Player Matchup

Cerberus
Cerberus
Ikerurbina
Cerberus
Level 66
God Stats
1W - 2L
1,169 SR
Queue Stats
28W - 18L
1,558 Elo+
Solo
Medusa
Medusa
LaFatalite
Medusa
Level 148
God Stats
449W - 420L
1,543 SR
Queue Stats
552W - 547L
1,492 Elo+
Solo
Fenrir
Fenrir
NoobSloth16
Fenrir
Level 85
God Stats
5W - 2L
1,623 SR
Queue Stats
95W - 104L
1,440 Elo+
Solo
Thor
Thor
Sihisee
Thor
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
7W - 6L
1,456 Elo+
Solo
The Morrigan
The Morrigan
XxSatuRxX
The Morrigan
Level 82
God Stats
18W - 15L
1,548 SR
Queue Stats
492W - 517L
1,385 Elo+
Solo
Team Averages
Level 102
1,429 SR
1,466 Elo+

VS

Team Averages
Level 108
1,489 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AI-X-AI
Nemesis
Level 96
God Stats
7W - 9L
1,574 SR
Queue Stats
391W - 359L
1,540 Elo+
Solo
Poseidon
Poseidon
Lasqquera
Poseidon
Level 107
God Stats
5W - 4L
1,613 SR
Queue Stats
91W - 84L
1,484 Elo+
Solo
Ix Chel
Ix Chel
Shōri
Ix Chel
Level 124
God Stats
8W - 9L
1,500 SR
Queue Stats
41W - 40L
1,454 Elo+
Solo
Olorun
Olorun
chulthu
Olorun
Level 122
God Stats
0W - 1L
1,257 SR
Queue Stats
75W - 81L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ikerurbina
Cerberus
8
0 / 1 / 5
5,399
540
1,481
8,567
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LaFatalite
Medusa
10
3 / 0 / 2
6,052
605
5,683
3,973
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
12
6 / 0 / 2
7,007
701
4,862
6,145
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Sihisee
Thor
11
3 / 3 / 3
6,933
693
5,009
8,188
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
XxSatuRxX
The Morrigan
9
1 / 3 / 2
5,409
541
1,788
3,495
904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 5 / 3
5,921
592
4,196
8,437
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
AI-X-AI
Nemesis
11
2 / 3 / 3
5,633
563
3,865
7,770
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Lasqquera
Poseidon
11
4 / 2 / 1
6,432
643
4,196
4,076
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Shōri
Ix Chel
8
0 / 1 / 2
4,472
447
2,691
8,097
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
chulthu
Olorun
8
0 / 2 / 0
4,792
479
1,865
3,854
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
7
7
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
3
0.5
L
Nemesis
AI-X-AI
Nemesis
2
3
3
1.17
W
Cerberus
Ikerurbina
Cerberus
0
1
5
2.5
W
Medusa
LaFatalite
Medusa
3
0
2
4
L
Poseidon
Lasqquera
Poseidon
4
2
1
2.25
W
Fenrir
6
0
2
7
L
Ix Chel
Shōri
Ix Chel
0
1
2
1
W
Thor
Sihisee
Thor
3
3
3
1.5
W
The Morrigan
XxSatuRxX
The Morrigan
1
3
2
0.67
L
Olorun
chulthu
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
16,813
30,368
Taken
32,234
12,223
Mitigated
11,138
9,281
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,196
927
0
1,236
8,437
2,254
0
601
7,482
0
35,571
L
Nemesis
AI-X-AI
Nemesis
3,865
930
0
1,836
7,770
2,665
0
995
6,775
0
36,125
W
Cerberus
Ikerurbina
Cerberus
1,481
29
0
2,906
8,567
3,834
350
3,981
4,586
10,537
0
W
Medusa
LaFatalite
Medusa
5,683
2,541
0
922
3,973
1,139
497
1,547
2,426
0
46,943
L
Poseidon
Lasqquera
Poseidon
4,196
756
0
1,238
4,076
1,058
0
604
3,472
44,873
1,155
W
Fenrir
4,862
683
0
1,597
6,145
2,546
0
514
5,631
0
41,345
L
Ix Chel
Shōri
Ix Chel
2,691
377
3
1,667
8,097
4,175
0
752
7,270
17,620
3,135
W
Thor
Sihisee
Thor
5,009
2,139
0
2,900
8,188
3,800
0
800
7,388
0
43,916
W
The Morrigan
XxSatuRxX
The Morrigan
1,788
0
75
881
3,495
904
112
1,465
1,966
25,494
1,107
L
Olorun
chulthu
Olorun
1,865
993
120
1,492
3,854
986
0
300
3,554
22,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
27,250
300
Minions Killed
293
0
Camps Cleared
0
993,375
Distance Traveled
1,090,028
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,921
592
55
6
0
189,424
3
L
Nemesis
5,633
563
65
7
0
274,415
0
W
Cerberus
5,399
540
25
3
0
200,041
4
W
Medusa
6,052
605
66
7
0
160,157
1
L
Poseidon
6,432
643
93
9
0
218,572
2
W
Fenrir
7,007
701
76
8
0
242,614
0
L
Ix Chel
4,472
447
35
4
0
204,373
1
W
Thor
6,933
693
100
10
0
197,925
1
W
The Morrigan
5,409
541
33
3
0
192,638
0
L
Olorun
4,792
479
45
5
0
203,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role