Player Matchup

Medusa
Medusa
Bronze III
BigJohnBrown
Medusa
Bronze III
Level 138
God Stats
1W - 0L
1,769 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
FiendishFaerie
Cerberus
Silver IV
Level 157
God Stats
5W - 2L
1,449 SR
Queue Stats
291W - 390L
817 MMR
Solo
Janus
Janus
Gold IV
Sandhine
Janus
Gold IV
Level 138
God Stats
24W - 22L
1,539 SR
Queue Stats
119W - 134L
1,547 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,586 SR
1,288 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,528 SR
1,295 MMR
Ra
Ra
Gold III
BankaiSayka
Ra
Gold III
Level 157
God Stats
6W - 14L
1,505 SR
Queue Stats
707W - 778L
1,490 MMR
Solo
Anhur
Anhur
Silver IV
Buszuu
Anhur
Silver IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 230L
805 MMR
Solo
Surtr
Surtr
Gold III
UnidadX
Surtr
Gold III
Level 176
God Stats
14W - 16L
1,579 SR
Queue Stats
553W - 597L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 0 / 2
11,136
928
11,715
7,752
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
15
1 / 3 / 3
9,111
759
4,054
11,478
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Sandhine
Janus
15
2 / 4 / 4
9,491
791
7,162
6,280
1,997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AgniVulcanNe ZhaNu WaDiscordia

VS

Bans
CthulhuNeithChaacHachimanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
10,000
833
7,981
6,750
1,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Buszuu
Anhur
14
2 / 3 / 2
9,019
752
4,153
8,147
1,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
UnidadX
Surtr
16
3 / 1 / 4
9,958
830
11,616
14,434
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
7
7
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Medusa
4
0
2
5
L
Anhur
Buszuu
Anhur
2
3
2
1
W
Cerberus
1
3
3
0.83
W
Janus
Sandhine
Janus
2
4
4
1
L
Surtr
UnidadX
Surtr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
23,750
25,510
Taken
29,331
12,031
Mitigated
14,777
3,876
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,981
0
363
1,207
6,750
1,891
24
2,639
4,071
36,199
0
W
Medusa
11,715
3,990
0
1,985
7,752
2,824
810
2,630
4,879
0
65,069
L
Anhur
Buszuu
Anhur
4,153
1,562
0
280
8,147
1,879
0
3,778
4,349
0
22,633
W
Cerberus
4,054
191
0
1,348
11,478
7,210
132
3,423
7,685
18,148
744
W
Janus
Sandhine
Janus
7,162
136
0
543
6,280
1,997
517
2,325
3,629
21,485
0
L
Surtr
UnidadX
Surtr
11,616
3,607
0
3,598
14,434
11,007
0
4,625
9,790
1,287
47,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
28,977
215
Minions Killed
182
0
Camps Cleared
0
701,170
Distance Traveled
707,193
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,000
833
67
6
0
257,685
0
W
Medusa
11,136
928
116
10
0
264,877
0
L
Anhur
9,019
752
44
4
0
198,750
1
W
Cerberus
9,111
759
52
4
0
229,755
0
W
Janus
9,491
791
47
4
0
206,538
4
L
Surtr
9,958
830
71
6
0
250,758
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role