Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GWSteamTrain01
Medusa
Level 120
God Stats
6W - 5L
1,563 SR
Queue Stats
147W - 153L
1,479 Elo+
Solo
Ares
Ares
Hydrate0rdie
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,494 Elo+
Solo
Janus
Janus
Tatoutaciturne
Janus
Level 46
God Stats
1W - 1L
1,306 SR
Queue Stats
80W - 75L
1,431 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,481 Elo+

VS

Team Averages
Level 104
1,600 SR
1,494 Elo+
Poseidon
Poseidon
BE774297
Poseidon
Level 108
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,381 Elo+
Solo
Ishtar
Ishtar
BigGamerMan
Ishtar
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 13L
1,590 Elo+
Party 1
Mercury
Mercury
RaphaX28
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 140L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
SourDeisel
Sylvanus
Level 128
God Stats
14W - 6L
1,809 SR
Queue Stats
48W - 40L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
steb28360
Sun Wukong
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
98W - 74L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 2 / 4
8,187
682
7,718
7,914
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
 
Chernobog
13
4 / 1 / 6
7,206
601
7,053
10,808
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,948
496
7,121
7,321
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 5 / 3
5,774
481
2,780
12,357
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 1 / 3
7,816
651
3,809
3,743
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BE774297
Poseidon
12
2 / 4 / 1
6,828
569
6,800
5,933
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
11
4 / 1 / 4
6,529
544
7,690
5,810
1,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mercury
RaphaX28
Mercury
8
1 / 6 / 1
5,052
421
1,747
8,250
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SourDeisel
Sylvanus
11
4 / 2 / 4
6,631
553
8,123
9,334
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
steb28360
Sun Wukong
11
1 / 5 / 2
5,794
483
3,310
12,264
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
12
12
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
4
3
W
Chernobog
 
Chernobog
4
1
6
7
L
Poseidon
BE774297
Poseidon
2
4
1
0.63
L
Ishtar
4
1
4
6
W
2
3
1
0.83
W
1
5
3
0.5
L
Mercury
RaphaX28
Mercury
1
6
1
0.25
L
Sylvanus
SourDeisel
Sylvanus
4
2
4
3
W
7
1
3
8.5
L
Sun Wukong
steb28360
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
27,670
42,143
Taken
41,591
19,086
Mitigated
14,495
13,491
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,718
3,077
84
3,627
7,914
4,604
259
639
7,254
44,728
14,853
W
Chernobog
 
Chernobog
7,053
3,669
0
4,530
10,808
3,629
0
3,997
6,764
0
60,068
L
Poseidon
BE774297
Poseidon
6,800
898
0
365
5,933
1,623
0
2,708
3,091
46,370
10
L
Ishtar
7,690
4,126
0
1,632
5,810
1,805
0
1,056
4,754
0
32,612
W
7,121
2,908
0
1,658
7,321
1,993
0
2,822
4,499
0
40,381
W
2,780
620
0
2,717
12,357
7,630
0
4,358
7,992
13,021
0
L
Mercury
RaphaX28
Mercury
1,747
603
0
1,538
8,250
1,857
0
2,599
5,588
0
16,959
L
Sylvanus
SourDeisel
Sylvanus
8,123
3,903
474
3,630
9,334
3,824
0
2,396
6,910
27,940
8,794
W
3,809
43
0
875
3,743
1,230
297
2,156
1,587
44,471
0
L
Sun Wukong
steb28360
Sun Wukong
3,310
652
0
2,946
12,264
5,386
0
4,642
7,594
0
35,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
30,834
378
Minions Killed
288
0
Camps Cleared
0
1,098,540
Distance Traveled
1,148,499
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,187
682
105
9
0
170,754
2
W
Chernobog
7,206
601
99
8
0
260,146
0
L
Poseidon
6,828
569
87
7
0
225,072
2
L
Ishtar
6,529
544
48
4
0
227,423
0
W
Medusa
5,948
496
63
5
0
220,390
1
W
Ares
5,774
481
21
2
0
224,604
3
L
Mercury
5,052
421
34
3
0
259,575
0
L
Sylvanus
6,631
553
60
5
0
215,202
0
W
Janus
7,816
651
90
8
0
222,646
0
L
Sun Wukong
5,794
483
59
5
0
221,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role