Player Matchup

He Bo
He Bo
Atmon
He Bo
Level 123
God Stats
6W - 10L
1,225 SR
Queue Stats
340W - 331L
1,495 Elo+
Solo
Nut
Nut
HuntingNine4037
Nut
Level 129
God Stats
2W - 2L
1,286 SR
Queue Stats
231W - 207L
1,488 Elo+
Solo
Nemesis
Nemesis
KafatsuYoyo
Nemesis
Level 141
God Stats
0W - 1L
1,702 SR
Queue Stats
66W - 64L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RobtenZ
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,548 Elo+
Party 1
Bastet
Bastet
adrianawer___
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,468 Elo+
Solo
Team Averages
Level 113
1,443 SR
1,509 Elo+

VS

Team Averages
Level 108
1,516 SR
1,419 Elo+
Scylla
Scylla
Adwald
Scylla
Level 145
God Stats
3W - 3L
1,573 SR
Queue Stats
140W - 154L
1,432 Elo+
Solo
Nu Wa
Nu Wa
DribbleKing
Nu Wa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FaZeBasilisk450
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,420 Elo+
Solo
Artemis
Artemis
Henai
Artemis
Level 127
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 8L
1,268 Elo+
Solo
Odin
Odin
zSker
Odin
Level 49
God Stats
4W - 1L
1,734 SR
Queue Stats
124W - 107L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Atmon
He Bo
13
2 / 6 / 5
7,644
764
11,201
10,345
3,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

14
2 / 4 / 5
7,637
764
5,825
9,613
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
KafatsuYoyo
Nemesis
16
4 / 4 / 5
8,699
870
6,328
11,126
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
RobtenZ
Tsukuyomi
10
0 / 4 / 3
6,627
663
5,223
7,587
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
4 / 4 / 6
8,777
878
6,948
9,638
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adwald
Scylla
17
8 / 4 / 9
10,103
1,010
9,478
7,045
2,437
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 16
9,026
903
9,797
6,454
1,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 2 / 15
9,030
903
9,112
8,336
9,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Henai
Artemis
13
2 / 3 / 11
8,355
836
7,679
7,003
2,088
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odin
zSker
Odin
15
5 / 3 / 14
9,049
905
7,809
16,509
16,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
12
Kills
21
22
Deaths
14
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adwald
Scylla
8
4
9
3.13
L
He Bo
Atmon
He Bo
2
6
5
0.75
W
2
2
16
5
W
4
2
15
5.75
W
Artemis
Henai
Artemis
2
3
11
2.5
L
2
4
5
1.13
L
Nemesis
KafatsuYoyo
Nemesis
4
4
5
1.63
L
Tsukuyomi
RobtenZ
Tsukuyomi
0
4
3
0.38
L
4
4
6
1.75
W
Odin
zSker
Odin
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,525
Damage
43,875
48,309
Taken
45,347
23,756
Mitigated
32,458
12,565
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adwald
Scylla
9,478
557
544
831
7,045
2,437
875
765
6,237
24,077
0
L
He Bo
Atmon
He Bo
11,201
1,254
482
2,411
10,345
3,503
138
6,204
3,959
21,836
1,301
W
9,797
2,514
879
1,132
6,454
1,899
1,094
1,699
4,636
17,850
67
W
9,112
42
1,012
1,870
8,336
9,246
424
1,947
6,258
16,798
901
W
Artemis
Henai
Artemis
7,679
1,609
682
916
7,003
2,088
815
1,502
5,331
0
18,268
L
5,825
1,302
774
1,415
9,613
3,327
49
6,049
3,439
0
19,640
L
Nemesis
KafatsuYoyo
Nemesis
6,328
2,054
597
2,228
11,126
9,916
0
5,550
5,427
0
17,641
L
Tsukuyomi
RobtenZ
Tsukuyomi
5,223
630
1,140
1,493
7,587
2,223
0
5,039
2,448
0
18,371
L
6,948
1,245
610
1,415
9,638
4,787
0
6,170
3,340
0
16,217
W
Odin
zSker
Odin
7,809
1,704
966
6,539
16,509
16,788
766
5,206
10,976
3,166
9,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
45,563
134
Minions Killed
119
0
Camps Cleared
0
944,440
Distance Traveled
924,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,103
1,010
37
4
0
158,995
0
L
He Bo
7,644
764
25
3
0
174,688
0
W
Nu Wa
9,026
903
21
2
0
196,024
0
W
Cthulhu
9,030
903
23
2
0
176,260
0
W
Artemis
8,355
836
31
3
0
172,465
0
L
Nut
7,637
764
27
3
0
185,110
0
L
Nemesis
8,699
870
23
2
0
210,799
0
L
Tsukuyomi
6,627
663
25
3
0
178,342
0
L
Bastet
8,777
878
34
3
0
195,501
0
W
Odin
9,049
905
7
1
0
220,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role