Player Matchup

Ares
Ares
Duval Goyim
Ares
Level 124
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 13L
981 Elo+
Party 2
Chaac
Chaac
ImHimmler
Chaac
Level 34
God Stats
3W - 1L
1,955 SR
Queue Stats
11W - 32L
1,308 Elo+
Party 2
Izanami
Izanami
MrGil44
Izanami
Level 102
God Stats
17W - 16L
1,400 SR
Queue Stats
311W - 290L
1,449 Elo+
Solo
Nox
Nox
ZerachielXV
Nox
Level 78
God Stats
2W - 1L
1,423 SR
Queue Stats
12W - 12L
1,451 Elo+
Solo
Surtr
Surtr
pavonplumer
Surtr
Level 84
God Stats
45W - 28L
1,644 SR
Queue Stats
309W - 261L
1,503 Elo+
Solo
Team Averages
Level 84
1,540 SR
1,338 Elo+

VS

Team Averages
Level 137
1,508 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CharxAR
Nike
Level 87
God Stats
2W - 3L
1,478 SR
Queue Stats
104W - 121L
1,445 Elo+
Party 1
Sol
Sol
andrewk-89
Sol
Level 181
God Stats
6W - 9L
1,516 SR
Queue Stats
372W - 387L
1,450 Elo+
Party 1
Chronos
Chronos
feralsniper845
Chronos
Level 158
God Stats
2W - 5L
1,479 SR
Queue Stats
212W - 256L
1,442 Elo+
Solo
Ymir
Ymir
kostantis25573
Ymir
Level 174
God Stats
54W - 34L
1,566 SR
Queue Stats
574W - 584L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,740
748
1,826
3,582
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
ImHimmler
Chaac
7
0 / 0 / 1
3,522
704
1,098
3,891
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
MrGil44
Izanami
6
1 / 0 / 0
3,629
726
2,489
2,486
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,359
672
833
1,438
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,630
726
1,377
3,948
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 0 / 0
3,664
733
1,626
3,988
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
CharxAR
Nike
5
0 / 1 / 0
3,140
628
949
4,404
1,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
2,918
584
2,805
1,650
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
3,526
705
373
1,412
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 0 / 0
2,716
543
1,145
2,500
783
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Nike
CharxAR
Nike
0
1
0
0
W
0
0
1
0.5
W
Chaac
ImHimmler
Chaac
0
0
1
0.5
W
Izanami
MrGil44
Izanami
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,623
Damage
6,898
15,345
Taken
13,954
5,515
Mitigated
4,135
7,886
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,626
95
0
1,581
3,988
1,054
0
100
3,888
0
24,843
L
Nike
CharxAR
Nike
949
142
0
1,544
4,404
1,612
0
1,414
2,990
0
5,332
W
1,826
78
54
1,872
3,582
1,464
0
1,699
1,883
7,733
0
W
Chaac
ImHimmler
Chaac
1,098
481
0
971
3,891
1,589
0
730
3,161
0
22,260
W
Izanami
MrGil44
Izanami
2,489
1,602
0
1,509
2,486
742
0
1,109
1,377
0
24,998
W
833
46
0
703
1,438
368
0
303
1,085
17,633
0
L
2,805
1,428
0
917
1,650
294
0
251
1,399
13,086
4,931
L
373
43
0
336
1,412
392
0
833
579
15,676
918
L
1,145
465
0
1,062
2,500
783
0
161
2,339
4,068
1,255
W
1,377
841
0
2,777
3,948
1,352
0
0
3,948
332
19,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
15,964
174
Minions Killed
149
0
Camps Cleared
0
515,348
Distance Traveled
433,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,664
733
56
11
0
100,757
0
L
Nike
3,140
628
12
2
0
100,643
0
W
Ares
3,740
748
8
2
0
107,146
0
W
Chaac
3,522
704
47
9
0
108,674
0
W
Izanami
3,629
726
45
9
0
85,349
0
W
Nox
3,359
672
34
7
0
107,293
0
L
Sol
2,918
584
30
6
0
84,477
0
L
Chronos
3,526
705
43
9
0
89,738
0
L
Ymir
2,716
543
8
2
0
57,544
0
W
Surtr
3,630
726
40
8
0
106,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role