205
821
6,717
8,074
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
xAyumiii
Medusa
16
2 / 0 / 10
8,824
882
9,075
8,421
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 5 / 2
6,974
697
6,921
7,940
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
5
0 / 2 / 0
5,436
544
1,612
1,965
554
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Loki
15
2 / 3 / 4
7,476
748
12,978
7,251
2,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
KuBReIs
Yemoja
15
2 / 3 / 4
7,875
788
8,041
10,257
9,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
llSLICEnDICEll
Amaterasu
12
1 / 3 / 2
6,549
655
3,909
9,028
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
16
Kills
7
7
Deaths
16
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
2
0.6
L
Hades
0
2
0
0
L
Loki
2
3
4
1.33
W
4
1
11
9.5
L
Yemoja
KuBReIs
Yemoja
2
3
4
1.33
W
Agni
3
2
9
3.75
W
Achilles
Ruslan13rus
Achilles
3
2
8
3.5
W
4
2
8
4
L
Amaterasu
llSLICEnDICEll
Amaterasu
1
3
2
0.67
W
Medusa
xAyumiii
Medusa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
33,461
51,335
Taken
36,441
29,142
Mitigated
19,780
27,856
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,921
61
403
1,343
7,940
2,490
0
2,888
5,052
13,223
0
L
Hades
1,612
0
0
154
1,965
554
0
897
1,034
1,612
0
L
Loki
12,978
1,079
0
1,673
7,251
2,564
0
2,675
4,430
0
26,719
W
5,996
528
14,791
6,393
10,920
3,976
449
3,349
7,411
10,319
98
L
Yemoja
KuBReIs
Yemoja
8,041
380
1,826
1,652
10,257
9,333
0
3,765
6,302
17,796
0
W
Agni
7,655
50
1,314
1,241
10,192
3,718
739
3,462
6,530
16,433
0
W
Achilles
Ruslan13rus
Achilles
4,888
519
723
2,522
13,728
15,312
14
2,752
10,486
0
15,347
W
6,717
268
437
156
8,074
2,927
132
2,632
5,132
0
10,827
L
Amaterasu
llSLICEnDICEll
Amaterasu
3,909
564
387
951
9,028
4,839
0
3,417
5,483
0
8,257
W
Medusa
xAyumiii
Medusa
9,075
2,269
0
279
8,421
3,209
1,778
3,425
4,896
0
33,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
34,310
126
Minions Killed
69
0
Camps Cleared
0
908,853
Distance Traveled
644,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,974
697
16
2
0
168,878
0
L
Hades
5,436
544
0
0
0
29,058
0
L
Loki
7,476
748
26
3
0
156,003
0
W
Hel
9,132
913
17
2
0
176,013
0
L
Yemoja
7,875
788
17
2
0
181,188
0
W
Agni
8,556
856
20
2
0
184,807
0
W
Achilles
8,395
840
27
3
0
174,740
0
W
Thor
8,205
821
10
1
0
185,196
0
L
Amaterasu
6,549
655
10
1
0
109,117
0
W
Medusa
8,824
882
52
5
0
188,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role