Player Matchup

Cthulhu
Cthulhu
Ein_Keks1
Cthulhu
Level 88
God Stats
8W - 7L
1,466 SR
Queue Stats
132W - 119L
1,465 Elo+
Solo
Anubis
Anubis
J1nzu
Anubis
Level 126
God Stats
31W - 16L
1,603 SR
Queue Stats
126W - 122L
1,446 Elo+
Solo
Skadi
Skadi
MehmetDeniz4898
Skadi
Level 147
God Stats
2W - 2L
1,264 SR
Queue Stats
132W - 140L
1,508 Elo+
Solo
Ravana
Ravana
ShadyXF
Ravana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,725 Elo+
Solo
Kumbhakarna
Kumbhakarna
dezter2000
Kumbhakarna
Level 110
God Stats
1W - 1L
1,144 SR
Queue Stats
17W - 16L
1,443 Elo+
Solo
Team Averages
Level 125
1,395 SR
1,517 Elo+

VS

Team Averages
Level 85
1,684 SR
1,557 Elo+
Da Ji
Da Ji
AlvanosPimenikos
Da Ji
Level 64
God Stats
4W - 3L
1,667 SR
Queue Stats
219W - 224L
1,544 Elo+
Party 1
Ra
Ra
Birdieman212
Ra
Level 83
God Stats
5W - 4L
1,909 SR
Queue Stats
178W - 164L
1,545 Elo+
Solo
Bacchus
Bacchus
ChrisEntj
Bacchus
Level 87
God Stats
5W - 2L
1,704 SR
Queue Stats
325W - 312L
1,515 Elo+
Party 1
Vulcan
Vulcan
Lasqquera
Vulcan
Level 107
God Stats
11W - 3L
1,638 SR
Queue Stats
86W - 78L
1,484 Elo+
Solo
Jing Wei
Jing Wei
ivancm2
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ein_Keks1
Cthulhu
13
3 / 0 / 4
8,187
585
7,054
8,488
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
J1nzu
Anubis
13
7 / 5 / 6
8,630
616
10,493
10,060
4,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
6 / 0 / 2
8,854
632
7,299
3,762
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
ShadyXF
Ravana
15
10 / 0 / 2
8,687
621
10,106
8,424
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
dezter2000
Kumbhakarna
12
1 / 0 / 10
7,791
557
5,146
12,024
7,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
6,654
475
7,046
12,534
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 8 / 3
6,427
459
5,111
9,452
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
ChrisEntj
Bacchus
8
0 / 3 / 0
5,397
386
3,824
12,052
11,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Lasqquera
Vulcan
10
0 / 6 / 0
5,831
417
4,216
9,196
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
ivancm2
Jing Wei
12
0 / 5 / 0
6,610
472
3,468
9,281
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
27
Kills
5
5
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
1
8
3
0.31
L
Bacchus
ChrisEntj
Bacchus
0
3
0
0
W
Cthulhu
Ein_Keks1
Cthulhu
3
0
4
5
W
Anubis
J1nzu
Anubis
7
5
6
2
L
Vulcan
Lasqquera
Vulcan
0
6
0
0
W
6
0
2
7
W
Ravana
ShadyXF
Ravana
10
0
2
11
W
Kumbhakarna
dezter2000
Kumbhakarna
1
0
10
6
L
Jing Wei
ivancm2
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
23,665
42,758
Taken
52,515
21,336
Mitigated
23,625
13,362
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,046
2,060
0
2,955
12,534
3,772
0
4,035
8,463
0
41,942
L
5,111
260
244
1,537
9,452
2,383
0
4,734
4,718
41,391
0
L
Bacchus
ChrisEntj
Bacchus
3,824
243
0
1,737
12,052
11,756
0
4,890
7,092
18,897
0
W
Cthulhu
Ein_Keks1
Cthulhu
7,054
113
48
2,179
8,488
3,797
656
3,523
4,965
46,770
2,090
W
Anubis
J1nzu
Anubis
10,493
804
0
4,089
10,060
4,219
1,001
3,504
6,556
51,751
1,544
L
Vulcan
Lasqquera
Vulcan
4,216
32
0
2,241
9,196
2,652
0
5,591
2,989
31,604
0
W
7,299
3,201
0
866
3,762
1,263
15
1,235
2,527
0
66,461
W
Ravana
ShadyXF
Ravana
10,106
2,961
0
1,394
8,424
4,230
0
2,342
6,032
0
67,699
W
Kumbhakarna
dezter2000
Kumbhakarna
5,146
732
2,272
2,514
12,024
7,827
426
2,747
9,214
21,759
0
L
Jing Wei
ivancm2
Jing Wei
3,468
2,931
0
1,720
9,281
3,062
90
2,101
7,180
0
43,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
30,919
422
Minions Killed
336
0
Camps Cleared
0
1,376,684
Distance Traveled
1,268,089
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,654
475
69
5
0
243,873
0
L
Ra
6,427
459
76
5
0
262,399
3
L
Bacchus
5,397
386
28
2
0
248,519
0
W
Cthulhu
8,187
585
87
6
0
273,351
0
W
Anubis
8,630
616
81
6
0
232,947
2
L
Vulcan
5,831
417
59
4
0
250,623
0
W
Skadi
8,854
632
118
8
0
288,757
0
W
Ravana
8,687
621
101
7
0
305,854
1
W
Kumbhakarna
7,791
557
35
3
0
275,775
0
L
Jing Wei
6,610
472
104
7
0
262,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role